Crysis Demo Hits the Web, Crushes Video Cards
October 27, 2007 8:54 PM
comment(s) - last by
Crysis demo released; gamers lament the weakness of their PC hardware
Gamers who recently spent a considerable sum of money on a high-end video card will finally find that their piece of hardware is no longer overkill. That’s right, the
single-player demo is here as
promised by the developers
late last month.
The demo was originally set for
release on September 25
, but developer Crytek decided to push the public debut date back a month in the interest of quality. The retail date of November 16 still appears to be on-track.
“We are taking some extra time to make sure you that you have an amazing experience but also we did not want to risk the release date of
at this stage,” Cevat Yerli, CEO of Crytek, explained regarding the delay. “To get the game into your hands by November the 16th, we had to make this call.”
The demo may be downloaded directly from an
EA Canada web server
. The 1.77GB download includes the entire first level and the CryEngine 2 - Sandbox 2 game editor, giving the community an opportunity to get familiar with the tools before the retail game ships.
As should be well known by now,
is the most hardware-demanding game to ship this year. Those who are interested in diving into the demo should
read the official system requirements and recommendations
This article is over a month old, voting and posting comments is disabled
RE: Q6600 and 8800GTX?
10/29/2007 6:58:24 AM
I didn't check the framerate because it plays just fine to my eye.
If you check the graph from that link you'll see they have 8x AA on and get 18 FPS. I added later that I'm not using AA - I think it's a waste of time at that high resolution. Specially when I can get smooth high quality performance with only a small change in IQ (to my eye).
You'll also notice that those benchmarks were peformed with 2 GB of RAM, when I posted before that my system is running with 4GB and using 2.25GB.
The point is that it isn't crawling, and If I set everything at Very High and reduce post processing effects to High it flies at 1920 x 1200.
RE: Q6600 and 8800GTX?
10/29/2007 7:04:55 AM
Sorry, it's 8x AF and 4x AA, Regardless, you'll see that without AA or AF they are showing pretty much 30 FPS for 1900 x 1400 or whatever bizzare res. they used.
RE: Q6600 and 8800GTX?
10/30/2007 3:40:16 AM
That is a weird resolution; thought it was 1200. They also only got 38fps at 16x12 no AA or AF. At any rate, I think you have the right attitude that if it looks good and plays good then who cares what the frame rate is. To my eyes anything in the mid twenties looks fine to me as long as it is solid, I thought the 15 fps I was playing at seemed ok since it was steady, I think I have "slow" eyes or low expectations. I was just saying that you weren't getting 60 fps because from what everyone is reporting and from benchmarks I've seen that really isn't going to happen with everything on High at a big resolution with the current hardware available. Which isnt to say it isnt running great on your PC. Since we keep posting you should just check it with fraps, it has that nifty benchmark feature and post it. I think you will find it is not 60 fps average. If it is then I'll say you were correct and maybe I need to get another 2gb of ram! I'm not trying to be a dick, although I am obviously anal :), I just don't think it is very scientific or appropriate to make claims based assumptions and protest people's objections if you won't test it when it is really easy. Fraps is free too! Cheers
"People Don't Respect Confidentiality in This Industry" -- Sony Computer Entertainment of America President and CEO Jack Tretton
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