Print 9 comment(s) - last by epollyon.. on Nov 26 at 1:29 AM

Apple purchased it for around $360 million USD

Apple recently acquired the startup that provided 3-D sensors for Microsoft's Kinect, offering motion and depth capture for a more physical gaming experience.

According to a new report from All Things D, Apple purchased Israel-based PrimeSense for about $360 million USD. The two had reportedly been discussing a possible acquisition since July.

“Apple buys smaller technology companies from time to time, and we generally do not discuss our purpose or plans," said Apple.

PrimeSense was behind the sensor technology for Microsoft’s Kinect, but Microsoft now uses its own sensor technology for the current Kinect generation, which is found alongside the new Xbox One console.  

PrimeSense's technology used cameras and depth sensors to capture the motions of gamers and incorporate them into Xbox games. 

Since its Kinect days, PrimeSense has developed new, smaller sensors suitable for mobile devices like smartphones. They could even be small enough for Apple's upcoming smart watch. 

Source: All Things D

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RE: Finally
By retrospooty on 11/25/2013 12:10:01 PM , Rating: 1
I wouldn't worry about it, the tech is already out there. Even Apple with its mighty army of top lawyers couldn't possibly lock it down.

Look at it this way, Apple is trying and failing miiserably to lock down multi-touch on smartphones,(Which they didn't invent, weren't the first product available with it, but WERE the first highly popular product available with it). They are getting no-where with it. For this tech the difference is they didn't invent, aren't the first product available with it, OR the first highly popular product available with it.

RE: Finally
By exeedorbit on 11/25/2013 12:35:27 PM , Rating: 2
Besides, having such a device in a day and age where spying on people is starting to be considered as normal, I'd rather not have the NSA know how many strokes I require to climax. Thanks very much.

"Well, we didn't have anyone in line that got shot waiting for our system." -- Nintendo of America Vice President Perrin Kaplan

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