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1080p support announced for XBOX 360 at Tokyo Game Show - dashboard update coming this year

2Old2Play has posted an article with some early coverage from the 2006 Tokyo Game Show. According to an announcement made early this morning, Microsoft's XBOX 360 game console will receive a dashboard update this year to enable 1080p support.

The forthcoming dashboard update will enable support for 1080p (1920x1080) resolution; however, the current lack of an HDMI cable for the XBOX 360 means this resolution will only be supported over component and VGA. Existing games and DVDs will be able to take advantage of this resolution through the upscaling feature of the XBOX 360, but no "native 1080p content" has been prepared for release as of yet.

With the advent of the HD DVD add-on drive and the rumors of a new XBOX 360 with an internal HD DVD drive, the update to include 1080p support may be part of the "surprise" Microsoft claimed was in store to counter Sony's PlayStation 3, scheduled to launch in Japan on November 11 (November 17 for North America).



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Gimmick
By peerless on 9/20/2006 2:07:16 PM , Rating: 1
Considering DVD-9 can only hold 7.95 GB there won't be any 1080p games at all. Now if the system does an upconversion I'll enjoy it on my 50" Sony SXRD but it's not going to be that much of an improvement. I won't be buying the HD-DVD until all this crap gets sorted out. Besides people can bash Sony all they want but at least for $600 you're getting everything in the system and wifi. The only reason I even got a 360 was because I got it free. If I were the normal consumer I'd be outraged that to get 360 with wifi, HD-DVD, and a smaller hard drive is going to run you around $700.

Besides all this name one external drive ever released for a game system that actually was successful....




RE: Gimmick
By slashbinslashbash on 9/20/2006 2:30:20 PM , Rating: 3
That's like saying "Considering DVD-9 can only hold 7.95GB there aren't any computer games that I can play at 1600x1200 resolution." The resolution of the games has nothing to do with the medium and everything to do with the power of the GPU (which, in the Xbox 360, is plenty powerful enough to do 1080p). There are plenty of computer games that come on 650MB CD-ROMs that are capable of being played at 1600x1200 and beyond.


RE: Gimmick
By ajira99 on 9/20/2006 2:39:27 PM , Rating: 2
So for that $600 are getting any games, more than one wireless controller, or accessories like a headset or memory card? Blu-Ray could go the way of many of Sony's other formats and you'll be stuck with it. As long as MS offers some type of upgrade path for existing 360 owners to a new console w/CPU die shrink and onboard HD-DVD/HDMI, I won't complain.


RE: Gimmick
By splines on 9/20/2006 6:04:29 PM , Rating: 2
The resolution has nothing to do with how big the game is. Game assets (textures, models, sound and code) determine how big the game is. Sound is the biggest killer; Oblivion's final size was about half audio tracks for all the recorded speech they did.

1080p is just the number of pixels drawn on the screen - a visual representation of the game's assets. The higher the resolution, the more pixels the console has to draw, and the more likely you're going to hit low framerates.

PC games have been able to run at 1600x1200 and oftentimes higher for years now, and they still fit on DVD9. (Didn't GLQuake eventually hit something like 1600x1200? That game's as old as the earth and fits on a CD-ROM!)

As for the rest, this whole "add up the bits" to make up the PS3's cost is pointless. I don't know anybody who's going to get the HD-DVD drive, or the WiFi adapter. At least Microsoft gave people the choice, instead of loading it all in and pushing the price through a fairly big psychological barrier for many.


RE: Gimmick
By Vertigo101 on 9/20/2006 6:51:38 PM , Rating: 2
I can easily run JDoom at 1080p or higher, so yeah, size matters not.


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