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The Playstation Home will allow you to extensively modify an avatar

The Home is customizeable; users can edit, add or change the setting at will

Users can invite others to their Home to chat or share media

Global lounges allow you to chat and interface with others

Small sports games also allow users to interface and chat with each other

The Hall of Fame allows users to show off their achievements

The Home also provides interfaces for other Sony products, including the PSP
First screenshots and videos from Sony's new online service

After a week of anticipation, PlayStation Home is finally official. Sony released screenshots of what many have been terming “online identities” or “avatars.” Unlike the cartoony look of Nintendo’s Miis and the feature-filled interface of Xbox Live, PlayStation Home adopts the “virtual world” concept that, at first glance, looks similar to Second Life or The Sims.

“This is about the connected device,” said Phil Harrison, SCE Worldwide,  as he introduced his concept of Game 3.0 in his keynote speech at GDC. “We want the entire game community to add to this and build on this. It’s not something that we want to claim as a copyright or a trademark. It's about community; it's about collaboration; it's about customization. It's about emergent entertainment powered by the audience—with the audience at the center of this universe.”

Avatars in PlayStation Home can be customized with many different variations of clothing, body and facial features. Its character creation process is akin to that found in many MMORPGs. PlayStation Home users can walk around and socialize through voice or text chat, and play together on casual games or those downloaded from the PlayStation Network. Games of pool and bowling were demonstrated on stage from within the PlayStation Home system.

Animated emotes such as dancing are used to convey actions and emotions, also like those found in online games. Players can communicate by typing to each other, where a USB keyboard would be very handy, or through speech by using any Bluetooth headset. Users can also “quick chat” through pre-written dialog and responses, which may open doors for users speaking different languages to convey understandable messages to each other.

Each online persona will have a virtual living space to decorate with various items and achievement prizes. The virtual apartment can be decorated just like the real world, with users able to select different carpets, furniture and other décor.

The room may also be decorated from media stored on the PlayStation 3, such as music, images and videos. Phil Harrison demonstrated this by taking a picture with his camera with the intention of uploading it to his virtual room.

The PlayStation Home virtual world will also serve as a gateway into downloadable media. For example, a user may walk to the movie theater to gain access to videos, and perhaps pay-per-download high-definition movies.

In what is clearly an answer to Microsoft’s successful game achievement system, Sony is creating something in the same spirit. “The final part of the home experience that we would like to share with you is something called the Hall of Fame,” revealed Harrison.

Users can explore a virtual trophy room are where it displays goals that the player has and has not accomplished. “It's not just the games that you own. It's the entire network of games that's available for PlayStation 3. I think this gives you a sense of where this may go in the future as hundreds and hundreds of titles are added,” said Harrison. “You can check out the trophies, and that gives users an incentive to go and buy your game as well. It's a unique real-time 3D community for the PlayStation Network."

As Sony has stressed on numerous occasions, it plans for the online service to be free of charge. Like Xbox Live’s gamer pictures and themes, however, users will have to pay a small fee to gain access to small novelty items, such as unique clothing, to personalize his or her online identity. The PlayStation Home service will also be subsidized by dynamic advertising that will be viewed in the virtual world.

The final PlayStation Home product isn’t set to launch until fall, though a “large scale” beta is said to begin in April. See Sony's promotional video of PlayStation Home for more.



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Really cool.
By Brandon Hill (blog) on 3/7/2007 2:13:41 PM , Rating: 2
Now this looks really cool. Almost like Sims within the PS3 universe.




RE: Really cool.
By FITCamaro on 3/7/07, Rating: 0
RE: Really cool.
By KristopherKubicki (blog) on 3/7/2007 2:33:30 PM , Rating: 4
quote:
While the idea is cool, I have a feeling this will devolve into a wasteland filled with people yelling out random things which you get to hear until you blacklist them(assuming this feature is available).

So, Ironforge, right?


RE: Really cool.
By Scabies on 3/7/07, Rating: -1
RE: Really cool.
By Xenoterranos on 3/7/2007 3:21:13 PM , Rating: 2
Way to rip a post right off Ars Technica.


RE: Really cool.
By Xenoterranos on 3/7/2007 3:24:11 PM , Rating: 2
In retrospect, maybe they ripped you off? Hmmm...

