Sony Computer Entertainment’s Executive Vice President Phil Harrison is known for
giving interesting, and perhaps even controversial interviews. Harrison most
recently spoke to MTV,
and gave his views on his company’s main product, and that of a competitor’s.
When asked for his opinion on the PlayStation 3’s launch,
Harrison said, “2007 is the year of software, is how I'll answer that,” perhaps
acknowledging the lack of software for the new machine. He did go on to elaborate
that the aim for PlayStation 3 games is to break free from the old model of
buying a game, finishing it, and then never to play it again. “The video-game
business for the past 20 years was about shipping closed experiences,” he said.
The new trend, he hopes, is “the start of the relationship with the consumer is
when you launch the game … Next year you're going to see user-created
experiences in a number of interesting ways on PlayStation 3.”
Questioning then turned to Nintendo and its choice to
explore alternative means of inputs for gaming. Harrison said, “Nintendo
should be congratulated” for introducing a large number of non-gamers to
the industry though the Nintendo DS’s ease of control with the stylus and touch
screen. Without mentioning the Wii, he also acknowledged that 2006 is the year
of the motion controller.
On the topic of PlayStation capabilities, Harrison said that
it takes end-of-cycle games such as Gran
Turismo 2 for the PSone and God of
War II for the PS2 to full explore a system’s full potential. He believes
that the current PS3 launch titles use “less than half” of the system’s computational power,
but even more interesting is his bold statement that “Nobody will ever use 100
percent of its capability.” Whether he is implying that the PS3 has limitless
potential or that developers will never fully overcome the complexities of the
Cell architecture is unclear. In either case, gamers should expect better games
quote: ever wonder why it is called an x-box yet it is definitely... a box? maybe that is just me.
quote: If you consider the 360 still costs more after you add on the HD-DVD drive ($400 for the 20GB 360 + $200 for the HD-DVD) then it's a hell of a bargain
quote: I agree, but I believe the issue is with the size of the games. Isn't Resistance something like 16-18gb? I think I read somewhere that Lair is up around 28gb.
quote: Not even if it came with an orgasmatron peripheral... and could brew beer... and cut aluminum cans without dulling its blade... and give a deep tissue shiatsu massage... you get the picture.
quote: no olivioun in my book was a repatitive game. Go to tower, slash enemyies if strong enough, if not stay back and create magic enemey, rinise repeat.
quote: If you got a PS3 with a bad 8th SPE and one dies, then you're SOL and get to go buy a new PS3.
quote: Sony should focus on making the UntappedPotential™ of their products "tap-able" so people don't have to wait 4 years to get good-looking games and developers don't have to spend more money trying to get there.
quote: “Nobody will ever use 100 percent of its capability.”
quote: Whether he is implying that the PS3 has limitless potential or that developers will never fully overcome the complexities of the Cell architecture is unclear.
quote: He did go on to elaborate that the aim for PlayStation 3 games is to break free from the old model of buying a game, finishing it, and then never to play it again