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It looks the same, but there are plenty of new features added

Apple is bringing iOS 8 to the forefront today, and it represents significant overall haul feature-wise compared to iOS 7. iOS brings actionable notifications that have already been available in Mavericks. So if you receive a test message or even a Facebook notification, you can swipe down and reply without actually going to the app.
 
QuickType learns how you type and provides word suggestions as you type (hello, SwiftKey). But the word suggestions are also context sensitive. In the demo, Craig Federighi received an iMessage asking if he wanted to go to a dinner or a movie. The word suggestions automatically had “A movie” and “Dinner” ready as responses to immediately send back.


QuickType in iOS 8

Likewise, word suggestions will adapt to provide quick responses based on how you talk with different contacts. So interacting with a co-worker may shows you more formal language, work-related responses, while interacting with your wife or friend could show more informal suggestions based on past conversations.
 
Federighi was quick to point out that your privacy is protected with word suggestions and they never leave the device.
 
As expected, Apple today its Health app. The Health app, used in conjunction with the HealthKit app, can gather information from all of the various fitness- and health-related apps and hardware devices made for iOS and store in a single, centralized location.

 

Family Sharing
 
Family Sharing allows up to six family members to not only share calendar events and photo streams, but also purchases (books, apps, music). Parents can also be prompted when a child attempts to make a purchase – the parent can then either accept or deny the purchase.


Apple is really opening up iOS 8 to developers with Extensions. Thanks to extensions, third-party developers will now be able to provide widgets in Notification Center (better late then never). Extensions will also allow third-party apps to better communicate with each other (and with first-party Apple apps). That means that you can have also have widgets within Safari for things like word translation, and even third-party keyboards like Swype.


Cloud Drive in iOS 8
 
Apple is also spreading the wealth with Touch ID, as it is also being opened up to third-party developers.
 
As we reported earlier this month, iOS 8 includes a new developer SDK for home automation. HomeKit will allows iOS users to control locks, lights, cameras, thermostats, and even switches via one single interface. That means, no more separate apps for each device — all of your smart devices will be able to communicate via HomeKit. In addition, Siri integration is included along with the ability to group activities into Scenes.
 
For example, you can tell Siri “Go to bed,” and all of the locks in your house could be activated, exterior lights could turn off, your garage door would be closed (if it wasn’t already), and your thermostat would be set to your desired temperature).

 
Apple already has a number of partners onboard with HomeKit, but interestingly Nest Labs (which was acquired by Google earlier this year) is nowhere to be seen on the list.

iOS 8 will be available to developers today, and to the general public this fall.

Source: Apple



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Soooooo
By Reclaimer77 on 6/2/2014 2:41:41 PM , Rating: 3
quote:
So if you receive a test message or even a Facebook notification, you can swipe down and reply without actually going to the app.


So another feature that's been standard on Android for a while now, gotcha. More great "innovation" from Apple.

So I guess iOS 9 we'll see widgets? Oops, I mean iDgets...




RE: Soooooo
By Brandon Hill (blog) on 6/2/2014 2:42:39 PM , Rating: 2
LOL, you took the words out of my mouth. iOS 8 has widgets now ;)


RE: Soooooo
By retrospooty on 6/2/2014 3:24:15 PM , Rating: 1
Yay, widgets finally, and notifications keeps edging closer and closer to Android.

Some day, hopefully some day they will fix the keyboard. I cant believe in 2014 there is still no 5th row for #'s (even on retina iPad) or alt long press key mappings on IOS kb.

It's funny how innovative they are.


RE: Soooooo
By xti on 6/2/2014 3:55:02 PM , Rating: 2
is it really the same thing? looks like streamlining on the iOS, and depending on widgets for android, which are lackluster at best.


RE: Soooooo
By retrospooty on 6/2/2014 4:20:46 PM , Rating: 2
No, it looks like a lesser level of the widget support you get on Android, just like the notifications. It's sort of a copy, but doesn't work as well. Same with the way they copied the task switching UI from Web OS. It's an obvious copy, but not nearly as well done.


RE: Soooooo
By xti on 6/2/2014 10:10:29 PM , Rating: 1
idk about all that...

the social media addition on iOS sounds, according to the article, like its integrated into the OS since you can reply from the OS directly if someone sends you something direct. Kind of like how a universal email box.

not sure how you say it doesnt work as well, if we just barely hearing about it.

social widgets on android feel bloated, i never load them on my note3, there needs to be a more integrated processes given how much social media are part of phones today. we basically have to go into the app to get any decent support on KK.


