backtop


Print 56 comment(s) - last by Vertigo101.. on Sep 22 at 9:55 AM

1080p support announced for XBOX 360 at Tokyo Game Show - dashboard update coming this year

2Old2Play has posted an article with some early coverage from the 2006 Tokyo Game Show. According to an announcement made early this morning, Microsoft's XBOX 360 game console will receive a dashboard update this year to enable 1080p support.

The forthcoming dashboard update will enable support for 1080p (1920x1080) resolution; however, the current lack of an HDMI cable for the XBOX 360 means this resolution will only be supported over component and VGA. Existing games and DVDs will be able to take advantage of this resolution through the upscaling feature of the XBOX 360, but no "native 1080p content" has been prepared for release as of yet.

With the advent of the HD DVD add-on drive and the rumors of a new XBOX 360 with an internal HD DVD drive, the update to include 1080p support may be part of the "surprise" Microsoft claimed was in store to counter Sony's PlayStation 3, scheduled to launch in Japan on November 11 (November 17 for North America).



Comments     Threshold


This article is over a month old, voting and posting comments is disabled

RE: hmm..
By michal1980 on 9/20/2006 2:11:37 PM , Rating: -1
no true video-phile.

you mean the video-phile that has a 1000 dollars to buy a true blu-ray player? or the 1500 dollar better one?

what about all the video-philes that are looking for the highest quality source (ether hd-dvd or blu-ray) but does not have 1000 dollars? and only has 500?

being a video-phile does not mean you have 1000's of dollars to buy the best and greatest stuff. Otherwise there would be very few.

Theres alot of people that spend good money, and 'higher' end gear, but its not video-phile gear.

And alot of people buy this are younger, and people that have played games before.



And DRM is needed because people cannot be trusted to legally copy material.

And while alot of people have very valid reasons for backing things up.

Theres alot of people, makeing alot of money from stuff they did not make, or contribute to making. And theres alot of them, allllot of them out there.

Just think of all the illegal downloads, etc.


RE: hmm..
By vanka on 9/20/2006 5:37:03 PM , Rating: 3
quote:
And DRM is needed because people cannot be trusted to legally copy material.

Ok, so start treating your customers like criminals; this is what gave Sony the bad image it currently has in the first place. Here's the thing: most people will not pirate movies, music, games, whatever and those that do will find a way around the DRM. I know people who buy a game and the first thing they do is go online to find a crack to get around all the disc checking and other copy protection cr@p. I myself have done this to get around waiting for five minutes while the disc is being verified or whatever.

In my opinion the various copy protections inconvienence legit users more than they do the pirates. I think Valve had the right idea when they released Half-Life; a unique serial key without which you cannot play online. True they had some issues with keygens at first, but they straitened that out. When HL first came out I borrowed it from my friend, but was unable to play online so I went out and bought the platinum version. For me the online play (DM and CS) was more important than the single player game, single play was like an extended demo for me.


RE: hmm..
By michal1980 on 9/20/06, Rating: -1
"When an individual makes a copy of a song for himself, I suppose we can say he stole a song." -- Sony BMG attorney Jennifer Pariser

Related Articles













botimage
Copyright 2014 DailyTech LLC. - RSS Feed | Advertise | About Us | Ethics | FAQ | Terms, Conditions & Privacy Information | Kristopher Kubicki