ASUS Eee PC: Not Perfection, But Worth Every Cent
November 6, 2007 7:38 AM
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The Eee, as it presents itself to you upon boot.
(Source: DailyTech. Chris Peredun)
Taking a picture of the Eee taking a picture of the camera taking a picture of the Eee -- Now you're thinking with Portals.
(Source: DailyTech. Chris Peredun)
Quake III Arena running on the Eee PC under Windows
(Source: DailyTech. Chris Peredun)
Impressions of the ultra-light, ultra-portable laptop, from people who can't leave well enough alone
There has been
about ASUS's Eee PC, but only recently has the super-hyped device reached general public. Over the weekend we ran our Eee through the gamut of Linux and Windows XP stress tests, with suprise and delight at almost every corner.
The Eee's 80-key keyboard is downright microscopic in scale. While it manages to squeeze in
of the important keys, we quickly found four that we badly missed: PgUp, PgDn, Home and End, which are now a Fn-combination with the arrow keys. Sacrifices do have to be made, and you can't really fault the Eee for being small -- but it's just something to consider if you're shopping for one.
In terms of connectivity, the Eee is hard to fault. The network connections both worked flawlessly, USB ports were functioning at full speed, the VGA port had no problem outputting its full 1600x1200 resolution, and the SD slot recognized an 8GB SDHC card without complaint. The only networking caveat is that the Eee needs to be
off before connecting an external monitor, or it won't be able to auto-configure it correctly.
Unfortunately, the Eee's hardware is let down by the software included. While the underpinnings itself are solid -- not one crash since we've had the device -- the Eee is a first-run product with a few wrinkles yet to iron out.
After a quick glance at the jumbo-GUI, a reboot and F2 key sent us into the BIOS to enable the built-in webcam. Certainly not something you would expect the smiling children on the
to be aware of. A quick launch back into the OS, and the camera was up and running.
Next up was another visit to the F2 key, this time combined with the Fn (function) key to get the wireless activated. To be fair, this was covered inthe quick-start guide -- but what wasn't covered is the fact that the Eee doesn't automatically reconnect to a wireless profile after a reboot. Changing this requires a visit to the wireless tray icon, and changing the connection start mode to "On boot" from "Manual."
Multiple attempts to find the advertised "Advanced Mode" proved futile, and we could only surmise that it has been somehow removed from the shipping software.
The Linux version of SuperPi churned out a rather mediocre result of 108 seconds to calculate Pi to 1 million decimal places, and hdparm gave a buffered read rate of 16.94MB/sec from the SSD. The Linux demo of
Quake 3 Arena
flat-out refused to install due to various dependency failures in KDE.
MP3 playback was flawless, as could be expected, and video worked excellently. However, when playing video over the wireless network connection, certain video streams seemed to hitch and stutter a bit, almost as if the Eee wasn't buffering enough. This didn't happen when playing from the wired connection, or from any local source. If you plan on using the Eee as a portable video player, invest in a large SD card or stick to lower bitrates.
While the Eee ships with Linux, it also ships with a support DVD containing Windows XP drivers. Be forewarned: If you don’t have a USB-connected DVD or CD drive, you’re in for a fight.
The Eee’s manual gives many helpful tips on the basic installation of Windows XP and post-install tweaks, the best piece of advice we can give is this: use nLite. After stripping out unwanted components and installing all the necessary drivers,
nLite-tweaked OS consumed only 750MB of space on the Eee’s 4GB drive. All of the devices worked properly, from the function keys to the webcam.
Running SuperPi on the Eee under XP resulted in a result of 128 seconds -– a good bit worse than the Linux results, but the SSD fared much better, turning in a read rate of 33.4MB/sec. The problem experienced with video over the wireless didn’t present itself under Windows XP, and 3DMark2001SE turned in a result of 1536 at the Eee’s native resolution of 800x480.
With the synthetic benchmarks out of the way, it was time to take a shot at the games again. Quake III Arena installed flawlessly from the DVD drive. With the resolution and aspect ratio adjusted to 800x480 and the details cranked as high as they would go, we plugged in a USB mouse, connected to a public server, and were pleasantly surprised by very playable framerates. Running the standard demo001 test (an eight-player recorded deathmatch) yielded an average of 41.5fps.
While the Eee will be perfectly capable at handling older games, we found that anything newer tended to fall flat on its face for several reasons. First and foremost is the Intel GMA900 graphics chip -– second is the fact that the Eee’s processor is actually running at
instead of the alleged 900MHz that has been such a popular number until this point.
The Eee’s shipping BIOS –- and the recently updated version -– both lock the front-side bus to only 70MHz, bringing the processor and memory clocks down with it. There is a “leaked” BIOS floating around from ASUS's international site, but it caused the Eee to become unstable to the point where tests would not reliably complete.
The Eee PC has potential, but it success will be hindered by unpolished software and firmware. Thankfully, this can be fixed in future units, and in all honesty, it's likely that the entire first shipment has gone to those who won't be miffed in the slightest by the fact that they'll need to get their hands a little dirty to get what they want from the hardware.
If you're an early adopter who loves technology and likes a challenge -- buy it. But hold off on giving it as a gift until some of the bugs are worked out. Thankfully, with the full source to the Xandros OS freely downloadable from the ASUS website, and the force of the open-source community behind it, that shouldn't take too long.
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11/7/2007 7:53:26 AM
Putting more pressure on flash drives would keep the price higher. The higher capacity chips have a lower yield than the lower capacity chips. The problem with flash is that it requires a manufacturing method that needs to predefine memory cells bit for bit, so it's understandable that it's more complex than applying a coating on a spinning disk, even if that too is a precision process.
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