backtop


Print 37 comment(s) - last by scrapsma54.. on Oct 30 at 4:35 PM

NVIDIA is ready to counter the Triple Play

With the release of the G80, NVIDIA will also release a new engine dubbed Quantum physics engine.  Quantum Effects Technology is similar (at least in spirit) to NVIDIA's PureVideo Technology -- a dedicated layer on the GPU for physics calculations.  A few documents alluding to this new engine appeared on public FTP mirrors late last week.

Quantum utilizes some of the shaders from NVIDIA's G80 processor specifically for physics calculations.  Physics calculations on GPUs are nothing new; ATI totes similar technology for its Stream Computing initiative and for the Triple Play physics

NVIDIA and Havok partnered up this year claiming that SLI systems would get massive performance gains by utilizing additional GeForce GPUs as physics processors.  Quantum may be the fruits of that partnership, though NVIDIA documentation clearly states that Quantum will work just fine without SLI.

NVIDIA's documentation claims Quantum will specifically compete with AGEIA's PhysX, yet does not mention who is providing the middleware.  Given that there are only two acts in town right now, it would be safe to say Havok has a hand in the Quantum engine.



Comments     Threshold


This article is over a month old, voting and posting comments is disabled

RE: Poor Aegia
By nomagic on 10/5/2006 6:54:17 AM , Rating: 2
If agiea(??) cannot prove that a dedicated solution is a better solution. Then, this pretty much spells doom for the company...


RE: Poor Aegia
By Clauzii on 10/5/2006 11:28:49 AM , Rating: 2
It's Ageia ;)


“And I don't know why [Apple is] acting like it’s superior. I don't even get it. What are they trying to say?” -- Bill Gates on the Mac ads

Related Articles













botimage
Copyright 2014 DailyTech LLC. - RSS Feed | Advertise | About Us | Ethics | FAQ | Terms, Conditions & Privacy Information | Kristopher Kubicki