Samsung Shows Off 12mm Thick AMOLED Display
October 22, 2006 9:15 PM
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Photos courtesy of AVing.net
Thin is in, again
This week at the 2006 Korea Electronics Show, Samsung showed off a 17-inch AMOLED that was only 12mm thick --
the panel itself is only 1.8mm thick
. Being one of the thinnest in the world, the display is based on organic LED technology and produces brightness and image quality to LCD displays available today. This display is able to run at 1600x1200 resolution, which is the sweet spot for many of today's larger format displays. At 17-inches however, 1600x1200 may be a bit too much for some.
Performance for the new AMOLED screen also appears to be excellent. Pixel response time is rated at an extremely fast 0.01ms. The screen has a constrat ratio of 1000:1 and a brightness rating at 400cd/m2. In terms of specifications, both constrat and brightness appear to be on par with most of today's popular LCD panels, which indicates that AMOLED technology definitely has room for maturity. Full specifications are as follows:
Screen size: 345.6 x 259.2mm
Aspect ratio: 4:3
Viewing angle: >170 degrees
Resolution: 1600 x 1200 (UXGA)
Pixel pitch: 216um
Response time: 0.01ms
Contrast ratio: 1000:1
One of the current limitations appear to be the color support of the screen, supporting only 262K colors instead of the millions of colors of today's LCDs. The other issue is that most consumers expect screens to be produced in a 16:9 or 16:10 aspect ratio these days. The 4:3 aspect ratio is definitely on the way out.
Despite a few needed improvemnts, it's clear that AMOLED technology holds a great deal of promise. Thin products are becoming the norm and TVs and displays being thin are no exception.
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10/23/2006 9:45:11 AM
I would agree with you
(and only if) we would get some kind of resolution independant GUI for our OSes. Just imagine a completely vector-based GUI where you could change the "resolution" at will, and fluidly (Not just text DPI like today). Going for a browse? Zoom in a bit and you'll have text crisp as chips. Working with enormous images? Zoom out a bit to make room for them.
This way monitor makers could make monitors with as high a pixel density as technology would allow, without having to worry about near sighted users complaining about their text being too small.
I was hoping both OSX, Vista and XGL/Compiz would allow stuff like that since they're using 3D hardware for the GUI, but it seems like they all just render to textures instead of using real polygons. Maybe next time around...
10/23/2006 11:32:12 AM
The icons in vista were supposed to be vectors weren't they?
Vectors and ultra resolutions are the future.
I think that panel cost and video card power are the current real limitations on the resolution front.
Firefox has zoom extensions to zoom full pages with enlarged text, pity it doesn't work that well.
When i do design at work i try to use illustrator as much as possible as pixels aren't the best for fine screen printing and I use a heavy amount of vector based smart objects in photoshop (the best photoshop innovation in years) where illustrator is not practial.
I can't wait for the day when we start to talk about screens more frequently in terms of megapixels of resolution (at least the 30 inch displays are 4MP).
I only wish my 24 inch widescreen had a higher resolution than 1920 x 1200 (rotating two 30 inchers to portrait side by side would be fun!).
10/25/2006 5:41:51 PM
Well then. Swift delivery:
"We can't expect users to use common sense. That would eliminate the need for all sorts of legislation, committees, oversight and lawyers." -- Christopher Jennings
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