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New Kinect-free edition unlocks memory bandwidth reserved for Microsoft's camera sensor

Given Microsoft Corp.'s (MSFT) supply struggles, sales struggles, and privacy concerns regarding the Xbox One's "Kinect" video and audio sensor, it's perhaps unsurprising that Microsoft decided to at last offer a cheaper ($399) SKU of its console without the sensor.  Now that decision has brought about an interesting twist -- Xbox One users who ditch the Kinect may be able to enjoy better graphics performance.
 
It turns out that Microsoft's always-on sensor reserves as much as 10 percent of its graphics hardware's memory bandwidth and processing resources for watching its user(s).  Comments a Microsoft spokesperson to Eurogamer:

Yes, the additional resources allow access to up to 10 per cent additional GPU performance.  We're committed to giving developers new tools and flexibility to make their Xbox One games even better by giving them the option to use the GPU reserve in whatever way is best for them and their games.

According to Eurogamer and The Verge, Microsoft will for the first time be allowing game developers to use these freed up resources to enable special "Kinect-free" enhanced graphics settings.  While that's good news for Xbox One gamers, it also adds an interesting extra nuance to an already heated debate.

Xbox One Kinect

Microsoft's Xbox One has trailed its rival Sony Corp.'s (TYO:6758) console after committing a number of missteps, including initially planning to use DRM to ban used games and threatening to make users' consoles unplayable offline.  While it later recanted on each of these controversial terms, the console has continued to struggle through a number of controversies.  To add insult to injury, Sony recently announced that its rival offering, the PlayStation 4 (PS4) was already profitable.
 
Nonetheless it has moved millions of units and isn't too far behind Sony's PS4 in lifetime sales.  Microsoft has remained very committed to its console, releasing a major update in April.
 
The future of the Xbox One should be elucidated at next week's 2014 E3 (Electronic Entertainment Expo), which is being held in Los Angeles, Calif.  Stephen Elop, the new executive vice president of Microsoft Devices (which makes the Xbox), is expected to present his vision for the future of the console along with new Xbox chief Phil Spencer at Microsoft's Monday, June 9 press event.

Sources: Eurogamer, via The Verge, Microsoft



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Options
By Mitch101 on 6/5/2014 11:05:54 AM , Rating: 3
I'm sure they can make it when you start the game choose if you want kinetic enhancements or not. Thus providing the 10% to those have a kinect but want the extra boost.

Other option is people can just disconnect the kinect and stop worrying that the NSA is looking at them eating cheesy poofs.

I really hope they show real world in game DirectX12 performance enhancements with existing games even if its beta still.

There is a rumor they might show Augmented reality at E3 too.




RE: Options
By xti on 6/5/2014 11:08:38 AM , Rating: 2
this sounds like a good thing but i am sure the DT rabid crowd will find something wrong to complain about.


RE: Options
By Motoman on 6/5/2014 11:23:56 AM , Rating: 1
It's nice that they did it...but it seems like a poor engineering decision in the first place to have the Kinect use (let alone reserve) memory bandwidth that the video rendering depends on. Granted that the fluidity of graphics rendering is kind of important on a console.

I would be interested to know why they though that was a good idea, rather than segregating the video away from other such stuff.


RE: Options
By Mitch101 on 6/5/2014 11:30:04 AM , Rating: 2
Its still not fully optimized. Plenty more power to squeeze out of it. Look at the Direct X12 enhancements where a single core can cause a bottleneck and how they plan on fixing it. They claim a double of performance but dont mistake that for double the framerate and they claim that's not marketing talking there is much more performance they will get over time. I'll refer to waiting and hoping they explain more and hopefully demo at E3.


RE: Options
By Motoman on 6/5/2014 11:34:17 AM , Rating: 1
I'm not sure that you're going to "optimize" hardware once it's in the field already...

...but the developers can probably continue to write better code, and make use of stuff like AMD Mantle for example.

Either way...it still seems odd that they'd set up the memory allocation for Kinect that way in the first place. Regardless of whatever else was going on.


