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Print 62 comment(s) - last by latrosicarius.. on Dec 5 at 1:14 PM

AMD diverts resources from the Quad FX platform development the same year it promises Quad FX is the enthusiast future

AMD excited many technology enthusiasts last year when it introduced the Quad FX platform. AMD representatives touted this platform as the next big thing from AMD.

AMD apparently talked up its Quad FX enthusiast platform so well that Intel decided to roll out a competing product in its unreleased Skulltrail platform. When the Quad FX platform first hit market in January of 2007 it seemed doomed from the start to many with steep price premiums for the mainboards and the processors. These price premiums led to the lethargic adoption of the platform.

According to The Tech Report AMD representative Suzy Pruitt commented on the future of Quad FX. “The short answer is that while there are still engineering resources focused on future platform offerings that build off Quad FX, the current energy and effort has gone into programs and product initiatives like Spider and AMD has discontinued future planning and development of its eight-core enthusiast platform at this time.”

Pruitt continued, “We will continue to support customers that have an existing Quad FX with DSDC and are also working on an upgrade path for those customers. While AMD is not actively promoting AMD Opteron processor as a 2P enthusiast solution, we recognized that there are enthusiasts who are looking for two-socket solutions and think an Opteron platform is well-suited to meet that demand at this time.”

After all the promises ad statements by AMD that Quad FX was the companies enthusiast future, AMD has apparently decided to all but kill the platform off. The few enthusiasts who plunked down the big dollars required to adopt the platform should be feeling a bit uncomfortable right now.

AMD promises to continue support for the platform. However, AMD also promised the platform was the future and the company has all but killed it off the same year. The best Quad FX owners can look forward to is an upgrade to Opteron processors that work with the Quad FX mainboards.



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RE: Bad news for the junkie
By afkrotch on 12/3/2007 12:36:14 PM , Rating: 2
I don't see a cpu core being used for graphics. General procs just weren't designed for such. What I can see is leaving out a core and replacing it with a gpu core. I see the standard home proc being more along the lines of a mainframe style proc.

Take for example this old mainframe proc.

http://www.computermuseum.li/Testpage/CPU-Chip-Mai...

Imagine each block being a seperate core and being capable of placing whatever style of processor you want. You can have 50 of them set to be a general cpu, 20 for gpu, 20 for physics, and 10 for system memory. Or you can simply customize it to whatever suits your needs.


RE: Bad news for the junkie
By latrosicarius on 12/5/2007 1:09:21 PM , Rating: 2
It matters what instruction set the processor is designed to execute.

When the x86 architecture first came out, there were very few "graphics-intensive" applications like games, so screen-rendering instructions were not a big-enough deal to build into the CPU's instruction set.

After games started requiring more and more speed, they had to "invent" (or at least improve) hardware acceleration in order to keep up--thus, the GPU was born.

If they can simply add GPU instructions to the CPU's instruction set, you will be able to have "true hardware" support for games without a graphics card. The CPU will be like a graphics card.

And with multiple cores, the OS could dynamically assign more cores to execute rendering threads if the game requires more resources, just as you can dynamically assign normal threads to available cores today.


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