Everyone knew that Halo
3 would be a blockbuster for Microsoft. The game was hyped to no end and
developers at Bungie even acknowledged that their efforts with Halo 2 weren't the greatest and that
Halo 3 would right all of those
Halo 3 lived up to
the hype and recorded first-day sales of over $170 million USD
and garnered nearly universal praise.
"Halo 3 has
become a pop-culture phenomenon," said Shane Kim of Microsoft's Game
Studios. "Not only is Halo 3 setting
sales records, it's also redefining entertainment... Within the first 20 hours
alone, we've seen more than a million Xbox Live members come online to play Halo 3 - that makes September 25 the
most active Xbox Live gaming day in history."
Microsoft is once again playing the numbers game and today
announced that Halo 3's first-week
sales broke the $300 million USD mark. In addition, retailers are reporting the
sales of the Xbox
360 console roughly doubled during the first week of Halo 3 availability.
Moreover, almost one-third of players on Xbox Live during
launch day were playing Halo 3. Halo 3
players recorded over 3.6 million hours of online play during the first 24
hours of availability and over 40 million hours during the first week of
truly a cultural phenomenon, and the launch of Halo 3 is an important milestone for Xbox 360 and for video games
as entertainment and as an art form," said Microsoft founder Bill Gates.
"Halo 3 embodies our vision for
the future of entertainment, where some of the world's greatest creative minds
will deliver a new generation of interactive storytelling."
Halo 3 is
available in three
versions: Standard Edition ($59.99), Limited Edition ($69.99) and Legendary
quote: Damn it, I want realism!!
quote: It's the one shot, one kill that you want back, not the scope.
quote: I haven't played H1 in a while, so I can't compare
quote: You can't have the best of both worlds, which balances things.
quote: I think it's cool that they've stuck to the story of MC being the last surviving spartan
quote: you're just pissed because Bungie has taken away your ability to kill while being bad at throwing nades.
quote: My complaint may have concerned reality, but my need for fall damage has to do with better tactical gameplay. Being allowed to bounce all over a map with zero consequences is just sloppy.
quote: Why wouldn't I want it back? OSKs (one-shot kills) are rare, but TSKs (three-shot kills) are why the pistol was sweet.
quote: Giving us a 2X mode on the pistol would just make it more useful mid-to-long range weapon and worth carrying.
quote: H2/3 are very visually restricted by comparison to H1.
quote: As far as firepower, have you even played the H3 campaign? Equip a marine with a rocket launcher/fuel rod and have him get on the back of the Mongoose. You'll be able to beat any level without firing a single shot - just drive and your AI partner will clean up for you. Even in multi, having an ally with a heavy on back of the goose is "unbalanced".
quote: That's just it, he's not. There are several other Spartans still alive. The books (of which I have only read one) detail the missions they are on. The MC isn't alone.
quote: Dual-wielding is just a gimmick with zero value. Just give me one better weapon, please... like H1. I'm a meat'n'potatos type a guy. All three games are easily beaten on Legendary with some nades, a pistol/BR, and a shotgun. Dont' need nuthin else.
quote: I'm gonna sound like a H1 snob here (because I admit I am) and say that you just haven't played H1 enough. For you to say that you can't tell the difference between the H1/2/3 fundamentals (FOV, Hog, weapons, physics, sounds) speaks volumes to me about your lack of Halo experience. God, I'm a nerd. Sorry.
quote: I'd comment back, but I doubt I'll persuade you in any way... plus I'd be "that guy" on the Interweb who argues about videogame tactics. I think what we're all trying to say is that H1 was great, H2 wasn't so great, and H3 is great.