RE: Options
By Mitch101 on 6/5/2014 11:57:05 AM , Rating: 1
Graphics cards companies make new drivers not just to fix bugs but to improve performance.

DirectX12 is two things, much improved CPU parallelism and more bare metal enhancements.

Its also worth mentioning that AMD's Mantle shows much more performance increases on lesser hardware than on top end hardware. The CPU/GPU in the One would stand to gain something. Lets says its another 10% is that not worth doing?


RE: Options
By Motoman on 6/5/2014 6:26:43 PM , Rating: 1
So...you're just going to repeat what I just said for fun?


RE: Options
By karimtemple on 6/5/2014 7:31:31 PM , Rating: 2
None of this has anything to do with Xbox One performance. In fact the most likely scenario is that DX12 is based on the Xbox One in the first place.


RE: Options
By Alexvrb on 6/5/2014 11:53:04 PM , Rating: 3
Agreed, although it would be more accurate to say that the XB1 low-level API is a prequel and subset of DX12. Plus I'm sure there's more optimizations to be done including both PC and console platform-specific optimizations. Either way it seems like the larger impact is going to be on PC, where currently the only low-level API in town is Mantle.

On a semi-related note, I always felt they should have added dedicated hardware (whether part of the APU or external) to help offload Kinect functions. Then again, the types of games that utilize Kinect fully don't tend to be as focused on graphical performance. Simple voice commands and the like probably don't cost much performance, so pretty much any game could add that for basically free if the developers want it.


RE: Options
By karimtemple on 6/6/2014 1:00:51 AM , Rating: 1
It would be really expensive to do that, no matter how little or how much power the part has. The Xbox One already deviated from the shelf enough as it is, which is why it's so expensive. Doing so even more would've been out of the question. I'm sure someone already came up with that idea and was shot down immediately.

What they really should've done is dropped the price by $50 and not done any of that idiotic stuff in the beginning where they dicked around with everyone's good will. They honestly made a lot of right moves as far as the design and strategy, they just had a really stupid price point and really bad PR. They should never have done a non-Kinect version, either.


RE: Options
By Alexvrb on 6/7/2014 7:00:03 PM , Rating: 2
Really expensive? I don't think so. They could have gone one of several routes, including dropping in an extremely cheap off the shelf low power ARM chip with sufficient chops. It could handle any OS/background needs as well. 10% or more of the XB1's GPU wouldn't be hard to muster.

Then again, if power was the bigger question, they could have handled the majority of the Kinect's workload with a custom ASIC. Either way, it would have been worth it to enable a consistent experience for developers regardless of whether they used the Kinect and to what extent.

I think they underestimated Sony's performance targets, overestimated the GDDR5 supply issues (although to be fair they actually helped Sony by not fighting over GDDR5 supply), and underestimated developers laziness (regarding eSRAM and other logic).


RE: Options
By karimtemple on 6/8/2014 11:20:16 AM , Rating: 2
Oh yeah, just drop a custom ASIC in there. Not expensive at all. NBD. lol.

And ARM isn't all that powerful off the shelf. You won't be seeing Watch Dogs on Android.

Another problem with your hypothesis is that it isn't 10% of the GPU, just 10% memory throughput. Ultimately it really doesn't make a huge impact.


RE: Options
By Alexvrb on 6/8/2014 3:18:00 PM , Rating: 3
When you're talking about volume sales, in the millions? On a modern process? No, a tiny ASIC doesn't cost much. After a die shrink they could perhaps even bring it onboard the APU. But that was just one of several options, I think the ARM route would have been the cheapest and easiest.

Read the article again.
quote:
reserves as much as 10 percent of its graphics hardware's memory bandwidth and processing resources

There are computations being done on the Kinect's output, you know. It says "up to" so we don't know exactly how much it borrows from the GPU, but it certainly isn't just memory bandwidth. 10% is the stated upper limit, so I'm going with that. 10% is quite doable on a modern ARM SoC. Both in terms of bandwidth and compute.

