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90nm chips still in use by PlayStation 3

With the release of the 40GB PlayStation 3 nearing worldwide proportions, some took one look at the specifications sheet and assumed that it contained 65nm chips after noticing that the latest SKU is a good bit less power-hungry than the 60 or 80GB models. While the 40GB PS3 does indeed draw less juice, Sony says that the latest hardware still runs 90nm chips.

According to information received by German publication Heise Online, the new 40GB PlayStation 3 hardware does not yet include 65nm chips, but rather still makes use of the same 90nm technology as in all other PS3 consoles. Sony said that 65nm chips would be introduced sometime in the coming months.

So how does Sony account for the power consumption drop from 200 Watts down to a more palatable 135 Watts? Apparently it’s due to improvements and modifications on the original design.

For one thing, the 40GB PlayStation 3 no longer has to house and power any chips related to PS2 backwards-compatibility. That means that the new hardware is completely without the Emotion Engine+Graphics Synthesizer chips and memory.

The 40GB PS3 also does not include the added hardware to support a memory card reader and only has to power two USB ports rather than four, leading to a further reduction in power consumption.


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RE: Missing the Old Games
By omnicronx on 11/5/2007 2:22:45 PM , Rating: 3
The only difference between the PS3 and the 360 version is the PS3 version runs at 30FPS, while the 360 runs at 60FPS. Nothing more, nothing less. While i notice Madden 08 is a bit more smooth than Madden 07 (which runs at 30fps), I can barely notice the difference. In fact the only time I can tell is in scenes in which it is the far camera view of the stadium and the crowd, but thats essentially a cut scene, so what does it matter.

30FPS is more than enough for the average person (DVD's, TV, and almost any console game you played before your 360/PS3 runs at 30FPS or less), and most people will not even notice the difference and any small differences should only be noticeable by the trained eye.


RE: Missing the Old Games
By SavagePotato on 11/5/2007 2:44:13 PM , Rating: 2
It should also be noted that it is that way simply because EA is a poor developer, and known for bringing out lackluster ports.

It has been said that the PS3 version of call of duty 4 is graphicaly superior to the 360 version. However so far that is just talk.


RE: Missing the Old Games
By omnicronx on 11/5/2007 3:23:03 PM , Rating: 2
It was not like EA has bad programmers. Ea markets their products to every console, so it only made sense for them to mainly develop the console with the most fanfare. The cell is a lot harder to code for, so EA decided to not waste the time, and focus on the product which potentially has more buyers. with more than twice as many 360's out there than ps3's, it just makes good business sense.

As for COD4, that just does not make sense to me, as it is an EA game and contradicts the reasonings for them not wanting to spend more time on their sports titles.

There is no reason to believe that EA coded COD4 for the ps3, and then ported it to the 360. Especially when the common practice has been the exact opposite.


RE: Missing the Old Games
By edpsx on 11/5/2007 3:56:44 PM , Rating: 2
According to all reviews that I have read and all the different tech/game sites this appears to be the case with COD4. Made for ps3, ported to the 360. We'll find out tomorrow when people start getting it home.


RE: Missing the Old Games
By omnicronx on 11/5/2007 4:04:26 PM , Rating: 2
I just read up on it. COD4 has no ports, it was simultaniously developed for PC, 360 and ps3 at the same time. It sounds like the big news was not that the ps3 was superior, but that for once it is on par with the 360, and not merely a lately coded port.


RE: Missing the Old Games
By omnicronx on 11/5/2007 4:11:09 PM , Rating: 2
To follow up on that it was previously reported the ps3 version would only run at 30fps with no AA, where as the 360 version runs at 60fps with AA. Now it is reported that this is not true, and they will both run at 60fps w/AA. I guess we will only know for sure when both game are released. I played the online demo for 360 and i was blown away, I can't wait..


RE: Missing the Old Games
By Murst on 11/5/2007 4:12:47 PM , Rating: 2
All things being equal, if CoD is exactly the same on the PS3 and 360, I'd prob go for the 360 version (if I had both systems). Until the PSN gets an update where you can chat w/ friends in-game, the 360 would just seem better.

PS3 is rumored to receive the 2.0 firmware upgrade in the next week or two, and that may be one of the issues addressed.


RE: Missing the Old Games
By SavagePotato on 11/5/2007 4:21:34 PM , Rating: 2
EA is a company that is very hard to defend.

They devour talent, not foster it.

Maybe under the leadership of a new CEO things will improve but there is little to discuss about EA's ability to deliver a quality product. I'm some of their divisions fare better than others. For example the development of Crysis versus the development of the abysmally poor battlefield series.

The thing about sports titles is they are on a deadline moreso than a title like Crysis or Call of duty. They are expected to and are shooting to churn out a new Madden, or a new NHL or what have you each and every year come hell or high water. The quality of those games is definitely something that has been of debate.


RE: Missing the Old Games
By afkrotch on 11/6/2007 12:18:07 PM , Rating: 2
quote:
There is no reason to believe that EA coded COD4 for the ps3, and then ported it to the 360. Especially when the common practice has been the exact opposite.


Ummm.....Infinity Ward developed the COD4 and Activision is the publisher. What does COD4 had to do with EA? EA doesn't own either company.


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