Print 40 comment(s) - last by bunnyfubbles.. on Sep 4 at 5:39 PM

No we didn't forget the "e", it is actually PCI

VisionTek has released the first PCI graphics card since the NVIDIA GeForce FX5200 and ATI Radeon 9250 was available in PCI. The new VisionTek Radeon X1300 256MB PCI provides users that lack AGP or PCI Express expansion capabilities with a new upgrade path. Based on the ATI Radeon X1300 graphics processor, the VisionTek Radeon X1300 256MB PCI features four pixel shaders and two vertex shaders. It also features a 450 MHz core and 533 MHz memory clock.

Features such as ATI’s AVIVO video processing is also supported with the VisionTek Radeon X1300 256MB PCI. Output capabilities of the VisionTek Radeon X1300 256MB PCI include VGA d-sub, dual-link DVI-I and TV-out. Component HDTV, S-Video and composite video out capabilities are supported, though a separate cable or adapter is required. VisionTek does not bundle the required TV-out adapters or cables.

The VisionTek Radeon X1300 256MB PCI is available immediately from online and bricks and mortar retailers for $129.99.

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By Hare on 9/2/2006 6:21:26 AM , Rating: 2
Hooray for 256MB of memory. Absolutely _no_ value for anyone.

RE: 256MB
By Kiwi on 9/2/2006 6:57:56 AM , Rating: 2
I didn't see a Bit-width on the card's memory system. But 128 has been common for two generations. What's more ridiculous is 512 MBs on cards slower than an X1800 or GF 7800, no matter the memory bit width.

RE: 256MB
By Hare on 9/2/2006 8:11:30 AM , Rating: 2
bit width doesn't ever matter in this case. Even if it would be 256b this card would be way too slow on any resolutions that would require more than 128mb. Just another big number for the ignorant consumer to drool over.

RE: 256MB
By plewis00 on 9/2/2006 10:56:55 AM , Rating: 3
Yes, but unfortunately it does convince them... I had a client arguing with me over 'ripping him off' because I sold him a 7900GT with 256mb RAM and another less scrupulous retailer was offering him (WOW!) a 6600GT with 512mb DDR2 fitted for a lower price. After numerous charts and phone calls he was reluctantly convinced that I was in fact telling the truth, sad but true.

RE: 256MB
By shecknoscopy on 9/2/2006 3:15:29 PM , Rating: 2
Well the issue here isn't the memory size (which I agree is typically misleading - and intentionally so - to/for the consumer), but the memory interface. Anybody here know of a discreet comparison between two otherwise identical cards with the same total memory, but for which one has - say, a 128bit memory interface but for which the othe has 256? Tom's hardware seems to think that it's this statistic which is more telling than the memory size per se (though of course clock rate and memory type have substantial and concretely observable effects), but I've yet to see an incisive comparrison of their individual effects.

Just out of curiosity, of course.

We all know that the prinicpal determinant of 3D rendering quality is whether or not your motherboard uses all solid state capacitors. (kidding! kidding!)

RE: 256MB
By ElFenix on 9/2/2006 5:02:46 PM , Rating: 2
memory bandwidth matters a lot, and doubling the width is probably more effective than doubling the mhz due to relaxed timings.

the best comparison i can think of is 7600GS and 6800GS. both have similar fillrate numbers (being 12 pipes, and 400 mhz and 425 mhz respectively.) and the GS has 100 mhz faster memory. but it's memory is also 256 bit. so, it gets 25% more bandwidth from the clocks, and 100% more bandwidth from the width. so it is 32 GB/sec compared to 12 GB/sec. and so the 7600GS performs about as well at a 6600GT, which the GS kills.

RE: 256MB
By Hare on 9/2/2006 3:40:05 PM , Rating: 2
Sad but true, que metallica!

RE: 256MB
By ET on 9/3/2006 5:59:55 AM , Rating: 2
If there's anywhere more memory is good, it's on a PCI card. When there's need for more than the on-board RAM, PCI just doesn't have the bandwidth.

Since games are slowly starting to make use of even 512MB, 256MB is pretty reasonable these days. Remember that you can still play at low-res with few graphical options and benefit from hi-res textures (which look good up close), so even on a low end card more memory makes some sense.

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