The Kinect doesn't reserve the eSRAM, so you're talking 1/10th of the main RAM bandwidth, or rougly 7GB/sec. Piece of cake. Assuming it can potentially consume an equal 10% of compute power (probably overkill), you're looking at roughly ~130 GFLOPS. Could be done even by a 4 cluster first gen Rogue, the design of which has been out for quite a while. Actually even before that there were SGX554 designs that could have fit the bill since you could scale those to 16 cores.


RE: Options
By hughlle on 6/5/2014 12:12:26 PM , Rating: 2
More like optimize software for the hardware. Not an alien concept.

As to the allocation. Here's a question that i don't personally know the answer top given that i dislike consoles. Did the xbox Oone suffer from visible graphics and performance issues prior to this whole revelation? If not, well you'd therefore assume they allowed such an allocation for the kinnect because there was still more than enough to go around.


RE: Options
By inighthawki on 6/5/2014 12:16:28 PM , Rating: 1
It just means that games will have to lower their quality or resolution to obtain the performance they want.


RE: Options
By Makaveli on 6/5/2014 6:15:50 PM , Rating: 2
Last time I checked Mantle was a PC api only and it not the same api that is used on the Xbox one. While I agree with your point I think mantle is a bad example.


RE: Options
By Motoman on 6/5/2014 6:26:04 PM , Rating: 2
You need to check again.


RE: Options
By Manch on 6/5/2014 6:31:44 PM , Rating: 2
It is a PC api only*. The caveat to that is it's designed give developers of PC games the same level of access to the hardware as the console API's. Makes it a lot easier to port the games between the platforms. So "Mantle" is the PC version of what the consoles use. of course MS will not say what is used on the XBONE is Mantle because they're pushing Direct X. 12 is supposed to incorporate some of the things the console API/Mantle does.

An analogy would for this would be like some of the Mazda and Ford cars. Says Mazda but pull that dipstick, pop that starter off, or remove the engine cover and it has ford printed on it.

Either way it works out for PC gamers. Now you will not need insanely better hardware to run a slight bump in graphics performance. Ports should be less sloppy as well. hopefully


RE: Options
RE: Options
By Mitch101 on 6/6/2014 8:24:47 AM , Rating: 2
That further proves there is more performance to come from both systems from low level API enhancements.

For the X-Box One
Kinect Disable in some games = 10%
Low Lever API Enhancements = ? lets just say 10% conservative but if you look at mantle on AMD low end chips its more like 30%
Better multiprocessor distribution which Microsoft says will be huge. No single core holding it back. But again lets play conservative and say another 10%
Developers optimizing code to squeeze out every bit of performance maybe another 10%.

It all adds up.

Ill say this the next time a new console comes out Im going to wait a year before purchasing to let the game base build up and for developers and manufacture to work out the kinks. I suspect the next games consoles will need to do 4k video thats tough today to make it cost effective.


RE: Options
By Motoman on 6/6/2014 10:05:07 AM , Rating: 2
Yes...which I have pointed out all along.

The only difference is that I made it clear that nothing is happening to the *hardware* itself. All improvements will be made through software, and possibly firmware.

It's amazing how many people seem to lack basic reading comprehension.


RE: Options
By Mitch101 on 6/6/2014 10:43:17 AM , Rating: 2
It read as if you were implying they couldn't because of hardware limitations.

Text is often taken out of context. Sorry if that occurred in your message.


RE: Options
By Motoman on 6/8/2014 2:17:12 PM , Rating: 2
quote:
I'm not sure that you're going to "optimize" hardware once it's in the field already......but the developers can probably continue to write better code, and make use of stuff like AMD Mantle for example.


quote:
It read as if you were implying they couldn't because of hardware limitations. Text is often taken out of context. Sorry if that occurred in your message.


How, exactly, can one read my OP above and come to the conclusion that I'm saying that you *can't" optimize existing systems in the field by making better software and using things like Mantle?

...granted that that's *exactly* what I said.


RE: Options
By Reclaimer77 on 6/6/2014 10:26:16 AM , Rating: 2
As others have pointed out, disabling Kinect only frees up 10% more resources. This most certainly cannot truly translate into a 10% performance increase.

