ATI Announces Stream Computing Technology
Anh Tuan Huynh
September 29, 2006 3:11 PM
comment(s) - last by
Additional system processing power from ATI X1900 GPUs
has announced its new Stream Computing technology
. Stream Computing
accelerates enterprise computing tasks
using ATI’s Radeon X1900 graphics processor. Scientific research, homeland security, financial forecasting, oil and gas, database searching, consumer applications and video games are expected to benefit from ATI’s Stream Computing technology. Scientific research such as
Folding@Home benefits from ATI’s Stream Computing
by being able to process larger data sets faster—processing three years worth of disease research in a single month. Climate forecasting is expected to benefit from the additional computing power by processing weather forecasts quicker to issue quicker bad weather warnings.
Homeland security will benefit from Stream Computing as security tasks are performed much quicker. Tasks such as facial recognition, communication analysis, airport security, photography and video analysis are expected to receive significant performance improvements. Financial institutions will benefit from faster financial forecasting. Stream Computing is expected to bring quicker and more detailed answers to help make quick financial decisions. ATI expects database searching to significantly improve from the added processing power and greater performance per density.
ATI expects consumers to benefit from Stream Computing as well. With Stream Computing, ATI graphics cards can accelerate any software that requires extra processing power. Lastly there are benefits in video games. Stream Computing will allow game developers to use ATI GPUs for physics processing. This allows physics engines from
Havok to take advantage of processing power available in multi-GPU ATI systems
. Gamers expecting
ATI triple-play physics processing
will have to wait as ATI makes no mention when Stream Computing technology will be available for games.
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VERY nice :)
9/30/2006 3:16:10 PM
Using a GPUs processing power for calculations while in 2D-mode is neat. Having a GPU that under normal (non gaming) use, only utilizes, say, 5% of it's total calculating power, could have been converting MP3s, MOVs etc. in the backgrund, while the normal CPU could - well - be normal :)
(I actually talked about this on Anandtech 5 years ago also, in a debate about Dual GPUs).
"And boy have we patented it!" -- Steve Jobs, Macworld 2007
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