RE: Soooooo
By Xplorer4x4 on 6/2/2014 11:28:55 PM , Rating: 2
In the case of Facebook, this is Facebook's fault. Haxsync used to integrate everything about my friends in to my contacts, The dev got hired on to FB. Now FB only allows such apps to pull birthdays and profile pics.


RE: Soooooo
By retrospooty on 6/3/2014 12:05:23 AM , Rating: 2
I mean that it is not full on widgets like it is on Android. You can't put it wherever you want and apps arent free to do anything they want with it. I'm sure it'll work well, but it is very specific in what it does. Not truly open widgets to do whatever the app maker wants it to do. Just specific widgets that will do specific things in a specific place. in other words it's very limited in scope


RE: Soooooo
By retrospooty on 6/2/2014 6:04:16 PM , Rating: 2
In reading further, there are more things Apple copied from Android in IOS8. We talked about widgets and improving active notifications. Add these.

- Always-listening Voice assistant
- Extensions sharing (app to app)
- Predictive text kb + 3rd party kb support
- Reporting battery usage by app
- Travel Time notifications

Go Apple! If you just add multi user support and the ability to put more than 4 icons in a row you are getting really close


RE: Soooooo
By tonyswash on 6/2/14, Rating: -1
RE: Soooooo
By retrospooty on 6/2/2014 6:28:15 PM , Rating: 2
Hey, this is a thread talking about things Apple copied - check the OP. I just added to it with a few features I read about elsewhere not listed in the article above. I know it offends you being and Apple fan, but it's just truth. Surely you can admit that.

I am on record as saying its OK to copy. All companies do it and always have. My issue with Apple is always that they sue when others copy them and then they turn around and copy others "shamelessly" to quote Jobs... Even a die hard Apple fan like you must see the irony and hypocrisy in that.


RE: Soooooo
By xti on 6/2/2014 10:11:43 PM , Rating: 3
you take it all too personal broski


RE: Soooooo
By retrospooty on 6/3/2014 12:06:45 AM , Rating: 2
it's all just fun and friendly debates to me.not at all serious


RE: Soooooo
By Wazza1234 on 6/4/2014 3:42:00 PM , Rating: 2
Yeah, that's why you maintain that pathetic list.

In the tone of Chandler Bing - 'could you be any more butt hurt?'

And always on Siri is a feature of one Motorola. Not Android.

And Apple announced about 20 things Android doesn't do.


RE: Soooooo
By retrospooty on 6/4/2014 5:37:24 PM , Rating: 2
LOL... I know lists piss you off because they quantify in one organized format all the areas where you are wrong.

"And always on Siri is a feature of one Motorola. Not Android."

Funny, i am using it now on my LG G2 via Nova Launcher as can any Android phone - works brilliantly... But do you really want to nitpick whether Apple aped it from Google's Android OS, or Google's Motorola X phone ? Does that really help your point which exact one they copied it from?

"And Apple announced about 20 things Android doesn't do."

Yup some of it looks promising. It will make for some great games.


RE: Soooooo
By retrospooty on 6/4/2014 5:40:57 PM , Rating: 2
And BTW, I actually wasn't being sarcastic when I said "Go Apple! If you just add multi user support and the ability to put more than 4 icons in a row you are getting really close"

IOS is getting close. I could almost see using IOS8 on a phone . I will try it out on my work iPad4 as soon as its available.


RE: Soooooo
By Cheesew1z69 on 6/7/2014 9:20:34 PM , Rating: 1
quote:
Jeez - why have a new thought when you can just let Apple think for you
FTFY


RE: Soooooo
By amanojaku on 6/2/2014 2:46:47 PM , Rating: 5
quote:
So I guess iOS 9 we'll see widgets? Oops, I mean iDgets...
Where have you been, Reclaimer? The iDgets have been using iOS from day one! ;)


RE: Soooooo
By StormyKnight on 6/3/2014 1:36:40 AM , Rating: 2
quote:
The iDgets have been using iOS from day one! ;)

Zing!

You better low-brow that one. Don't think Tony got it...


RE: Soooooo
By karimtemple on 6/2/14, Rating: 0
RE: Soooooo
By Reclaimer77 on 6/2/2014 3:36:03 PM , Rating: 4
I'm talking about the concept, not specifics.

The concept of a notification center is something Apple has routinely been stealing from Android on iOS releases for years.