Also the scenario you're depicting is highly unrealistic. A 40%+ performance boost across the board from optimizations? I don't see this happening for either console.

quote:
I suspect the next games consoles will need to do 4k video thats tough today to make it cost effective.


Agree. But even the next gen consoles might have problems delivering acceptable framerates for 4k gaming (native).

I can forgive the current generation. After all, they started designing the performance parameters for these back in 2009-9'ish, when 4k wasn't even on anyone's radar.


RE: Options
By Mitch101 on 6/6/2014 11:04:41 AM , Rating: 1
Sony certainly did better out of the gate by having the extra performance on tap.

Microsoft XBONE hardware is certainly capable of doing 1080p but they need to fix a few bottlenecks that currently exist that shouldn't have which is why only certain titles do it today.

I still say both are an AMD chip generation early or should have gone discreet graphics because I think both consoles will start to show their age in 3 years. To me there is no excuse for not having 1080p 60FPS on day one with room to spare so developers don't have to determine sacrificed eye candy or something down the road. What you wind up with is the PC versions will have additional eye candy over the console versions. Its the same game and gameplay just one subjectively will look better.


RE: Options
By retrospooty on 6/6/2014 11:41:12 AM , Rating: 3
"I still say both are an AMD chip generation early or should have gone discreet graphics because I think both consoles will start to show their age in 3 years."

It was a cost thing, but I agree. That would have been better, but with a console, you always have to place a flag in the ground at some point and say "here us where we are" and build it. There will always be faster stuff coming.

"Sony certainly did better out of the gate by having the extra performance on tap."

Can I just point out in a friendly non-aggressive way that you have attacked many people in the past that said that exact same thing , myself and Reclaimer included. I mean went off the rails over the same claim.


RE: Options
By Reclaimer77 on 6/6/2014 12:05:21 PM , Rating: 3
quote:
Sony certainly did better out of the gate by having the extra performance on tap.


/brain explode...

Wow, so like, it's okay for you to say this. But when me or retro does, we "hate Microsoft".

Ugh, anyway, moving on...

quote:
because I think both consoles will start to show their age in 3 years.


Agree. However maybe one of the advantages of going with off-the-shelf PC parts is a MUCH faster refresh cycle. No longer will Sony and Microsoft spend billions and years and years coming up with custom console hardware solutions that also cause massive developer headaches.


RE: Options
By Mitch101 on 6/5/2014 11:26:38 AM , Rating: 2
Oh yes this is a great opportunity for a thread crap to tell us were all stupid for buying a game console we enjoy playing. Only the Wii-U people must feel left out.

BTW Free X-Box one titles started for Gold Members.

Halo: Spartan Assault and Max: The Curse of Brotherhood now free to download
http://www.totalxbox.com/67080/features/free-xbox-...


RE: Options
By retrospooty on 6/5/2014 12:34:31 PM , Rating: 2
"Oh yes this is a great opportunity for a thread crap to tell us were all stupid for buying a game console we enjoy playing"

You sound like you are having "tiny e-peen" issues. No-one said anything of the sort and you are already all defensive against... nothing.

I think its a good idea to de-couple it for people that dont want it and so that devs can utilize the extra memory bandwidth. Being as memory bandwidth is XBO's bottleneck, that is by far the best option. - Makes total sense.


RE: Options
By Reclaimer77 on 6/5/14, Rating: 0
RE: Options
By retrospooty on 6/5/2014 1:41:06 PM , Rating: 2
"Mitch is becoming like Tony. He opens with the same passive aggressive style, then proceeds to make similar defensive passive aggressive comments to stuff NOBODY is even saying."

I know. I have noticed.

"Is someone from MS telling him to say this crap"

I have often thought the same about some of the "company first" nutjobs here that only post or care about one company and ignore the rest of the tech world... In the end does it matter? If someone is FOS, and only posts on behalf of a company they are one of 2 things...

1. A serious fanboy
or
2. A company plant

Neither are more or less useless than the other, both are equally and totally useless and transparent.


RE: Options
By Mitch101 on 6/5/2014 2:38:40 PM , Rating: 2
Cant beat them into Android or PS4 must be:

1. A serious fanboy
or
2. A company plant

How about just liking Kinect style games and liking the Microsoft lineup? Nope.

