Sources: Eurogamer, via The Verge, Microsoft
quote: reserves as much as 10 percent of its graphics hardware's memory bandwidth and processing resources
quote: I'm not sure that you're going to "optimize" hardware once it's in the field already......but the developers can probably continue to write better code, and make use of stuff like AMD Mantle for example.
quote: It read as if you were implying they couldn't because of hardware limitations. Text is often taken out of context. Sorry if that occurred in your message.
quote: I suspect the next games consoles will need to do 4k video thats tough today to make it cost effective.
quote: Sony certainly did better out of the gate by having the extra performance on tap.
quote: because I think both consoles will start to show their age in 3 years.
quote: You hate Microsoft because you think gameplay is somehow effected by resolution.
quote: Who could argue with that logic or claim it isnt a fact (other than Mitch of course)
quote: I wasn't even planning on posting here until I read his OP - See more at: http://www.dailytech.com/Article.aspx?newsid=35017...
quote: But its really evident your only here to pee in Microsoft corn flakes nothing more.
quote: Yup, I wasn't even planning on posting here
quote: I'm sure they can make it when you start the game choose if you want kinetic enhancements or not. Thus providing the 10% to those have a kinect but want the extra boost.
quote: The best option is to allow developers choose whether or not their game supports Kinect
quote: you your unwanted in the comments?
quote: I enjoy reading reclaimers post he sometimes post things with a clear and more level head some of you
quote: ... allow access to up to 10 per cent additional GPU performance