Google Releases Android SDK, Offers $10M in Rewards for "Cool Apps"
November 12, 2007 12:52 PM
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Google's Android overview.
Android Developer Challenge offers phone programmers a chance at big bucks
For only having been
announced one week ago
, the Google Android handset operating system from Google and the Open Handset Alliance has been generating a lot of fevered press statements, blog postings and dreams for developers and consumers. Google has now made the Android SDK
available for download
for -- you guessed it -- free.
Android applications are written in Java and run on a specialized virtual machine, which then runs on a Linux 2.6 kernel. Rather than using the GPL license, Android is currently licensed under the Apache v2 open-source license, which allows for innovations and features to be kept proprietary.
Supporting Windows, Intel Macs and i386-based Linux OSes, the Android SDK not only gives developers a chance to familiarize themselves with the environment before the first handsets are launched in the second half of 2008, but it also gives them a chance to collect their share of
$10 million in prizes in the first Android Developer Challenge
The first challenge will take place between January 2nd and March 3rd, 2008, with the fifty most promising entries each receiving $25,000 "to fund further development" and a shot at one of ten prizes of $275,000 or one of ten $100,000 prizes.
A slide from the Android presentation materials shown here makes it very clear that Google isn't interested in playing second fiddle to Apple, Nokia, or Microsoft -- with media playback, OpenGL ES, an ultra-light SQL database library included in the OS, and a mantra of "All applications are created equal" Google seems primed to make more than a small entrance into the mobile market later next year.
This article is over a month old, voting and posting comments is disabled
11/12/2007 11:09:15 PM
Umm... could you please use quotes and site some sources when you're posting a rebuttal?? It was a little on the short side.
"Intel is investing heavily (think gazillions of dollars and bazillions of engineering man hours) in resources to create an Intel host controllers spec in order to speed time to market of the USB 3.0 technology." -- Intel blogger Nick Knupffer
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