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Smartphone sales globally accounted for 55% of all mobile phone sales in Q3

Research firm Gartner has published its latest report outlining the global mobile phone industry for Q3 2013. The report shows that smartphone sales accounted for 55% of the overall mobile phone market globally in Q3 -- the highest ever on record. Globally, 455.6 million mobile phones were sold in Q3 for an increase of 5.7% compared to Q3 of 2012.
The 55% of overall mobile phone sales that smartphones have achieved is the segments highest market share to date.
Gartner predicts that global mobile phone sales for 2013 will reach 1.81 billion units for an increase of 3.4% compared to 2012.

When it comes to smartphone OS share, Android is by far the most dominant player with 81.9% of the market. The next closest players are iOS with 12.1% and Windows Phone with 3.6%. 
Samsung's global market share remained flat during Q3 2013, but it maintained its lead with 32.1% of the global smartphone market compared to Apple's 12.1%. The third-place spot went to Lenovo with 5.1% of the market, while LG and Huawei followed closely with 4.8% and 4.7% of the market respectively.
Lenovo sold 12.9 million smartphones, an increase of 84.5% compared to the same quarter of last year. Apple sold 30.3 million units in Q3 of 2013 for an increase of 23.2% compared to last year.
“While the arrival of the new iPhones 5s and 5c had a positive impact on overall sales, such impact could have been greater had they not started shipping late in the quarter. While we saw some inventory built up for the iPhone 5c, there was good demand for iPhone 5s with stock out in many markets,” said Mr. Gupta.

Source: Gartner

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By Wazza1234 on 11/16/2013 7:34:18 AM , Rating: 2
And how does that translate to a better experience for me - the end user?

1 - How does it translate to a better experience for you if Android has a large market share? Yet you've boasted about it all over several posts.
2 - Exactly the same argument can be made about Android hardware choices, how does it translate to a better experience for a Galaxy S4 user if Moto comes out with yet another failed phone? It has no impact whatsoever.
3 - The fact that all the revenue in the industry goes to iPhones is why iOS apps are higher quality, which is the direct benefit. Market share is measured in revenue, not units.

I'm assuming you're inferring the correct answer is iOS. So how do you explain Android having a healthy and thriving developer community?

For his argument to be correct it only has to be the case that Android apps (particularly paid apps - the good ones) are worse. And that is the case, even if that gap is reducing.

Let's put this in a meaningful perspective. Android development is so robust, there are entire multiple app stores

Oh yes, the multiple app stores, but only the official one is recommended if you want to avoid Malware. And the reason they were developed is because Google locks down their proprietary Play Store and denies access to any forked version of Android. And only the Play Store is even remotely comparable to iOS. I don't know why you think 3 fart apps on 3 inferior app stores is better than one.

Do you see ANYTHING close to this kind of organic home-grown groundswell of support for a platform on the iOS side?

Er, yes? Higher quality apps are on iOS and they tend to come out first. It's AHEAD, so the 'support for a platform' on Android is BEHIND.

Making money obviously isn't the sole motivator for development. Android is similar to Windows in that aspect. Did you notice how many kick-ass Windows programs that have been made available over the decades completely free of charge?

It is for most apps, and certainly the high quality ones.

"We basically took a look at this situation and said, this is bullshit." -- Newegg Chief Legal Officer Lee Cheng's take on patent troll Soverain

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