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Crysis demo released; gamers lament the weakness of their PC hardware

Gamers who recently spent a considerable sum of money on a high-end video card will finally find that their piece of hardware is no longer overkill. That’s right, the Crysis single-player demo is here as promised by the developers late last month.

The demo was originally set for release on September 25, but developer Crytek decided to push the public debut date back a month in the interest of quality. The retail date of November 16 still appears to be on-track.

“We are taking some extra time to make sure you that you have an amazing experience but also we did not want to risk the release date of Crysis at this stage,” Cevat Yerli, CEO of Crytek, explained regarding the delay. “To get the game into your hands by November the 16th, we had to make this call.”

The demo may be downloaded directly from an EA Canada web server. The 1.77GB download includes the entire first level and the CryEngine 2 - Sandbox 2 game editor, giving the community an opportunity to get familiar with the tools before the retail game ships.

As should be well known by now, Crysis is the most hardware-demanding game to ship this year. Those who are interested in diving into the demo should read the official system requirements and recommendations before downloading.

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My results...
By Captain Orgazmo on 10/29/2007 4:27:33 PM , Rating: 2
Just thought I'd pop in my results with this demo... unfortunately I cannot seem to get it to run properly with fraps (slows down totally, and blocks out most of the resolution choices from the in-game menu... wierd). Anyhoo, my setup:

Intel Core 2 6420 @ 3.2GHz (400MHz*8)
2*1024MB SuperTalent DDR2-800 @ 3-4-3-8 (synchronous to FSB)
2900XT 512MB (stock speeds: no dual PCI-e power connectors)
Gigabyte GA-P35-DQ6, F4 BIOS
Vista Home Premium 32-bit

At 1680*1050, 0*AA, High settings: >30fps for the most part; many baddies/complex surrounds, it drops to ~15fps
1680*1050, 2XAA, High: stays around thirty, but in complex scenes becomes basically unplayable
Best playable resolution on high settings for me was at 1440*900, no AA. However, looks crappy due to non-native resolution for lcd monitor.
On medium settings, 1680*1050, no AA becomes fully playable.

Considering my system has no problem running at max settings, and 1680*1050 (w/ AA if available) on all other current shooters (including bioshock, ut3, stalker, coj, graw 2, etc.) it is telling how power hungry this new engine is. I hope further optimizations of drivers and the engine will make this game playable as it was intended to be (image quality wise) for us current gen graphics cards owners, because it is a fantastic game.

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