Now the concept of an active notification, notifications you can perform an action on without opening that app, IS something that's been native to Android for a long time.

Normally nobody would care. But when Apple accuses everyone of 'stealing', and you fanbois pick up on that, someone like me is going to throw Apple's blatant stealing back at you.


RE: Soooooo
By Wazza1234 on 6/4/2014 3:43:36 PM , Rating: 2
Stealing requires a corresponding patent.

Link please?


RE: Soooooo
By tonyswash on 6/2/14, Rating: -1
RE: Soooooo
By Chaser on 6/2/2014 3:18:51 PM , Rating: 2
SoC performance improvements. Yeah that never happens today unless Apple designs it. Maybe Apple should now sue Nvidia, Qualcom, and Samsung.


RE: Soooooo
By Fleeb on 6/2/14, Rating: 0
RE: Soooooo
By Xplorer4x4 on 6/2/2014 11:40:28 PM , Rating: 2
They own the hardware? Since when does apple own Qualcom(SoCs), LG/Samsung(iPhone Displays), Samsung(RAM), Foxcon(Mobo), Intel(CPUs), NVIDIA(GPUs), and so on?


RE: Soooooo
By atechfan on 6/3/2014 8:05:23 AM , Rating: 2
Since the display, RAM, mobo, etc. are irrelevant when discussion a graphics API, not sure what your point is. Apple did design the CPU/GPU, so yes, they can write a close-to-the-metal API which will trash OpenGL in performance. Not even sure why you mentioned Qualcomm, Intel and NVidia, none of which have anything to do with the A7 SoC.


RE: Soooooo
By Reclaimer77 on 6/3/2014 11:15:32 AM , Rating: 1
The GPUs in iOS devices are not made by Apple or exclusive to their platform. They are PowerVR GPUs designed by Imagination Technologies (and fabricated by Samsung). Many Android devices feature the same GPU designs that Apple uses.

Stop buying into their hype machine. You have been VASTLY overstating the impact to the end-user this will have.


RE: Soooooo
By atechfan on 6/3/2014 1:06:33 PM , Rating: 2
I knew the A6 and earlier were PowerVR, but I had thought the A7 was in-house. Guess I was wrong. Still doesn't change the fact that OpenGL is slow and bloated. You don't think close-to-the-metal graphics APIs will allow games designers to make the Apple devices shine?


RE: Soooooo
By TakinYourPoints on 6/4/2014 2:43:49 AM , Rating: 4
Sort of. Apple has licenses from ARM and Imagination Technologies to create custom designs.

Anandtech went over all this in the iPhone 5 and 5S reviews:
http://www.anandtech.com/show/6330/the-iphone-5-re...
http://www.anandtech.com/show/7335/the-iphone-5s-r...

quote:
NVIDIA and Samsung, up to this point, have gone the processor license route. They take ARM designed cores (e.g. Cortex A9, Cortex A15, Cortex A7) and integrate them into custom SoCs. In NVIDIA’s case the CPU cores are paired with NVIDIA’s own GPU, while Samsung licenses GPU designs from ARM and Imagination Technologies. Apple previously leveraged its ARM processor license as well. Until last year’s A6 SoC, all Apple SoCs leveraged CPU cores designed by and licensed from ARM.

With the A6 SoC however, Apple joined the ranks of Qualcomm with leveraging an ARM architecture license. At the heart of the A6 were a pair of Apple designed CPU cores that implemented the ARMv7-A ISA. I came to know these cores by their leaked codename: Swift.


Apple and Qualcomm both have ARM architecture licenses. Companies like HTC and LG use Qualcomm SoCs while Apple uses their own. Apple spent billions on semi-conductor companies several years ago and the payoff started with the A6.

The cores are ARM and the GPU IP comes from Imagination Technologies but the configurations are custom. For example, the A7 allots more die space for graphics than other SoCs, its cache and pathways are custom, and in the case of the A6 they achieved Cortex A15 level performance before those cores were even available by using a custom Cortex A7 configuration: http://www.anandtech.com/show/6330/the-iphone-5-re...

Custom hardware and tight OS integration are big reasons why iOS hardware performance is so good without requiring a giant battery.

quote:
You don't think close-to-the-metal graphics APIs will allow games designers to make the Apple devices shine?


