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The latest AMD ATI roadmaps reveal details of more DirectX 10 graphics cards

DailyTech has just finished its briefing on the upcoming AMD ATI Radeon launches.  The company has three major launches over the next few months: codenamed R600, R610 and R630.

The R600, ATI's ultra-high-end Radeon X1950 successor, has a production date scheduled for February 2007.  The card will launch at or around the Cebit 2007 convention in mid-March.  Shipments will follow shortly after.

Our latest roadmaps indicate R600 will support unified shaders and GDDR4 or GDDR3 memory.  GDDR3 versions of the card running revision "A12" silicon appear to be making rounds in the blogsphere, and select press can even take a sneak peak  of the card under embargo here at CES.  The final silicon for R600 will be "A13."

A GDDR4 version of the card will be the flagship launch product. Clock frequencies on any R600 card have not been set officially yet, and will not appear on marketing material until just a few weeks before the launch.

The company has also added the R610 and R630 GPUs to the roadmap.  In the past, ATI has used lower number codenames to denote entry-level products.  We would suspect R610 would be the entry-level R600 cutdown, and R630 would be the mid-range chipset.  The Radeon roadmap puts both of these products on the shelf before June 2007.

All R600-series GPUs from ATI are compatible with DirectX 10.


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RE: Does this not seem like a late launch date?
By Ringold on 1/9/2007 5:00:41 PM , Rating: 3
You're exaggerating a bit about what the G80 is capable of versus previous generations. Insane numbers like "Doom 3 at 120fps" or "Far Cry at 100000x100000" doesn't advance the debate any when the fact is those are both old games, and newer ones, such at Oblivion, still barely get performance commonly accepted as a solid frame rate at the increasingly gold-standard resolutions of 1600x1200 and 1920x1200.

So, in more than a couple modern games already on the shelves, the G8800 GTS meets your own personal requirements and only provides needlessly high frame rates in games that are years old.


By Whedonic on 1/14/2007 2:23:08 AM , Rating: 2
quote:
and newer ones, such at Oblivion, still barely get performance commonly accepted as a solid frame rate at the increasingly gold-standard resolutions of 1600x1200 and 1920x1200.


Very true...with all of the settings cranked up, Oblivion is finally playable at 1900x1200 with an 8800gtx. So although its DX10 capabilities are as yet wasted, the sheer graphically power can be put to very good use in current gen games.


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