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Steve Jobs says Apple's changing the world again

MacWorld 2007 -- Apple today officially unveiled its iPhone which, as many had been hoping for, is quite a revolutionary product indeed. Steve Jobs heralded the iPhone as an industry-changing device that throws out old assumptions and conventions and brings in the new. With all of its features and design cues, the iPhone should prove to be an extremely hot device.

The largest feature on the plate for the iPhone is clearly its display. The iPhone packs a 3.5-inch display with a resolution density of 160 dpi, one of the sharpest screens in the industry. In fact, the screen takes up virtually the entire surface area of the iPhone. There's no keyboard or direction stick on the iPhone, just a big screen. The iPhone operates entirely on touch-screen technology and is something that Apple had been working on for a long time. DailyTech last reported that Apple had submitted filings with the FCC for touch screen technology involving intuitive gestures. Many assumed that the technology would be used in a next-generation iPod, but today it made its debut on the iPhone.

Users are able to navigate the iPhone by using a virtual keyboard that's smart enough to know when accidental tapping occurs. The screen also takes in gestures such as scrolling, pinching and stretching motions. The screen itself is also smart. The user interface automatically changes from portrait mode to landscape mode depending on how a user holds the phone. The virtual keyboard can be called up and tuckd away at any time.

Music is very much part of the iPhone and Apple does not disappoint. Integrated into the iPhone are all the usual iPod features that many users have come to love. Music and iTunes syncing, album artwork support, smart playlist features and, most importantly, movie playback. Steve Jobs demonstrated the iPhone playing back Pirates of the Caribbean 2 in full screen.

In terms of applications, the iPhone supports the usual set of smart-phone features: email, text messaging, web support, address books, photo, video and music playback. However, the iPhone uses smaller versions of applications already used on its Macs. Jobs demonstrated browsing the Internet on the iPhone using Safari -- full websites loaded very quickly and in full detail. Lest there be any doubt, the audience was definitely impressed by the iPhone's speed and rendering capabilities. Users can even pinch the screen to shrink webpages on the fly to fit the screen. Email capabilities are in full force too with support for such sophisticated features as full HTML email support and even IMAP supported through Yahoo! email.

The iPhone's operating system is based on a slim version of Apple's powerful OS X. One of the neatest features on the iPhone is the support for widgets -- the same tiny utility-type applications found on OS X's Dashboard. Jobs demonstrated navigating Google's virtual satellite mapping system and how easy it was to get around applications and widgets on the iPhone's touch-sensitive navigation system. Of course, being OS X, all graphical animations and transitions were silky smooth.

Jobs indicated that the iPhone was also a workhorse. The unit can talk for roughly 5 hours and play back audio for 16 hours. There will be two GSM models released, a 4GB model and an 8GB model, for sale at an introductory price of $499 and $599. As DailyTech previously reported, the iPhone is confirmed today to be a Cingular Wireless exclusive product. The demo iPhone that Jobs showed already had a Cingular log on it.

Official specifications:
  • Screen size: 3.5-inches
  • Screen resolution: 320 by 480 at 160 ppi
  • Input method: Multi-touch
  • Operating System: OS X
  • Storage: 4GB or 8GB
  • GSM: Quad-band (MHz: 850, 900, 1800, 1900)
  • Wireless data: Wi-Fi (802.11b/g) + EDGE + Bluetooth 2.0
  • Camera: 2.0 megapixels
  • Battery: Up to 5 hours Talk / Video / Browsing; Up to 16 hours Audio playback
  • Dimensions: 4.5 x 2.4 x 0.46 inches / 115 x 61 x 11.6mm
  • Weight: 4.8 ounces / 135 grams
The iPhone will begin shipping in June of this year.


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RE: Exactly what i was waiting for
By MobileZone on 1/10/2007 1:05:45 AM , Rating: 3
Who told you I put them into directories? I just drag and drop everything and the device does the job. This looks stupid and non-sense, isn't it?

How do you think itunes put files in the ipods drive? Encrypted? Oh, sorry, I forgot, you can not see what's in it's drive...


RE: Exactly what i was waiting for
By drwho9437 on 1/10/2007 6:22:28 AM , Rating: 2
You told me that. Drag and drop. If you don't create a subdirectory then you are just putting them in the root directory, and expecting the player to find them.

Apple's device doesn't dynamically look for files every time you turn it on. Instead it looks at a file iTunes.db I think, which contains pointers, more or less to the files on the device. iTunes and some 3rd party software know the format of this database.

You can in fact see everything on the drive, and nothing except DRM ACC files are encrypted to my knowledge (and you DL those encrypted in any case it has nothing to do with the iPod. I don't DL them for one, I use eMusic). To see everything on the drive you simply have to enable disk usage and ask windows or whatever OS to show files flagged hidden.

But in the end there is no point to see the music files. If add files without changing the database, it won't know they are there, and if you delete files, you will get an error on the iPod (though I believe it just bounces back to the main menu, if you try to play a file that isn't there)

The database approach is cleaner and quicker. See this website and everything else that uses a database to manage a large number of objects. If you have a small number of objects than dynamically building the database is ok, but in the iPods case it would have to scan what? 10000 perhaps files every start up. If you have any intelligence you will see that's a terrible idea...


RE: Exactly what i was waiting for
By MobileZone on 1/10/2007 6:16:35 PM , Rating: 2
No, I didn't. You're assuming that by yourself. And, yes, I do put them in the root of my player, which is not an apple product, for sure.

The idea of a time-wasting sync everytime you plug or unplug the player is not intelligent at all. Again, the player itself should do all the work.

If this website was run by any apple technology, it would be necessary a proprietary software called iPost to post messages here.

To post a message, you would need to open an executable file in your macos or windows, wait for a sync to "update the iPost.db", drag and drop the post files to the iPost window , press the "eject website" button and disconnect from the internet to "release the website".

If you had some kind of intelligence, you would clearly see that this way of connecting simple things (like a simple USB device, for example) is not good at all. Is ridiculous. Think different.



RE: Exactly what i was waiting for
By MobileZone on 1/10/2007 6:24:23 PM , Rating: 1
Also, if you had some intelligence or thought in a different and better way, you would clearly know why apple does that.

iPod's existence doesn't depend on iTunes at all.
iTunes's existence totally depends on iPod.


So they make some dumb people believe that they're using some cool thing to "drag and drop" files to the device.


RE: Exactly what i was waiting for
By oTAL on 1/16/2007 2:36:47 PM , Rating: 2
Dude, you called it a pod when you said:
quote:
I gave up after 10 min last time I tried to put some mp3 files in my wife's pod.


His mistake of understanding pod as ipod was created due to that misleading statement (unless you guys now call mp3 players "pods" - I'm not aware of that...).


"If you look at the last five years, if you look at what major innovations have occurred in computing technology, every single one of them came from AMD. Not a single innovation came from Intel." -- AMD CEO Hector Ruiz in 2007

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