How about I didnt like the way Sony handles repetitive loss of user information and denying they were hacked? Nope.

Must be Aliens then.


RE: Options
By retrospooty on 6/5/2014 3:10:48 PM , Rating: 2
You are confused alot. You defend anything and everything MS does and get upset when anyone else doesn't like what your company does. I don't give a crap about Sony, Google, or any other company. I care about tech and tech products and what they do for me.

Let me put it this way.

Between 2 consoles Ps4 and XBO, I like PS4 because it us faster and cheaper. You like Microsoft (the company) because its Microsoft.

Between 2 mobile OS's Android and WP, I like Android because it gives me the best options for what I do with it. You like Microsoft (the company) because its Microsoft.

Between 2 Major PC OS's Windows and Mac, I like Windows because it gives me the best options for what I do with it. You like Microsoft (the company) because its Microsoft.

Yeah... Must be aleins.


RE: Options
By Mitch101 on 6/5/2014 3:36:07 PM , Rating: 2
Fail again.

We have a One because of kinect. My family likes the dance games plenty of posts about it. I don't find playing at 960p or even if it were 720p a problem because its not 1080p. You hate Microsoft because you think gameplay is somehow effected by resolution.

I like Windows Phone because between the several devices my wife an I owned Windows Phone never crashed and black screened ever. ALL our Android devices needed regular reboots because of glitches and issues.

I like Windows OS even 8 because I'm smart enough to install a free all that fixed the start menu instead of predicting the end of the world.

This place is close to seeing your Reclaimer light.


RE: Options
By retrospooty on 6/5/2014 4:12:23 PM , Rating: 2
OK, I gavbe you my reasons and you gave me yours. Nothing wrong with either.

"You hate Microsoft"

Uhh... I like Microsoft, alot. That is the whole part you are too fanboybutthurt to grasp. I like MS and use and enjoy their products every single day of my life at work and at home . I am even very much looking forward to the Win8.2 fall update that adds the hybrid start menu. You are so stuck on stupid with your "fanboy illogic" that you cant even see the obvious.


RE: Options
By Reclaimer77 on 6/5/14, Rating: -1
RE: Options
By Mitch101 on 6/5/2014 4:51:20 PM , Rating: 2
The real fanboism is consistently coming to a Windows based article to only try and negate everyone's comments who purchased an XBox One.

All I care is are the games fun. Yes they are. My family enjoys the Kinect case closed thats not being a fanboi.

The only negative I have to say is for pushing the Kinect I would like to have more titles that use it but in due time.


RE: Options
By retrospooty on 6/5/2014 5:08:11 PM , Rating: 2
Ya didn't read a word did ya?

"My family enjoys the Kinect case closed thats not being a fanboi."

So does mine. I have a 360 w/ Kinect. And no, that isn't being a fanboy. Getting all upset anytime anyone doesn't like something MS did, THAT is being a fanboy.


RE: Options
By Mitch101 on 6/5/2014 2:35:53 PM , Rating: 2
Its a reference really toward you and your obsessive behavior to provide negative commentary toward anything Microsoft while at the same time many of us don't join Android threads just to crap on the platform. God forbid you miss an opportunity to tell us how dumb we are for getting anything Microsoft.


RE: Options
By Reclaimer77 on 6/5/2014 2:52:36 PM , Rating: 1
Except NOBODY was doing that. Your stupid statements, if anything, are inviting that to happen. You were already acting butthurt, so hey, might as well give you a reason to act that way.

How is it "Microsoft bashing" if someone is against the corner-cutting practices and poor quality of their next generation console? Please explain that to me.

Your commentaries about DX12 and "bare metal" are those of a shill straight from MS's PR department or something. If you actually believe that hype, you know even less about computing than you sound.


RE: Options
By retrospooty on 6/5/2014 3:14:25 PM , Rating: 2
"Except NOBODY was doing that. Your stupid statements, if anything, are inviting that to happen. You were already acting butthurt, so hey, might as well give you a reason to act that way."