Swift and Metal are big for developers. Android is starting the process of reducing its inherent latency issues and abstraction from hardware by moving from Dalvik to the ART virtual machine. Current ART downsides are that its only in 4.4, it isn't yet optimized and is actually slower than Dalvik in some cases, and it results in larger application sizes. This is while iOS looks to be improving performance even further by taking its already native (not interpreted) applications closer to to the metal and reducing API overhead with SpriteKit/SceneKit/Metal.

As for Swift, I'm not sure if its going to yield performance improvements but I know LOTS of people are going to be happy to have an alternative to Obj-C.


RE: Soooooo
By Wazza1234 on 6/4/2014 3:45:04 PM , Rating: 1
How stupid you just made Reclaimer look. As rightly he should.

Good post.


RE: Soooooo
By TakinYourPoints on 6/18/2014 7:23:47 PM , Rating: 2
Fish in a barrel


RE: Soooooo
By tonyswash on 6/2/14, Rating: -1
RE: Soooooo
By atechfan on 6/3/2014 8:08:55 AM , Rating: 2
Exactly. Metal is to the A7 what Mantle is to AMD GPUs. With DX12 coming soon from MS, Mantle, and now Metal, OpenGL is looking more and more dated and clunky. With Android already having a performance hit from being a Java VM, adding the OpenGL bloat means that Android devices are going to be even farther behind in mobile gaming.


RE: Soooooo
By TakinYourPoints on 6/4/2014 3:04:17 AM , Rating: 2
We'll see. Valve seems to be going all-in on OpenGL with Source 2. The number of companies fully supporting OpenGL implementations on the desktop has skyrocketed in the last couple years. It will be viable on the desktop for a while I think, especially since portability between platforms (desktops and consoles) is so important with high game budgets.

quote:
With Android already having a performance hit from being a Java VM, adding the OpenGL bloat means that Android devices are going to be even farther behind in mobile gaming.


OpenGL seems like less of an problem here. Android's inherent performance and latency issues will be here until there can be a conversion from Dalvik to ART. Android's interpreter is a much bigger problem than OpenGL right now. Thing is that ART is in such an early experimental phase that it will be a while until we see broad application performance in Android catch up to where iOS has been for years. Its potential is there but at the moment it can actually be slower than Dalvik. Deployment is another problem since its only on 4.4, but both of those issues will go away with time.

Either way, use of interpreted code rather than compiled code is a bigger hump to overcome than the graphics API. That can be next.


RE: Soooooo
By retrospooty on 6/2/2014 3:26:59 PM , Rating: 2
Tony finally comes in to defend Apple over finally adding Widgets and finally getting notifications up to speed with the rest of it's competitors. I hope it finally adds 5th row for #'s and alt long press mappings to the keyboard finally.

Also - "Finally".

:P


RE: Soooooo
By tonyswash on 6/2/14, Rating: -1
RE: Soooooo
By retrospooty on 6/2/2014 3:57:37 PM , Rating: 2
+1 LOL

Not only funny (and I mean that genuinely not sarcastically) but you pulled in the legal "sue happy" angle on the joke as well.

I guess I will have to say "its about time" or "belatedly" from here on out.


RE: Soooooo
By nafhan on 6/2/2014 3:46:07 PM , Rating: 5
quote:
They did manage to speed up games performance 10 times
"Actually did something" and "claimed to do something" are two very different things.

Don't get me wrong. There will probably be a case where "metal" will be 10X faster. It won't be the general case, though.


RE: Soooooo
By inighthawki on 6/2/2014 4:21:26 PM , Rating: 2
No, it's going to be just like Mantle and D3D12. That 10x factor is 100% true, but they're almost certainly referring to API call overhead reductions resulting in 10x CPU performance. If the GPU is sufficiently saturated with work, you won't see a significant improvement in overall performance.


RE: Soooooo
By nafhan on 6/2/2014 4:42:36 PM , Rating: 2
What are you disagreeing with? I said that in general it won't be 10X faster, and you're saying in some specific cases, it will be 10X faster.

And, yes, it's exactly like Mantle. Except, it makes even more sense since Apple's only got to worry about backwards compatibility.


RE: Soooooo
By inighthawki on 6/2/2014 4:59:53 PM , Rating: 2
I guess I was not really disagreeing, so much as pointing out that there will basically be no scenario that will see a 10x improvement in *overall* performance.


RE: Soooooo
By JackBurton on 6/2/2014 7:43:53 PM , Rating: 1
Metal gives Apple a huge advantage over the competition as they have tighter control of the hardware allowing devs to code much more efficiently. Whether it is 10x or 5x, it's a huge advantage when writing code. Reducing the overhead is just amazing. Good job Apple. Another under the hood improvement that only the technically people would understand, yet everyone else using Apple products can enjoy.


