It seems like the debate on video game
and TV violence and its effects has reached proportions we've
only seen in the climate-change communities lately.
Another distinguished professor, L. Rowell Huesmann, the Amos N.
Tversky Collegiate Professor of Communication Studies and Psychology,
has published a study, conducted at the University of Michigan,
confirming the violence to violence link in the Journal of Adolescent
Health.
Contrary to findings recently published
by Christopher John Ferguson of the Department of Behavioral, Applied
Sciences and Criminal Justice at Texas A&M International
University, Huesmann's study suggest that on-screen violence does
have a strong correlation to violent behavior in adolescents and in
adults. The study reviewed more than fifty years of research on the
effects of media violence.
"The research clearly shows that
exposure to virtual violence increases the risk that both children
and adults will behave aggressively," said Huesmann.
"Children are also spending an
increasingly large amount of time playing video games, most of which
contain violence. Video game units are now present in 83 percent of
homes with children," Huesmann added.
Huesmann's article states that children
in the United States typically spend three to four hours a day
watching television. Better than sixty percent of these television
programs contain violence, and around forty percent of those, heavy
violence.
Huesmann goes on to say that there is
only one more aggressive risk to public health than exposure to media
violence: cigarette smoking on lung cancer.
"As with many other public health
threats," Huessman says, "not every child who is exposed to
this threat will acquire the affliction of violent behavior. But that
does not diminish the need to address the threat—as a society and
as parents by trying to control children's exposure to violent media
to the extent that we can."