Exactly. He was bellyaching before anyone said anything. This was a good move by MS is the only thing I have seen anyone here say. The XBO is memory bandwidth limited, this would only help it where its needed the most. Who could argue with that logic or claim it isnt a fact (other than Mitch of course)


RE: Options
By Mitch101 on 6/5/2014 3:37:05 PM , Rating: 2
Really why are the two of you here if you dont own an XBox one nor do either of you plan on owning one?


RE: Options
By Reclaimer77 on 6/5/2014 3:45:40 PM , Rating: 2
lol wow, what a typical fanboi response. Myopic in extremis.

Let's only discuss technologies we're planning to personally own?

And how do you know I'm never going to buy an Xbox One? I might need a new doorstop soon!


RE: Options
By Mitch101 on 6/5/2014 3:47:05 PM , Rating: 2
Your so funny last time I laughed at something you posted I fell off my dinosaur.

Myopic did you get a word of the day calendar?


RE: Options
By Reclaimer77 on 6/5/2014 4:01:05 PM , Rating: 2
Pfft myopic is easy. What's really making you jelly is my seamless use of Latin as I spit truths at you like a wordsmith.

I'm the Kanye West of DT!!!


RE: Options
By retrospooty on 6/5/2014 4:03:11 PM , Rating: 2
"Really why are the two of you here if you dont own an XBox one nor do either of you plan on owning one?"

There are 2 problems with your statement.

1. This is tech news on a tech news site. I am here reading the article and if you look at my other posts that aren't addressing your butthurtness , you will see I am saying this is a great idea. MS is helping the XBO where it needs it the most, memory bandwidth. Good!

2. I will have an XBO, but not the initial $500 at release one. Not worth it to me. I will grab a latter revision in a year or two I am sure.

Now here is what you need to grasp... Much like Win Vista, and Win8, MS made some huge mistakes. But they do always go back and fix it. Win7 came out with a big slapback fixing everything from Vista, and it worked. People loved 7. Same thing with XBO, the always on and must have internet and no used games thing, and must have Kinect? They fixed it all right? But you could never see past people complaining to fix issues, you just see it all as railing against MS like a butthurt fanboy.

I am fan of MS's work . Not all of it, but most of it. Let me ask you this very simple question. If customers dont complain when a company borks it up, how will the company know to fix it? MS Fixed Vista, they Fixed much of the XBO issues, and the are fixing the UI issues with Win 8. How would they have known if the internet wasnt on fire with people complaining? Get some perspective. No one is hating on MS (Except Argon18, that guy REALLY hates MS LOL).


RE: Options
By Reclaimer77 on 6/5/2014 3:50:49 PM , Rating: 2
Yup, I wasn't even planning on posting here until I read his OP and subsequent statements. But ya know, if he's gonna be a little bi*ch I think I've decided to threadcap this mother lol.

quote:
Who could argue with that logic or claim it isnt a fact (other than Mitch of course)


LOL yeah, it's not slower guys!! It just needs more "bare metal" optimizations and a eight billion percent boost from Direct X12!! It's coming!!!

I think if Microsoft released a Pentium 486 based Xbox, he would argue that it's just a few optimizations away, hahahaa.


RE: Options
By Mitch101 on 6/5/2014 4:56:01 PM , Rating: 2
quote:
I wasn't even planning on posting here until I read his OP - See more at: http://www.dailytech.com/Article.aspx?newsid=35017...

Liar - just look at every Microsoft thread here.


RE: Options
By Reclaimer77 on 6/6/2014 8:10:00 AM , Rating: 2
Thanks to Jason Mick about 95% of the articles on any given day are about Microsoft. Don't blame me!


RE: Options
By Mitch101 on 6/6/2014 8:28:30 AM , Rating: 2
You can always not post to them. Posting to them your supporting the reason you feel they do it. But its really evident your only here to pee in Microsoft corn flakes nothing more. I find there are equally as many Android and Apple articles maybe more so I think anytime Microsoft gets some press you go off the handle.


RE: Options
By Reclaimer77 on 6/6/2014 8:37:56 AM , Rating: 2
quote:
But its really evident your only here to pee in Microsoft corn flakes nothing more.


