NVIDIA to Release Three New Graphics Cards
Anh Tuan Huynh
August 25, 2006 4:13 AM
comment(s) - last by
New GeForce 7100GS, 7900GS and 7950GT
NVIDIA is set to release three new products in the coming weeks to do battle with ATI during the holiday season. This time around NVIDIA is launching new mid-range and entry level offerings to take on
ATI’s recently launched Radeon X1300XT, X1650 Pro, X1900XT 256MB, X1950XTX and X1950 CrossFire
. NVIDIA’s new offerings arrive in the form of the GeForce 7100GS, 7900GS and 7950GT.
At the entry level side of things NVIDIA is replacing its GeForce 6200TC with a new GeForce 7100GS. The G72 based 7100GS retains Turbo Cache support like the GeForce 6200TC it replaces. There will be 128MB of onboard memory which translates into 512MB effective memory with NVIDIA’s Turbo Cache technology. The GeForce 7100GS is also backed by a 64-bit memory interface with compatibility with DDR2 memory. Four pixel shader units are available on the GeForce 7100GS. Core clock of the GeForce 7100GS is set at a rather conservative 350 MHz. NVIDIA SLI and PureVideo technologies are supported by the GeForce 7100GS, though it lacks the SLI bridge connector.
Moving up is the retail NVIDIA GeForce 7900GS. Previously the GeForce 7900GS was only available as an OEM offering from system manufacturers such as Dell. Woot
also had OEM versions of the MSI GeForce 7900GS for sale at $139 a pop a couple days ago as well
. Specifications for the retail GeForce 7900GS are identical to the OEM versions. A 450 MHz core clock is joined by a 1.32 GHz memory clock. It’s also equipped with 20 pixel shader units and 256MB of graphics memory. Support for HDCP is dependant on individual graphics card manufacturers.
Dell has been selling the 7900GS in its XPS systems
for some time
, but you cannot buy the cards individually.
At the upper spectrum of NVIDIA’s mid-range lineup is the GeForce 7950GT. Sporting a 550 MHz core clock and 1.4 GHz memory clock the GeForce 7950GT is a successor to the previous GeForce 7900GT. Memory size has increased to 512MB with the GeForce 7950GT., The GeForce 7950GT will also have 24 pixel shader units like the previous GeForce 7900GT. HDCP compliance and dual dual-link DVI outputs are standard on all GeForce 7950GT cards as well.
SLI technology is supported on the GeForce 7900GS and 7950GT. Availability of GeForce 7100GS, 7900GS and 7950GT cards are expected in the first half of September for for less than $100, $199 and $299 respectively.
This article is over a month old, voting and posting comments is disabled
8/29/2006 6:12:06 PM
You'll see the R600 being equal or faster than the G80 in native DX10 apps.. which wont exist for years and years on mass scale until UE4.0/Source2/Doom4 engines are released.
While G80 will be able to run DX10 games in all their glory, while providing vastly superior legacy DX9 support due to having specialized, efficient shaders that require no driver coding and/or balancing schemes to weigh out what each application is demanding for vertex/pixel shading at a given moment in-game.
G80 will most likely be the best card considering what will be the longevity of the DX9 era..
ponder the fact that we dont even have Unreal Tournament 2007 (UE3).. quite possibly the most influencial and important game engine "series" available.. and you will see that there will very few DX10 games.
Even Dark Messiah of Might and Magic is Source-based. The vast majority of people wont have fast DX10 cards for years, nor is Vista exactly a hit either.. DX9 will be here for quite a while as theres a lot of life in the efficient and beautiful Source/Doom3/UnrealEngine3.0 based games.
8/31/2006 2:12:42 PM
And you don't think anybody will drop in DX10 to UE3/Source/Doom3? Given the huge majority of changes are in shaders?
That said, voted "Worth a read" for the first time, at least you have a reasonably informed opinion. But please do not underestimate the motivation of developers, what % do you think even had "fast" DX8 cards these days, yet here we are with 10?...
8/31/2006 2:14:05 PM
Wait, apparently I cannot post here and still vote for one? How weird! Apologies... But nonetheless, consider yourself that little bit respected. ;)
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