Print 30 comment(s) - last by FXi.. on Jul 29 at 1:14 PM

Core 2 Duo and SLI, a match made in heaven?

NVIDIA has announced its SLI technology has made its way into enthusiast Core 2 Duo based systems from leading system builders. SLI equipped Core 2 Duo systems are available from gaming system manufacturers such as Alienware, Falcon Northwest and Voodoo PC. Other manufacturers include ABS, Alternate, Amax/Ajump, Atelco, Carri, Casper, CyberPower, Everest, Evesham, FDC, HCL Infosystems, Hyrican, iBuyPower, Infinity, Komplete, Kraftway, Levi, Maingear, Mesh, Monarch, Next, NTT, Paradigit, PC Club, Polywell, Quiet PC, Sahara Computers, Scan, SHG, Starmaster, Systemax, Tarox, Topnotch, Velocity Micro, Vicious PC, Vigor Gaming, Vobis and many more.

Lacking from the list of Core 2 Duo SLI system manufacturers is Dell, which hasn’t officially announced Core 2 Duo XPS systems yet. Since Intel’s 975X Express chipset is only compatible with ATI’s CrossFire dual graphics card configuration, Intel users seeking Core 2 Duo and SLI compatibility are forced to use NVIDIA chipsets. NVIDIA offers a variety of Core 2 Duo compatible SLI chipsets including the nForce 4 SLI X16 and nForce 590 SLI chipsets.

With NVIDIA hyping Quad SLI a lot lately its strange to not see NVIDIA tout Quad SLI equipped Core 2 Duo systems, though this could possibly be because system manufacturers are still waiting for WHQL certified Quad SLI drivers.

Comments     Threshold

This article is over a month old, voting and posting comments is disabled

RE: Maybe because its not mainstream..
By therealnickdanger on 7/28/2006 9:08:30 AM , Rating: 2
You need dual GPU SLI at least for any kind of detail level @ 1920 X 1200

My Dell e1705 laptop with a single GeForce GO 7800 (350/440,16pp) can run the HL2: Lost Coast benchmark at 1920x1200 with EVERY option maxxed out for an average of 57fps. With 2XAA and 4XAF, it drops to 52fps... I run every Source game with those settings and never get slowdown. I would imagine that the Unreal 3.0 Engine will run nearly as smooth, given Epic's extraordinary ability to make great-looking engines with minimal hardware requirements.

You're definitely right about pushing 2560x1600 though, QSLI is a no brainer there, but we're talking the upper-echelon of computing society at that point, people that don't even flinch at dropping 7K on their tech habit.

RE: Maybe because its not mainstream..
By Garreye on 7/28/2006 10:09:28 AM , Rating: 2
I wouldn't consider EVERY option to be maxed out unless you have AA and AF maxed out as well...

RE: Maybe because its not mainstream..
By VooDooAddict on 7/28/2006 11:03:52 AM , Rating: 2
An 8 or 16 tap AF sure ... But really at high resolutions like that is there that much of need for AA?

By therealnickdanger on 7/28/2006 12:51:46 PM , Rating: 2
I wouldn't consider EVERY option to be maxed out unless you have AA and AF maxed out as well...

An 8 or 16 tap AF sure ... But really at high resolutions like that is there that much of need for AA?

Well, that's just it, I can still get over 30fps with full 8XAA and 16XAF, but on my 1920x1200 display, I see barely any further reduction in jaggies using anything higher than 2XAA. In addition, in most games that I apply the full 16XAF, I get strange texture effects like scintilating texture edges and poor dithering. Then there's the whole heat thing, did you know that laptops featuring GO 7800 cards also acts as effective spermicides? I'm content, I get all the eye-candy and solid performance with only one GPU.

"Death Is Very Likely The Single Best Invention Of Life" -- Steve Jobs
Related Articles
Dell XPS 700 Delays Addressed
July 24, 2006, 8:05 AM

Most Popular ArticlesAre you ready for this ? HyperDrive Aircraft
September 24, 2016, 9:29 AM
Leaked – Samsung S8 is a Dream and a Dream 2
September 25, 2016, 8:00 AM
Yahoo Hacked - Change Your Passwords and Security Info ASAP!
September 23, 2016, 5:45 AM
A is for Apples
September 23, 2016, 5:32 AM
Walmart may get "Robot Shopping Carts?"
September 17, 2016, 6:01 AM

Copyright 2016 DailyTech LLC. - RSS Feed | Advertise | About Us | Ethics | FAQ | Terms, Conditions & Privacy Information | Kristopher Kubicki