Intel Enables Hardware T&L on G965
Anh Tuan Huynh
June 19, 2007 6:24 AM
comment(s) - last by
Hardware transform and lighting and shader model 2.0 for Windows XP GMA X3x00 users
Intel has released a
and GM965 chipsets that enable hardware transform and lighting. Hardware transform and lighting were touted with the Intel
integrated graphics cores, however, current release drivers did not enable the feature, despite Intel demonstrating games running with hardware T&L on GMA X3x00 hardware.
Now nearly a year after the
launch, users can take advantage of hardware T&L on G965 and GM965 hardware in Windows XP. Windows Vista users need not apply, as Intel does not have the hardware T&L enabling Vista driver ready yet. Intel promises Windows Vista hardware T&L drivers in the “coming weeks.”
Intel has validated the pre-beta driver for the following games:
Call of Duty 2
Elder Scrolls IV: Obliviion
Vanguard: The Saga of Heroes
Rainbow Six: Vegas
Age of Empires 3
Final Fantasy XI Bench 3
Unreal Tournament 2004
Despite enabling hardware T&L on G965 and GM965 chipsets, the pre-beta release 14.31 drivers only support shader model 2.0. Intel plans to have production drivers capable of shader model 3.0 by the end of August 2007 for Windows XP and Vista operating systems.
This article is over a month old, voting and posting comments is disabled
6/19/2007 8:53:31 AM
An integrated graphics chip has about as much ability to run Vanguard: Saga of Heroes or Oblivion as a Radeon 7000 does. I have a 3.0GHz P4C laptop with 1GB of RAM, a 60GB 7200 rpm hard drive, and a 128MB 9600 Pro Turbo GPU and it could barely run Vanguard with every setting turned down to its lowest. And Oblivion isn't any easier to run either.
RE: Not likely
6/19/2007 9:24:13 AM
Well its a step in the right direction.
I have no idea what you're moaning about, as this quite obviously isnt aimed at hardcore gamers, but to give (most likely OEM builds) those with the IGP solutions extra functionality.
BTW, there are plenty of passively cooled, low power solutions for those building SFF machines, such as the recent 8500GT.
Sure, most of the mATX and similar boards have IGP's, but they most also have PCI-E x16 slots
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