Skype Realtime Translation Coming by End of 2014
May 28, 2014 10:56 AM
comment(s) - last by
App will continue to be free for consumer use
Microsoft Corp. (
) is racing Google Inc. (
) to have the platform with the best voice translation. And it appears that at long last, the Star Trek vision for a
has almost been made a reality.
Just weeks ago, Quest Visual -- whose app "
" offer real-time translation via a smartphone camera of Spanish printed signage -- was acquired by Google for an undisclosed sum. Google said it will continue to support the standalone app for Android and its rival Apple, Inc.'s (
) iOS for now, but that ongoing development will shift to tightly-integrated, platform-exclusive features integrated into Android OS, Chrome OS, and Google's web API.
There are currently a number of apps claiming real-time voice translation on Android; virtually all of them use the Google Translate API.
On Google and Windows Phone, there's the third party "
" app that includes the feature iTranslate AirTranslate (it offers real-time translation of phone calls to a speaker of a different language).
iTranslate is well established, calling itself the "most used" iOS translation app. But it will soon have some tough competition.
this week at the inaugural
(#CodeCon) in Rancho Palo Verdes, Calif. that a beta of Skype was coming with real-time translation by the end of 2014. In a TechNet blog Microsoft
The demo showed near real-time audio translation from English to German and vice versa, combining Skype voice and IM technologies with Microsoft Translator, and neural network-based speech recognition. Skype Translator is a great example of why Microsoft invests in basic research. We’ve invested in speech recognition, automatic translation and machine learning technologies for more than a decade, and now they’re emerging as important components in this more personal computing era.
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The company also revealed that Skype -- an integral core app in both Windows 8.1 and Windows Phone 8.1 -- now has 300 million monthly active users.
acquired Skype for $8.5B USD
back in May 2011
, most felt it had goofed, overvaluing the video chat/calling service. At the time Skype had 663 million registered users, 145 million of which used the service on a monthly basis. The service only had 8.8 paying customers, who paid a monthly fee to access certain premium features.
In retrospect that valuation wasn't all that bad, given that Facebook, Inc. (
paid $19B USD for WhatsApp
, a service that boasted 450 million active monthly users last year.
This article is over a month old, voting and posting comments is disabled
RE: Pretty awesome
5/29/2014 1:22:25 PM
Almost all app-payloads are delivered this way, although most end-users have no idea, which they shouldn't if done properly.
The app is almost always best treated as a basic front-end functionality-wise, leaving all the heavy-lifting to the back-end. Of course, app requirements dictate which approach you end up taking, but at least 9/10 apps require backend services for full functionality.
The only real exception are when there is a need for low-level functionality such as graphics, when latency is unacceptable, or when off-line support is required.
Failure to shift those work-loads onto servers generally means slower execution and/or worse battery life.
Depending on app requirements, slow execution can be acceptable (or even unavoidable) but the battery life issue is a hard one when requirements dictate a long battery life (workers in the field, for example).
"Game reviewers fought each other to write the most glowing coverage possible for the powerhouse Sony, MS systems. Reviewers flipped coins to see who would review the Nintendo Wii. The losers got stuck with the job." -- Andy Marken
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