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Smartphone sales globally accounted for 55% of all mobile phone sales in Q3

Research firm Gartner has published its latest report outlining the global mobile phone industry for Q3 2013. The report shows that smartphone sales accounted for 55% of the overall mobile phone market globally in Q3 -- the highest ever on record. Globally, 455.6 million mobile phones were sold in Q3 for an increase of 5.7% compared to Q3 of 2012.
The 55% of overall mobile phone sales that smartphones have achieved is the segments highest market share to date.
Gartner predicts that global mobile phone sales for 2013 will reach 1.81 billion units for an increase of 3.4% compared to 2012.

When it comes to smartphone OS share, Android is by far the most dominant player with 81.9% of the market. The next closest players are iOS with 12.1% and Windows Phone with 3.6%. 
Samsung's global market share remained flat during Q3 2013, but it maintained its lead with 32.1% of the global smartphone market compared to Apple's 12.1%. The third-place spot went to Lenovo with 5.1% of the market, while LG and Huawei followed closely with 4.8% and 4.7% of the market respectively.
Lenovo sold 12.9 million smartphones, an increase of 84.5% compared to the same quarter of last year. Apple sold 30.3 million units in Q3 of 2013 for an increase of 23.2% compared to last year.
“While the arrival of the new iPhones 5s and 5c had a positive impact on overall sales, such impact could have been greater had they not started shipping late in the quarter. While we saw some inventory built up for the iPhone 5c, there was good demand for iPhone 5s with stock out in many markets,” said Mr. Gupta.

Source: Gartner

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RE: iOS Is For Revenue, Android Is For Ads
By ven1ger on 11/14/2013 6:53:54 PM , Rating: 2
That's sort of a foolish notion. Marketshare is and will be important especially for developers.

As a comparison, look at Windows and OS X, Windows has a greater amount of software and developers for Windows vs OS X. Windows has the larger marketshare.

Currently, Apple has a larger and more robust developer support because they were the best and they basically held the majority. Even MS is looking for a larger piece of the pie because that means you get development behind your system to produce apps. In a few years, if Android is able to maintain its marketshare or even if Apple's share gets smaller, developers may start moving to Android or even to MS if MS succeeds Apple share.

Apple does better with the more affluent users and those are the ones that will spend more for apps than Android users but over time that could change if developers decide that they rather spend resources over a larger group of users than for a smaller group of users. A mobile device will be handicapped if apps aren't available for it, Apple won't see this happening for awhile but if they keep losing marketshare, it'll be hard to justify developing for iOS if other platforms are more potential buyers.

Even the game consoles face this issue. The more marketshare a game console can achieve, chances are that developers will flock to develop for it because it means a greater chance of selling games to more users.

RE: iOS Is For Revenue, Android Is For Ads
By Wazza1234 on 11/16/2013 7:36:02 AM , Rating: 2
That's sort of a foolish notion. Marketshare is and will be important especially for developers.

Market share of revenue, not units, is what's important to developers.

By ven1ger on 11/18/2013 6:34:34 PM , Rating: 2
Now explain to what the hell is Market share of revenue, and why would that be important to developers. Last I saw, the number of units that developers can sell their products to usually come to mind. Selling to 2 million units gives the developer a greater chance of selling their wares than to 1 million units as an example. Developers don't get a slice of the revenue off of any units that Apple sells, so don't see why that would be important to developers, usually its apple that get a good slice off what developers sells.

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