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PlayStation 3 cure-finding machine to get update

Sony Computer Entertainment was proud to let it be known that great progress has been made in the one month since PlayStation 3 became part of Stanford University's Folding@home program, a distributed computing project aimed at understanding protein folding, misfolding and related diseases.

"The PS3 turnout has been amazing, greatly exceeding our expectations and allowing us to push our work dramatically forward," said Vijay Pande, Associate Professor of Chemistry at Stanford University and Folding@home program lead. "Thanks to PS3, we have performed simulations in the first few weeks that would normally take us more than a year to calculate. We are now gearing up for new simulations that will continue our current studies of Alzheimer's and other diseases."

The PS3’s inherent skill at protein folding is largely due to its Cell Broadband Engine, which is amongst the fastest in the network and is bested only by the fastest GPUs. According to Sony, more than 250,000 unique PS3 users have registered to the program in just one month. PS3 users are delivering nearly 400 teraflops, representing more than half the computing capacity of the network's 700 teraflops at a single moment.

"We continue to be thrilled with the ongoing contributions of the PS3 user community in helping the Folding@home program study the causes of many different diseases that afflict our society," said Masayuki Chatani, Corporate Executive and CTO Computer, Sony Computer Entertainment Inc. "As we move forward, we are issuing a call to action for all PS3 owners around the world to download the Folding@home application and help this cause. These PS3 fans can also be part of history as the Folding@home distributed computing program inches closer to achieving a petaflop - a measure of computing power that has never before been reached."

In related PS3 Folding@home news, tomorrow will see the release of an application update that will further enhance program by improving in folding calculation speeds, increasing visibility of user location on the globe and giving the ability for users to create longer donor or team names. PS3 users can download the new update version 1.1 by restarting the Folding@home application.

Earlier this month, IBM and Mayo Clinic announced that they have successfully adapted and tested the Cell Broadband Engine for use in medical imaging.



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This article is over a month old, voting and posting comments is disabled

By Hawkido on 4/27/2007 12:24:16 PM , Rating: 2
Wow that's great... I got downrated into oblivion when I first stated the Microsoft better jump on this when the first article about PS3 was being used for F@H.

Anywho, I thought the XB360 was supposed to be easy to develop for? Why'd the PS3 come out with it first and why is it taking so long for MS to get an already existing multiplatform program the works on the MS OS to port to it's XB360?

If I had to guess, it is because they don't want negative PR. The XB360 with 3 general purpose CPU's cannot match the PS3 with 1 CPU and 7 SPE's. They see some shame in it... I don't believe the ATI GPU in the XB 360 can be used for number crunching like it can in the PC, or they can't get it to yet and that's the delay. Limitations of the architecture, or the Micro OS they have on the XB 360.

If I can only donate $1 and Bill Gates can donate $10 Million, should I not donate? Are there not 10 million people with $1 to donate for every Bill Gates?

*Dons Parachute for the rapid ratings decent*


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