IPad Mini with Retina Display Now Available, Apple "Working Hard" to Meet Demand
November 12, 2013 9:45 AM
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Shortages expected for iPad mini with retina display
If you've been counting the days until you can get your hands on the new Apple iPad mini with Retina display, the tablet has officially launched. The iPad mini with the Retina Display brings the same resolution from the 9.7-inch iPad (2048x1536) to a smaller 7.9-inch device.
We already know all the hardware features of the
iPad mini with Retina display
. The tablet will use an Apple A7 processor featuring a 64-bit desktop-class architecture. All versions of the tablet will feature integrated Wi-Fi with versions offering LTE 4G connectivity available for $130 extra.
“The response to iPad Air has been incredible, and we’re excited for customers to experience the new iPad mini with Retina display,” said Philip Schiller, Apple’s senior vice president of Worldwide Marketing. “We think customers will love both of these thin, light, powerful new iPads, and we’re working hard to get as many as we can in the hands of our customers.”
iPad mini with Retina Display
With Apple's comment that it is "working hard" to get the new iPad mini into the hands of customers, you can bet there will be a
shortage of this tablet early on
. The basic Wi-Fi version of the iPad mini with Retina display and 16 GB of storage will sell for $399, a 32 GB version sells for $499, and a 64 GB version sells for $599. People needing even more storage can get a 128 GB version for $699.
Versions of the iPad mini with Retina display featuring integrated LTE connectivity start at $529 for 16 GB of storage and go up to $829 for 128 GB of storage. With the new iPad mini with Retina display now available, the original iPad mini can be purchased for $299 with 16 GB of storage.
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RE: I love the hardware...
11/14/2013 8:15:52 PM
Again I repeat myself. There are thousands and thousands of apps that are available on each platform that are not available on the other, congratulations you found a few. There are games and apps on Android that are not on iOS, so what. I keep telling you this the difference is not a big one it's extremely slight, so slight that it is irrelevant. You don't have the knowledge or experience to make a call on what is going on in the Android App World and you proved it time and time again. You do not know what you're talking about. You get mired down in your platitudss and you start preaching on and on about it and you're not even paying attention that the world changed while you were up there preaching. You don't know what you're talking about. End of story.
RE: I love the hardware...
11/17/2013 4:11:00 AM
I'm talking about the flagships, the ones that matter.
Games from Blizzard, 2K, Epic, id, games Android users want but that they will either have to wait for or never get. Drilling down there are niche photography, aviation, medical, POS, all sorts of things that are either not available or have second rate versions simply because the revenue doesn't justify it for developers. At best you have people clamoring for basic staples like Instapaper, Instagram, Vine, etc, who finally get their port.
If software doesn't matter to you then yes,
it absolutely doesn't matter.
Giving up Alien Blue and Reeder alone would suck given that Android doesn't have anything of that quality, but that's just me. Giving up Blizzard's Hearthstone would be AWFUL, but at least the Android version is coming out a year after the iPad release.
Either way, its weird that you're in so much denial over the difference in software ecosystems. Like, this is a broadly accepted
Even mobile developers who prefer Android acknowledge that they're getting the short end of the stick when it comes to software.
If it doesn't matter to you, and it shouldn't matter to everyone, then that's fine. Saying that there is no difference when the differences are so radical and obvious is very contrary to reality.
“We do believe we have a moral responsibility to keep porn off the iPhone.” -- Steve Jobs
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