Print 56 comment(s) - last by Vertigo101.. on Sep 22 at 9:55 AM

1080p support announced for XBOX 360 at Tokyo Game Show - dashboard update coming this year

2Old2Play has posted an article with some early coverage from the 2006 Tokyo Game Show. According to an announcement made early this morning, Microsoft's XBOX 360 game console will receive a dashboard update this year to enable 1080p support.

The forthcoming dashboard update will enable support for 1080p (1920x1080) resolution; however, the current lack of an HDMI cable for the XBOX 360 means this resolution will only be supported over component and VGA. Existing games and DVDs will be able to take advantage of this resolution through the upscaling feature of the XBOX 360, but no "native 1080p content" has been prepared for release as of yet.

With the advent of the HD DVD add-on drive and the rumors of a new XBOX 360 with an internal HD DVD drive, the update to include 1080p support may be part of the "surprise" Microsoft claimed was in store to counter Sony's PlayStation 3, scheduled to launch in Japan on November 11 (November 17 for North America).

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RE: Gimmick
By splines on 9/20/2006 6:04:29 PM , Rating: 2
The resolution has nothing to do with how big the game is. Game assets (textures, models, sound and code) determine how big the game is. Sound is the biggest killer; Oblivion's final size was about half audio tracks for all the recorded speech they did.

1080p is just the number of pixels drawn on the screen - a visual representation of the game's assets. The higher the resolution, the more pixels the console has to draw, and the more likely you're going to hit low framerates.

PC games have been able to run at 1600x1200 and oftentimes higher for years now, and they still fit on DVD9. (Didn't GLQuake eventually hit something like 1600x1200? That game's as old as the earth and fits on a CD-ROM!)

As for the rest, this whole "add up the bits" to make up the PS3's cost is pointless. I don't know anybody who's going to get the HD-DVD drive, or the WiFi adapter. At least Microsoft gave people the choice, instead of loading it all in and pushing the price through a fairly big psychological barrier for many.

RE: Gimmick
By Vertigo101 on 9/20/2006 6:51:38 PM , Rating: 2
I can easily run JDoom at 1080p or higher, so yeah, size matters not.

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