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Halo 3 continues to deliver for Bungie, Microsoft

Everyone knew that Halo 3 would be a blockbuster for Microsoft. The game was hyped to no end and developers at Bungie even acknowledged that their efforts with Halo 2 weren't the greatest and that Halo 3 would right all of those wrongs.

Halo 3 lived up to the hype and recorded first-day sales of over $170 million USD and garnered nearly universal praise.

"Halo 3 has become a pop-culture phenomenon," said Shane Kim of Microsoft's Game Studios. "Not only is Halo 3 setting sales records, it's also redefining entertainment... Within the first 20 hours alone, we've seen more than a million Xbox Live members come online to play Halo 3 - that makes September 25 the most active Xbox Live gaming day in history."

Microsoft is once again playing the numbers game and today announced that Halo 3's first-week sales broke the $300 million USD mark. In addition, retailers are reporting the sales of the Xbox 360 console roughly doubled during the first week of Halo 3 availability.

Moreover, almost one-third of players on Xbox Live during launch day were playing Halo 3. Halo 3 players recorded over 3.6 million hours of online play during the first 24 hours of availability and over 40 million hours during the first week of availability.

"Halo is truly a cultural phenomenon, and the launch of Halo 3 is an important milestone for Xbox 360 and for video games as entertainment and as an art form," said Microsoft founder Bill Gates. "Halo 3 embodies our vision for the future of entertainment, where some of the world's greatest creative minds will deliver a new generation of interactive storytelling."

Halo 3 is available in three versions: Standard Edition ($59.99), Limited Edition ($69.99) and Legendary Edition ($129.99).

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RE: Righting the wrongs
By lufoxe on 10/4/2007 2:13:56 PM , Rating: 2
dude, halo was good, but, not as well balanced as 3. The 'nades being nerfed is not a bad thing considering you start with 2 after you die. If you were good at throwing them, there wouldn't be a problem. The pistol gripes... it's a pistol... most of pistols in real life don't have scopes to begin with. I think it's ok without a scope since it left it as it should be, a side arm, not a sniping weapon. Yes I was good with the pistol in H1, but I'm glad with the changes, especially dual wielding.

The worthog hasn't changed at all, if anything it's remained stagnant in a game where other vehicles have gotten better.

Custom controls.. not that much of an issues since almost everyone uses the default scheme (I'm not including inverse). The game is great, you'll probably still be playing it for a while. Also, nostalgia effects people alot, so pick up your copy of H1 again, and see how it is.

P.S. congrats to bungie on their sales of Halo 3. (to stay relevant to the article)

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