Folding@Home on the PS3
Anh Tuan Huynh
August 24, 2006 1:37 AM
comment(s) - last by
Folding@Home, with HDR visualizations!
Future PS3 owners
rejoice as Folding@Home will be available for the PS3 console. The
puts the PS3’s
to good use by folding proteins which is somewhat in line of
Sony’s overconfidence of the PS3 rendering the PC useless
. Folding@Home performance from the Cell processor is expected around 100 gigaflops per PS3 console and top out one petaflop with 10,000 PS3’s.
In addition to the 100 gigaflop protein folding capabilities, Cure@PS3 will have enhanced visualization features. The enhanced visualization capabilities will take advantage of HDR and ISO surface rendering features of the
NVIDIA RSX graphics processor
. Molecules can also be navigated in real time using the PS3’s motion sensitive controller allowing users to view the proteins from different angles.
PS3’s high price pushing away developers
, PS3 owners will have something to put all those unused processor cycles to use.
This article is over a month old, voting and posting comments is disabled
What is this bickering?
8/24/2006 9:32:52 AM
I can't understand the cynicism in this thread: can this be considered anything other than great news?
For those that think console owners won't utilize the PS3 for folding, I think you're wrong. To go further, the viral appeal of it may in itself turn into a hobbyist obsession in much the same way that it has in the PC world - *and*, I could see certain PC folders pick up the PS3 just for protein folding exclusively, with the added benefits of topological navigation.
But whatever the case, or whatever the level of appeal, the fact remains that this is a positive for humanity and a positive use for Cell.
RE: What is this bickering?
8/24/2006 10:38:35 AM
This news just greatly increased my interest in the PS3. I play a few games, but not nearly as much as I used to. Being able to use the box for something that is useful when I'm not actually on it is big points in my mind.
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