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Indoor environment showing off depth of field effects  (Source: Crytek)

Back outdoors with intense foliage  (Source: Crytek)

It's a tank!  (Source: Crytek)
Demo of Crysis sacrifices self to preserve retail release

All Microsoft Xbox 360 owners have September 25 marked on calendars as being the launch day of the highly anticipated first-person shooter, Halo 3. For PC-only gamers, however, that very same day was supposed to be host to the playable demo of another much awaited game, Crysis. Unfortunately, September 25 will now only play host to one of those games, as the Crysis demo will not be released.
 
Cevat Yerli, CEO of Crysis developer Crytek, sent a message to the media apologizing for the delay, explaining that the demo had to be delayed in order to assure the retail release target.
 
“We are taking some extra time to make sure you that you have an amazing experience but also we did not want to risk the release date of Crysis at this stage,” said Yerli. “To get the game into your hands by November the 16th, we had to make this call.”
 
As a result, the demo will be delayed a month to October 26, but will come with a couple extras for gamers. 

“The SP demo will be released with our CryEngine 2 - Sandbox 2 game editor, giving the community the opportunity to get familiar with the vast amount of tools they will have at their disposal four weeks before we ship, something we have always wanted to do," Yerli explained.
 
Although gamers are surely disappointed by the delay, Crytek looks to keep its promise for the shipment of the final product.

“This is an exciting time for us at the studio as the development of Crysis comes to an end and we are only a few weeks from Gold Master,” added Yerli. “We appreciate your patience and are looking forward to getting Crysis into your hands on November 16.”


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This article is over a month old, voting and posting comments is disabled

RE: Delay
By rdeegvainl on 9/22/2007 12:55:16 PM , Rating: 3
What is fail about not releasing a DEMO on time?


"Game reviewers fought each other to write the most glowing coverage possible for the powerhouse Sony, MS systems. Reviewers flipped coins to see who would review the Nintendo Wii. The losers got stuck with the job." -- Andy Marken

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