Apple Launches its Much Anticipated iPhone
January 9, 2007 2:19 PM
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Steve Jobs says Apple's changing the world again
MacWorld 2007 -- Apple today officially unveiled its iPhone which, as many had been hoping for, is quite a revolutionary product indeed. Steve Jobs heralded the iPhone as an industry-changing device that throws out old assumptions and conventions and brings in the new. With all of its features and design cues, the iPhone should prove to be an extremely hot device.
The largest feature on the plate for the iPhone is clearly its display. The iPhone packs a 3.5-inch display with a resolution density of 160 dpi, one of the sharpest screens in the industry. In fact, the screen takes up virtually the entire surface area of the iPhone. There's no keyboard or direction stick on the iPhone, just a big screen. The iPhone operates entirely on touch-screen technology and is something that Apple had been working on for a long time.
last reported that Apple had submitted
filings with the FCC for touch screen technology involving intuitive gestures
. Many assumed that the technology
would be used in a next-generation iPod
, but today it made its debut on the iPhone.
Users are able to navigate the iPhone by using a virtual keyboard that's smart enough to know when accidental tapping occurs. The screen also takes in gestures such as scrolling, pinching and stretching motions. The screen itself is also smart. The user interface automatically changes from portrait mode to landscape mode depending on how a user holds the phone. The virtual keyboard can be called up and tuckd away at any time.
Music is very much part of the iPhone and Apple does not disappoint. Integrated into the iPhone are all the usual iPod features that many users have come to love. Music and iTunes syncing, album artwork support, smart playlist features and, most importantly, movie playback. Steve Jobs demonstrated the iPhone playing back Pirates of the Caribbean 2 in full screen.
In terms of applications, the iPhone supports the usual set of smart-phone features: email, text messaging, web support, address books, photo, video and music playback. However, the iPhone uses smaller versions of applications already used on its Macs. Jobs demonstrated browsing the Internet on the iPhone using Safari -- full websites loaded very quickly and in full detail. Lest there be any doubt, the audience was definitely impressed by the iPhone's speed and rendering capabilities. Users can even pinch the screen to shrink webpages on the fly to fit the screen. Email capabilities are in full force too with support for such sophisticated features as full HTML email support and even IMAP supported through Yahoo! email.
The iPhone's operating system is based on a slim version of Apple's powerful OS X. One of the neatest features on the iPhone is the support for widgets -- the same tiny utility-type applications found on OS X's Dashboard. Jobs demonstrated navigating Google's virtual satellite mapping system and how easy it was to get around applications and widgets on the iPhone's touch-sensitive navigation system. Of course, being OS X, all graphical animations and transitions were silky smooth.
Jobs indicated that the iPhone was also a workhorse. The unit can talk for roughly 5 hours and play back audio for 16 hours. There will be two GSM models released, a 4GB model and an 8GB model, for sale at an introductory price of $499 and $599. As
previously reported, the
iPhone is confirmed today to be a Cingular Wireless exclusive product
. The demo iPhone that Jobs showed already had a Cingular log on it.
Screen size: 3.5-inches
Screen resolution: 320 by 480 at 160 ppi
Input method: Multi-touch
Operating System: OS X
Storage: 4GB or 8GB
GSM: Quad-band (MHz: 850, 900, 1800, 1900)
Wireless data: Wi-Fi (802.11b/g) + EDGE + Bluetooth 2.0
Camera: 2.0 megapixels
Battery: Up to 5 hours Talk / Video / Browsing; Up to 16 hours Audio playback
Dimensions: 4.5 x 2.4 x 0.46 inches / 115 x 61 x 11.6mm
Weight: 4.8 ounces / 135 grams
The iPhone will begin shipping in June of this year.
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RE: Exactly what i was waiting for
1/11/2007 3:05:11 PM
I will use your own words...
If you had some kind of intelligence,
you could learn to operate an iPod like the 30-40 million other people who bought then and used them without any issues what so ever. I figured it out in like 10-20 minutes. It took me less than 5 minutes to show the wife. If you don't like the iPod or iTunes, fine get something else. But don't blame Apple for your inability to use a simple electonic gadget, this is your problem not theirs.
RE: Exactly what i was waiting for
1/12/2007 4:09:00 AM
If Apple Co. starts producing fire matches, It will be necessary for me to learn how to iLight them? Just because they won't light the usual way? And you will say I'm not intelligent because I prefer the simple things, even if they're not fashionable?
10 minutes to figure out how to drag and drop files means there's something wrong. 20 minutes means the software is crap.
iPod's interface is good and simple, but you must admit that iTunes is crap for much more than 40 million people.
RE: Exactly what i was waiting for
1/14/2007 3:11:37 AM
While I think you have a lot of valid points which I agree with, I find it hard to argue against the market which clearly feels that iTunes is very simple to use. The iPod's success depended on a lot of things and one of them happens to be iTunes.
I have an iPod and manually move my mp3s (using iTunes) instead of using the automated sync functions. As far as I know, all of my friends use the automated stuff and find it super easy. Whenever they rip or download mp3s, they just add it to the iTunes library. Then the next time they charge their iPod via the USB port, it syncs automatically. It's unfortunate that for some reason you have a lot of trouble, but it seems that a huge majority are doing fine and the mp3 market is reflecting this.
"Can anyone tell me what MobileMe is supposed to do?... So why the f*** doesn't it do that?" -- Steve Jobs
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