I don't know anyone besides you who actually thinks that's my only reason for being here.

If this entire discussion proved anything, it's that your entire reality, your perception of everything here, revolves around a single corporate entity: Microsoft.

Sad.


RE: Options
By Alexvrb on 6/5/2014 11:43:05 PM , Rating: 2
quote:
Yup, I wasn't even planning on posting here
I think Scooby Doo put it best when he said: "Rwear, rokay!"

That of course doesn't make Mitch less of a fanboy, but to be fair you did kind of fulfill his prophecy in a manner of speaking. He'd have looked more like a troll otherwise.

Also the 486 predated the Pentium line.


RE: Options
By Flunk on 6/5/2014 11:13:04 AM , Rating: 2
quote:
I'm sure they can make it when you start the game choose if you want kinetic enhancements or not. Thus providing the 10% to those have a kinect but want the extra boost.


It's not particularly clear in this post but that's exactly what they will be doing, with the exception that it's up the the developer to decide.

Don't expect Direct X 12 to improve performance on the Xbox One. Xbox One already has a low-level SDK for improved performance. Direct X 12 is just an extension of that designed to run on PCs as well. It will mostly help porting, although it might reduce development time if it's easier to use.


RE: Options
By inighthawki on 6/5/2014 12:14:50 PM , Rating: 2
Allowing the user to decide is a bad idea. This effectively would split the console into two performance tiers, making it more difficult to write and test a game for consistent performance, since there could be a difference depending on whether or not the user has Kinect enabled. It also means there will be a difference in the experience between two people.

The best option is to allow developers choose whether or not their game supports Kinect (which is likely what will happen). Already released games could receive patches to enable this mode if necessary.


RE: Options
By Reclaimer77 on 6/5/14, Rating: 0
RE: Options
By inighthawki on 6/5/2014 2:41:16 PM , Rating: 2
I'm pretty sure actually that that's the ONLY way it can work. You cannot rely on the user or OS to dynamically change the value, otherwise the performance and consistency of the game can suffer from what the developer wrote their game to support. This would have to be an option at the developer level.


RE: Options
By Mitch101 on 6/5/2014 2:43:29 PM , Rating: 2
Have you considered going somewhere else?

Why dont the negative one comments you receive on every Microsoft thread not indicate to you your unwanted in the comments?


RE: Options
By Reclaimer77 on 6/5/14, Rating: 0
RE: Options
By Mitch101 on 6/5/2014 4:57:41 PM , Rating: 2
Yup at some point if they don't get rid of you Ill make a clone of DT and make it a reclaimer free zone.


RE: Options
By Makaveli on 6/5/2014 6:23:55 PM , Rating: 2
I enjoy reading reclaimers post he sometimes post things with a clear and more level head some of you. But bro you need to do a better job of not getting caught in these troll nets.
Sometimes tho the way you escape them does give me good entertainment for the day =)

And yes this place would be different without him posting regardless of some of the hates saying other wise.


RE: Options
By inighthawki on 6/5/2014 8:06:06 PM , Rating: 2
quote:
I enjoy reading reclaimers post he sometimes post things with a clear and more level head some of you

Sorry I had to wipe a tear from my eye. Too funny...


RE: Options
By Alexvrb on 6/5/2014 11:36:49 PM , Rating: 2
Now to be fair when his hackles aren't raised in defense of his Precious (there's a story about a pot and a kettle in there somewhere), or when he isn't engaged in a huge tussle with someone... then I could probably agree with that statement.


RE: Options
By Owls on 6/5/2014 9:11:42 PM , Rating: 2
It's not automatic. The devs have to opt in and code for the extra horsepower so it's even more unlikely it will be toggled.

I just think that if Microsoft goes to these extremes to squeeze out what little is left of the GPU then it just goes to show they picked a real loser to run the XB1


“Then they pop up and say ‘Hello, surprise! Give us your money or we will shut you down!' Screw them. Seriously, screw them. You can quote me on that.” -- Newegg Chief Legal Officer Lee Cheng referencing patent trolls














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