quote: We live in a world of violence. The US, in particular, has murder rates that are unkown in the rest of the "western" world, gun violence in particular. This stems from somewhere...but where?Parenting is only a small part of the equation. You can't blame the parents all the time. The problem is deeper than that. It's cultural. It's systemic.The answer to where this stems from is, in my opinion, quite obvious. It doesn't lie so much in violent movies or television, and definitely not in violent video games. For the most part people can distinguish between reality and fantasy. It lies in the media. The media makes a profit off violent, sensationalist news. They love it. Some guy goes crazy with a sniper rifle and their ratings go through the roof. People can't get enough of this "real violence", and even when they've had enough they can't escape it because it's on every channel.I've never seen a study done to confirm this theory, but I would hypothesis that if you took two groups of children and simply set one group's cable box to only show cartoons, and the other groups cable box to only show news, the latter would be far more desensetized to violence if that's what they had seen for their childhood (and even adulthood). Now, that doesn't mean everyone who watches the news is going to be violent. That's not what I'm saying. Don't try to tear my words apart.In countries like Sweden and Denmark, no one watches TV because TV there is terrible. If you do watch the news, it's just...news. It's boring. There are no flashy headlines and expensive transitions and artwork.In the US, our media loves gun violence. They love it. Murders are great. Murderer only got 15 years? Make sure that's a headline all day long unless another murderer only gets 10. This isn't fantasy violence either. This is the real deal. Real violence.They're are only really a half dozen comapnies in the US that control media, and all of them have major news networks, and it's all the same. You sit and watch that stuff and the world looks like a horrible place. You see what other people have done, and the consequences that they recieve. You can learn how to rape and kill someone by watching CNN, incase you couldn't figure it out.I think a lot of people get off on that too. They know that if they create a crime they are going to get airtime. EVERYONE is going to know about it. If you kill several people, you are going to get a whole day devoted to you where companies are going to spend tens or hundreds of thousands of dollars on reporting your story. You're going to get a fancy nickname, flashing headlines, all this cool fancy artwork. Tens of millions of people will know, at least for the time being, who you are, what you did, and why you did it.The real question is, "Why do people like watching this? Why is it so high profit? Why are people willing to pay money to know intimate details about the deaths of their fellow man?" How is it that, as a culture, we decided that murder was valuable ? That's the question.
quote: Some may dislike the idea, but removing violent images from the environment of people who may not be stable and working to make them stable would probably help avoid problems in schools. The problem that most would see with this idea is that most people in a position to evaluate others tend to be clueless and look for problems where there arn't any.
quote: There are two groups that gamers from the studied fell into -- stable personalities, and the other group was comprised of gamers whose emotional states can be susceptible of game play.
quote: The only players' whose levels of anger changed were the players whose levels of anger changed.
quote: What type of games do violent people like to play: Myth, Tetris, Railroad Tycoon... or Quake and Doom? Nobody would publish an article that says: "Violent People Play Violent Games."