On Topic: I want to name my avi "Count Zero"


RE: Really cool.
By KristopherKubicki (blog) on 3/7/2007 3:29:42 PM , Rating: 2
Dibs on Wintermute


RE: Really cool.
By Brandon Hill (blog) on 3/7/2007 2:34:16 PM , Rating: 4
But I wouldn't speak so harshly before it even gets off the ground. For now, it looks like a pretty interesting interface.

The only problem I could possibly see going forward is that many people might spend more time working on their avatar, sprucing up their apartment and getting involved in social commentary than actually playing their $60 games :D


RE: Really cool.
By Aikouka on 3/7/2007 2:51:29 PM , Rating: 1
For some aspects, I think the interface will be too much. For example, on XBOX Live, you just navigate through menus to download a movie. But.. imagine if you will.. having to travel from one end of Ironforge (as an example used earlier) to another end just to get a movie. That just seems like an unnecessary hassle.

But the depth of this looks interesting.. just keep the furries out ;).


RE: Really cool.
By Janooo on 3/7/2007 5:48:59 PM , Rating: 2
I am sure a fast tele-transportation will be available. You'll be able to get anywhere in a split of a second :-)


RE: Really cool.
By lukasbradley on 3/8/2007 9:51:27 AM , Rating: 2
I'm willing to give it a shot, but I thought the same thing.

And there's nothing wrong with a random furry running around now and then. ;)


RE: Really cool.
By rykerabel on 3/7/2007 4:23:06 PM , Rating: 2
Charging for "special" clothing and advertisement revenue will make it worthwhile for Sony even if people never buy another game ever.


RE: Really cool.
By vdig on 3/7/2007 2:42:33 PM , Rating: 2
Desperate times call for desperate measures. I am sure that Sony will not stop here. They realize what position they are in, regardless of their depth perception. In other words, some see it as being FAR shallower than others. Regardless, Sony wants us to buy their systems, and I'll be darned if I would critique a feature like this without any hands-on experience. Besides, I like the idea that my real life pals and acquaintances can be hosted in a "home" base as a sort of clan hangout. No real need to stay in a public channel/location if you don't want to. As long as Sony is desperate, I would expect Sony to prepare new and cool features to get us Wii/360/unconvinced/cash strapped people. I'm all for cool features.

Blacklisting should be a feature. I can see lunatics spouting random and annoying things, which would necessitate such a feature. I would take it further, where I can choose to ban just the user's text messages, or toggle to ban him outright from a public channel through majority vote or somesuch. I personally do not want to tolerate morons who ruin the experience.

Outdoing, or attempting to outdo Microsoft is a good thing, by the way....


RE: Really cool.
By rykerabel on 3/7/2007 4:24:53 PM , Rating: 2
quote:
Outdoing, or attempting to outdo Microsoft is a good thing, by the way....

yeah, that competition thing is probably a good idea ;) LOL


RE: Really cool.
By deeznuts on 3/7/2007 6:00:54 PM , Rating: 2
Good post. But I do believe something this complex might have started way before the desparate times began, depending on when you believe it did begin. I'm thinking this might have been in the cards for a long long time.


RE: Really cool.
By ManMan on 3/7/2007 10:42:42 PM , Rating: 2
I would assume this was being planned pre-launch. But why didn't they have it available for launch if they knew they wanted it? Why would they wait 5 months after launch to present their online solution?


RE: Really cool.
By JimFear on 3/8/2007 3:20:33 AM , Rating: 2
I'm really liking the idea of this, it makes chatting with your frineds on it realy simple, the 360 is a nightmare for chatting with your friends whilst in the dashboard, and to be honest I cant stand the dashboard, its far too chaotic and there are too many buttons and flashy things going on...then again MS aren't known for their interfaces.


RE: Really cool.
By borowki on 3/7/2007 5:55:52 PM , Rating: 3
If you think this is cool I got one word for you: advertisement. Imaging yourself trying to join a multiplayer game. Instead of pressing a few buttons, you have to navigate your avatar through an environment filled with ads and product placements. Suddenly it's a lot less appealing now isn't it?


RE: Really cool.
By FITCamaro on 3/7/2007 6:59:07 PM , Rating: 3
Yeah I didn't even want to go there.

"Are you sure you want to join the game and not buy some Taco Bell? How about a pair of Nike's? Fine, you can join the game....right after watching this 30 second advertisement on not smoking (because the whole cancer thing shouldn't be enough reason).