quote: I don't mind that at all. I would rather have a buggy game today that gets patched and added onto later than to just have nothing today and wait until later.
quote: Most of the advantages of a service like steam would be lost on a console.
quote: eliminating the disc drive just sounds like a poor business decision, no matter how you look at it. Not enough people (even in the US) have access to internet fast enough to download these games at a reasonable pace.
quote: How exactly does an online centric system benefit the consumer at all?
quote: it gives publishers/developers a feeling of "security" where they assume their games are not being pirated since their customers are shoved through a fine screen mesh of DRM before they can launch their game.
quote: Steam is just an extra distribution platform.
quote: You can also put up a game on steam DRM free; steamworks DRM is optional.
quote: Assuming you have the bandwidth, it allows for consumers to get what they want without having to leave home. Like Steam.
quote: How is this different than the "feeling of 'security'" of DRM already in existence in consoles? Or on Steam?
quote: despite its early days being filled with pretty much the exact same sort of criticism that the initial XBOne announcement met.
quote: also, NOT available when Steam was initially released,
quote: Sony could easily have bumped their MSRP to $600 had Microsoft completely failed.
quote: I don't know what you're on about with the capitalism comments.
quote: You just wanted them to fail because you don't like Microsoft
quote: This happens every GPU cycle. Nvidia drops a $1000 hot load on the face of consumers, a few months later, AMD releases a $500 load that performs better.
quote: full time connection to the internet and DRM. This is something very few gamers will stand for.
quote: With a disc-free system, I would fill up that 500 GB drive in 1-2 years.