Print 72 comment(s) - last by Keeir.. on Oct 5 at 2:00 PM

Nintendo says that not everyone will be able to find a Wii

Even a year after launch, the Nintendo Wii still remains a hot item that rarely ever stays in retail stock –and comments from Nintendo of America president Reggie Fils-Aime indicate that demand will once again outstrip supply this holiday season.

“We have been sold out worldwide since we launched,” said Fils-Aime to the Mercury News. “Every time we put more into the marketplace, we sell more, which says that we are not even close to understanding where the threshold is between supply and demand.”

Fils-Aime adds that Nintendo is doing everything it can to meet the demand for Wii, and that “The issue is not a lack of production.”

“The issue is we went in with a curve that was aggressive, but the demand has been substantially more than that. And the ability to ramp up production and to sustain it is not a switch that you flick on. We're working very hard to make sure that consumers are satisfied this holiday, but I can't guarantee that we're going to meet demand. As a matter of fact, I can tell you on the record we won't,” said Fils-Aime.

In a previous story, the Nintendo president said that holiday supplies of the Wii will be “substantially more than the launch, substantially more than has been seen to date ... given the level of demand and given the fact that the more we put in, the more we sell, it is still going to be difficult to get your hands on the Wii.” 

Since launch, the Wii has topped the sales charts. NPD sales data from August showed the Wii selling 403,600 units, while the Xbox 360 sold 276,000 and the PS3 130,600. The Wii also became the fastest selling console in history in the UK, and according to several sources, Nintendo’s latest machine is now the worldwide leader for the generation.

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RE: Industry's understanding of Wii is flawed
By Keeir on 10/2/2007 1:05:46 PM , Rating: 2
#1. Nintendo DS has been in existence from 2004 and the Lite version from 2006. This would allow significnat greater production fluctions (and time for increases) than the Wii. There is probably also a larger margin (due to falling component prices) for Nintendo to eat into for short term manufacturing. Maybe in 6 months, the Wii will be produced at 22 million a year. Who knows?

#2. There may not be shortage of parts, there may be a shortage of parts at a price Nintendo wants to pay... or a basic part that is just exhausted in terms of supply. That the Boeing 787 which has had some testing delays caused by inavailiblity of fasteners. Yep, Boeing couldn't secure enough fasteners with a 6 month lead time to get major sub assemblies put together correctly. At the 787 roll-out there were many incorrect bolts on the aircraft which will need to be replaced before first flight.

#3. Your entire posting scheme seems to be upset that Nintendo won't increase production past 44% increase in less than 1 year. Nintendo is trying! no company wants to lose money. They really are dealing with extreme demand! Nintendo is dealing with more than 2x the demand for the Xbox360 and headed into a Holiday Season with major games on the way...

Really stop whining and see where Nintendo is Jan 1st of this year. There is no way they can produce at 44 million a year pace (likely what will be request in the November-December time frame), but it will be interesting to see the spike.

RE: Industry's understanding of Wii is flawed
By T3raYon on 10/2/2007 2:52:15 PM , Rating: 2
I do not like the way your argumentation is going and also the fact that you are putting words into my mouth. I try to respect you and your logic especially because it is factual and you have strong and good points.

First of all I'm not "whining" as you put. I may seem to be "upset" that Nintendo is not increasing the production as I believe they could but in fact this is NOT what upsets me. I couldn't care less what they do.

My problem is - and this is what we're discussing here - that what Nintendo SAYS and communicates about the situation is different than what can be deducted from the facts. You can call me whatever you want but this is not something I like.

We discussed the production and supply issue and explored pro and con arguments. On the top of that I tried to argue that increasing production output by 100% isn't unheard of and Nintendo is the example of making it happen.

I do not want to apologize for not believing the "marketing speech" of the Chief of Nintendo :) I believe I have a right to do that, just like you to be more patient with what you think about the firm.

As you said it will be interesting to have a look at the Holiday Season performance and their next annual report.

By Keeir on 10/5/2007 2:00:54 PM , Rating: 2
First of all I'm not "whining" as you put. I may seem to be "upset" that Nintendo is not increasing the production as I believe they could but in fact this is NOT what upsets me. I couldn't care less what they do.

You made 12 or so posts with the same basic arguement. Most without providing any evidence or numbers.

The "facts" as you present them are flawed in this sitation revolve around the "belief" that a company can push a magic button and double or triple a complex supply chain overnight. Some companies can, for some products.

If you have some information/evidence that points to Nintendo willfully not increasing production as much as possible and remain profitably, please share. Until then, it makes little sense that a company that is printing money in both hardware and software would reverse its marketing stradgey (IE last year Nintendo kept stressing they believed they were going to "meet" a substainal portion of market demand) and IS increasing production over demand by a signifcant margin.

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