NVIDIA Releases "G80" Derived Quadros
Anh Tuan Huynh
March 5, 2007 7:24 PM
comment(s) - last by
Say hello to the new Quadro FX 4600 and Quadro FX 5600
NVIDIA today released
three new Quadro products
Quadro FX 4600, Quadro FX 5600
and Quadro Plex VCS Model IV. The new Quadro FX 4600 and Quadro FX 5600 feature NVIDIA
-derived graphics processors
tweaked for CAD/CAM and visualization applications.
-derived graphics processor, the new Quadro FX 4600 and Quadro FX 5600 have 128-unified shader units. The new Quadros are also compatible with
too, NVIDIA’s answer to
AMD’s Stream Computing technology
. DirectX 10 compliance and support for shader model 4.0 are also feats of the new Quadros.
Differentiating the Quadro FX 4600 and Quadro FX 5600 is the amount of memory. The lower Quadro FX 4600 features 768MB of video memory – similar to NVIDIA’s GeForce 8800GTX. A whopping 1.5 GB of video memory is available on the Quadro FX 5600; besting ATI’s 1GB of graphics memory endowed
. Both Quadros have 384-bit memory interfaces though.
Although NVIDIA announced the Quadro Plex VCS Model IV at the same time as the Quadro FX 4600 and Quadro FX 5600, there are no details of the Quadro Plex VCS Model IV in the press release or
Quadro Plex VCS
product pages. However, expect the Quadro Plex VCS Model IV to feature the new Quadro FX 4600 or Quadro FX 5600 graphics processors.
NVIDIA prices the new Quadro FX 4600 at $1995 and the Quadro FX 5600 at $2999.
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Don't wanna be an "old school arse" ...
3/6/2007 8:07:52 AM
But I really liked it more when consumer graphic chips and pro chips were designed independently and had a tendency to be optimized for the task they were up to, right from the core.
For example these quadros do include a lot of "gaming friendly stuff" in their cores, stuff that's not needed for pro applications at all and could be got rid off.
Well, yes, economically my argument just plain sucks, because I'm negating "big scale economy", but well, I'm a high tech die hard and not an economist :D
Forgive my "there was a time when..." kind of post, but this era is not so good looking to me as it was when there were a lot of players around competing, making lots of very specific and optimized stuff... Now we just have like 2 big boys in every IT area and competition is looking every time more like political negotiations and marketing strategy than it is about technological diversity and innovation.
Just a nostalgic post, don't take it 2 seriously as I might switch my mind off this kind of thinking in something like 5 minutes :)
RE: Don't wanna be an "old school arse" ...
3/6/2007 10:03:54 AM
Interesting way to look at that. I remember the old days too. Workstation cards were specialized beasts that cost several thousand dollars. Like 3D labs Oxygen series. they had specialized separate chips on them to do Geometry and Lighting and separate memory. Along came the Geforce line, which integrated geometry and lighting (T&L in DX parlance) with unified memory, and now those cards were more powerfull than anything out there. And because of scale, they were cheap to boot. The FireGL series were not based on game chips, initially, but eventually followed Nvida's model. Because of the cheap Quadros, with better peformace, 3D Labs eventally collapsed, with 3Dfx not too far behind. Now prices are climbing right back up to where they were and higher. I'd like to see a little more competition myself and see someone come out with specialized hardware, lightning quick for workstations, yet at a "bargain" price of 1000. 2999 is getting ridiculous.
"Can anyone tell me what MobileMe is supposed to do?... So why the f*** doesn't it do that?" -- Steve Jobs
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