In addition to the information of PlayStation 3’s pre-launch price cut,
Ken Kutaragi’s keynote address at this year’s Tokyo Game Show revealed some new
facts on Sony’s next-generation console.
Most should already expect the PlayStation 3 to
be backwards compatible with original PlayStation and PlayStation 2 software,
but the new word is that Sega MegaDrive/Genesis and NEC PC Engine/TurboGrafx
systems will also be emulated. Certainly, this mimics Nintendo Wii’s Virtual Console
feature. Pricing structure has yet to be revealed, but we expect something
in the $5 to $15 range.
As was the case with previous PlayStation ramblings,
Kutaragi described his long-term vision of the PlayStation 3 being capable of
everything from global mapping systems to online shopping and banking.
Of course, actual games were on display at the TGS. All the
usual suspects were there, including Metal
Gear Solid 4, Devil May Cry 4, Final Fantasy XIII, Ninja Gaiden Sigma, and Virtua Fighter 5 (original, risky game
ideas to soon follow, we hope). Of particular interest is Gran Turismo HD, which is on demo currently at TGS.
According to a Beyond3D forum poster
with a copy of the latest Famitsu, GT
creator Kazunori Yamauchi detailed two different versions of Polyphony’s
driving simulator. Gran Turismo HD
Premium will include 30 cars and 2 courses, with that number to double
eventually with downloadable content. Despite the name, Gran Turismo HD Classic is much more radical – the game is bundled
with no cars or courses! Instead, cars are purchased for 50 to 100 yen from a
selection of over 750 cars and a course for 200 to 500 yen from over 50
available. Assuming that one manages to purchase/unlock every single car and
track in the game, the total costs could be equivalent of up to USD$637.50 for
cars and USD$213 for tracks. Perhaps something was lost in translation from Famitsu’s interview, but if not, then
Sony’s probably rubbing its hands together at the thought of this cash cow.