RE: Soooooo
By inighthawki on 6/3/2014 2:06:44 AM , Rating: 2
It's effectively a console API :)


RE: Soooooo
By Wazza1234 on 6/4/2014 3:47:14 PM , Rating: 2
So you don't understand it at all, then.

It's not an API at all.


RE: Soooooo
By JackBurton on 6/2/14, Rating: -1
RE: Soooooo
By Reclaimer77 on 6/2/2014 7:50:14 PM , Rating: 2
Yes because what I really want is "tighter integration" with an OS I've never used, never want to use, and never WILL use.

Using iOS AND OSX is a sure sign you've gone full retard.


RE: Soooooo
By JackBurton on 6/2/2014 8:23:45 PM , Rating: 3
LOL! The only retard is the person that can't get past his irrational hatred of a company to see the huge benefits of seamless integration. If you can't see the benefit of tighter/seamless integration between a desktop OS and a mobile OS, you're the retard. Sorry.


RE: Soooooo
By Brandon Hill (blog) on 6/2/2014 8:44:27 PM , Rating: 2
OK, I can understand not liking a platform. What I can't understand is the petty name calling and bashing of people that use something you don't like.

I just don't see the point in getting THAT worked up with hatred for someone's choice that doesn't even affect me.


RE: Soooooo
By JackBurton on 6/2/2014 9:41:51 PM , Rating: 1
They feel threatened by other products because they are extremely insecure. That's why Android fans always show up in Apple articles.


RE: Soooooo
By amanojaku on 6/2/2014 11:47:10 PM , Rating: 5
Unlike the Apple fans who NEVER show up in Android articles... For the record, Reclaimer was being childish, but don't the finger at him and pretend no one else does it. Including you.

http://www.dailytech.com/Article.aspx?newsid=34668...

Hypocrite.


RE: Soooooo
By retrospooty on 6/3/2014 8:23:30 AM , Rating: 2
LOL.

What a hypocrite, and so transparent. Most of the people in this thread post of a wide variety of articles from politics to science to tech and "other" - anything that is posted... Jack only posts in articles related to Apple and its competitors and posts telling everyone else they are biased and here on an agenda. Hilarious.


RE: Soooooo
By Reclaimer77 on 6/3/2014 9:05:14 AM , Rating: 2
Wow lol. At least I was making a point. He created a thread JUST to call Android users "dumb".

And he wants to sit here and pretend I'm the bad guy and he's above it? Heh, okay.


RE: Soooooo
By retrospooty on 6/3/2014 10:07:02 AM , Rating: 2
Yup... At least you are here posting on a wide variety of issues (you and I have argued with and against each other on many of them LOL) But this clown posts only on Apple articles and it's always venomous and purely negative. Never a kind word, never a joke or an inkling of being a human being, just pure spite like Testerguy.


RE: Soooooo
By Reclaimer77 on 6/3/2014 8:37:16 AM , Rating: 2
I was more bashing people like Jack Burton. I mean that guy...yeah. I love how hypocritical he's being.

But yeah, OSX's marketshare is a joke and always has been. The idea that "integration" with an OS nobody uses is more important than widgets on a smartphone is hilarious.

The vast majority of iPhone users don't use OSX, that's just a fact. But ALL iPhone users would benefit from a better UI. Can we agree on that much?


RE: Soooooo
By Brandon Hill (blog) on 6/3/2014 11:29:08 AM , Rating: 2
I agree that iOS users would benefit from a more fleshed out, dynamic UI.

But in all honesty, the integration seems more interesting to me. Widgets are a "me too" catchup feature from Apple while the SMS/call handoff/app resume functionality across the iPad/iPhone/Mac actually seems genuinely more noteworthy.


RE: Soooooo
By Monkey's Uncle on 6/3/2014 2:40:25 PM , Rating: 2
Much as I'm gonna hate myself for posting this...

Samsung's Galaxy S5 has a fingerprint scanner (gasp!). Why? Because iPhones have one. If the latest iPhones did not include a fingerprint scanner, I doubt very much the S5 would have had one either.

Copying happens and everybody does it. I have a feeling once iOS 8 goes out there will be a fresh set of IP violation injunctions flying around. Problem is the only ones that end up benefiting from all that litigation is the legal teams these guys use to pursue them. And the ones losing is us -- the buying public.

