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PlayStation 3 cure-finding machine to get update

Sony Computer Entertainment was proud to let it be known that great progress has been made in the one month since PlayStation 3 became part of Stanford University's Folding@home program, a distributed computing project aimed at understanding protein folding, misfolding and related diseases.

"The PS3 turnout has been amazing, greatly exceeding our expectations and allowing us to push our work dramatically forward," said Vijay Pande, Associate Professor of Chemistry at Stanford University and Folding@home program lead. "Thanks to PS3, we have performed simulations in the first few weeks that would normally take us more than a year to calculate. We are now gearing up for new simulations that will continue our current studies of Alzheimer's and other diseases."

The PS3’s inherent skill at protein folding is largely due to its Cell Broadband Engine, which is amongst the fastest in the network and is bested only by the fastest GPUs. According to Sony, more than 250,000 unique PS3 users have registered to the program in just one month. PS3 users are delivering nearly 400 teraflops, representing more than half the computing capacity of the network's 700 teraflops at a single moment.

"We continue to be thrilled with the ongoing contributions of the PS3 user community in helping the Folding@home program study the causes of many different diseases that afflict our society," said Masayuki Chatani, Corporate Executive and CTO Computer, Sony Computer Entertainment Inc. "As we move forward, we are issuing a call to action for all PS3 owners around the world to download the Folding@home application and help this cause. These PS3 fans can also be part of history as the Folding@home distributed computing program inches closer to achieving a petaflop - a measure of computing power that has never before been reached."

In related PS3 Folding@home news, tomorrow will see the release of an application update that will further enhance program by improving in folding calculation speeds, increasing visibility of user location on the globe and giving the ability for users to create longer donor or team names. PS3 users can download the new update version 1.1 by restarting the Folding@home application.

Earlier this month, IBM and Mayo Clinic announced that they have successfully adapted and tested the Cell Broadband Engine for use in medical imaging.



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RE: I know this is wrong but...
By redbone75 on 4/26/2007 2:08:08 AM , Rating: 2
I wouldn't say that's the only thing I would give them props for. I give them props for simply having gotten to where they are, and I'm a Nintendo fan. Sony pretty much bought their way into the console world when Nintendo ruled and capitalized on Nintendo's mistakes (sticking with cartridges instead of cd's, not having a killer marketing engine, having a pricey business model for developers) and made video game history with the PSX. The PS2 did okay as well (a little sarcasm there) and the PS3, well, I believe it's a bit early in the life of this system to pass judgment on it. I personally would like to see many more PS3's sold just for the F@H contribution the PS3 owners can make. To be able to reduce a year-plus long simulation to a matter of weeks is wonderful for the medical community. Just imagine if all the "next gen" consoles could contribute to F@H how wonderful it would be for the medical community. Props to Sony, yes, but props, moreso, to the PS3 owners who decide to contribute to F@H. Way to go guys.


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