The industry moves ahead when good ideas are put out there and others are allowed to adopt them - which entrenches that new technology so deeply into the marketplace it becomes a standard by which anything else is measured.

Remember Betamax? Far superior technology than VHS, but because Sony tends to be lock up their ideas as 'me only' proprietary solutions, it never really took off. People flocked to the less technically viable, but far more available VHS standard. Sure Sony is still around and making plenty of money, but they are not creating any standards and not selling as many of their products as they would if they simply allowed others to advance their technologies as standards.

Good ideas that get put out there and are never copied end up being left at the side of the road forgotten.


RE: Soooooo
By retrospooty on 6/3/2014 3:37:24 PM , Rating: 2
"Samsung's Galaxy S5 has a fingerprint scanner (gasp!). Why? Because iPhones have one."

That is perfectly valid... What Samsung REALLY needs to copy is the lack of bloatware... Now that is a useful thing to copy. LOL


RE: Soooooo
By Monkey's Uncle on 6/3/2014 4:20:24 PM , Rating: 2
Yeah, no kidding.


RE: Soooooo
By Reclaimer77 on 6/3/2014 4:32:18 PM , Rating: 2
Samsung is obviously a very capable company, but sorry, I have a hard time believing they would have had the time to implement a fingerprint scanner as a reactionary move to the iPhone. Something like that takes time in research and development to bring to market.

They were obviously going to have biometric security anyway in their next generation flagship, regardless.


RE: Soooooo
By retrospooty on 6/3/2014 4:55:14 PM , Rating: 2
"Something like that takes time in research and development to bring to market"

It does, and being a key supplier in the arena with contacts from all part vendors for all makers they are aware of whats coming long before hte public is... But meh, who cares. I was just saying it was a valid point. Both companies copy each other as well as hey copy other companies and those other companies copy them. It's normal, the only crappy thing is the suing for it (cough Apple).


RE: Soooooo
By Monkey's Uncle on 6/4/2014 3:00:27 PM , Rating: 2
Not as much time as you would thing bro.

Fingerprint scanners have been around for years and are not really all that tough to implement. Motorola did it a few years ago so it's not something new. Who is to say that Samsung didn't have an R&D project just sitting in the wings waiting for a ripe time to bring it out? Samsung is big enough to have dozens of R&D labs pursuing all kinds of future tech that they can drop in at a moment's notice. Why not fingerprint scanners lifted from Motorola? 3 years isn't a long time at all to adapt one & save it as a hole card.

The timing of this can't be ignored though. Galaxy S4 goes out - no scanner. iPhone 5 goes out with scanner and Apple pounds on their chest like Tarzan about it. Galaxy S5 goes out with scanner. There is no real reason Samsung had to put that you there at this time other than marketing pressure from their #1 competitor.


RE: Soooooo
By ritualm on 6/4/2014 3:49:36 PM , Rating: 2
quote:
sorry, I have a hard time believing they would have had the time to implement a fingerprint scanner as a reactionary move to the iPhone

Knowing the nature of Samsung and its shady practices, I don't think you even realize what the heck you're talking about.

Your "I refuse to use an OS that I will never use" diatribe is the digital equivalent of supporting segregation and apartheid. Thoroughly disgusting and inhuman coming from Reclaimer77... natch, "Android for everything, including 14" laptops" Testerguy 3.


RE: Soooooo
By web2dot0 on 6/3/2014 12:23:41 AM , Rating: 2
So you are calling people who buy Apple products a retard?

It only make sense to get into the ecosystem if you get a iPhone.

With iOS8/OSX, the tight integration allows me to do things that PCs cannot do without a lot of manual tweaking. Something that nobody wants to do or have time to do.

What's your problem with people wanting something that's hassle free?

You don't like the product, that's fine. But calling people names is a bit childish and lacks creativity.

BTW, it just tells people that you are not confident in your arguments, so you have to resort to name calling to get your way.


RE: Soooooo
By Wazza1234 on 6/4/2014 3:52:04 PM , Rating: 2
http://www.droid-life.com/2014/06/02/best-ios-8-fe...

Add in metal (unrivalled), healthkit (unrivalled), homekit (unrivalled), swift (unrivalled) and numerous other iOS specific features, and you may actually understand why most tech lovers are very excited about what Apple showed at the WWDC.

You can focus on 'Widgets' all you like and use it to claim that all Apple was doing was copying - you're only deluding yourself


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