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Bohemia Interactive is onboard with the idea

Red Cross wants video game developers to add punishments for war crimes in their titles as war games continue to become more and more realistic.

The International Committee of the Red Cross (ICRC) wants realistic war games to imitate the real thing by employing virtual consequences for war crimes like torture during interrogation, attacks on medical units, and deliberate attacks on civilians.

"It is very difficult to make the difference between real footage and the footage you can get from video games, so we are arguing that we have to get even closer to reality, and we also have to include the rules of the law on conflict," said François Sénéchaud, head of the ICRC's Division for the Integration and Promotion of the Law.


The ICRC made it clear that it has taken no stance on violence in video games, and that its suggestion only targets games that portray real-world war. It's not worried about fantasy games. 

The ICRC also said that it isn't against the portrayal of war crimes, but that it just wants punishment included when these acts are committed.

Bohemia Interactive, which is makes the Arma series of realistic military games, has already agreed to include punishments for war crimes in its games. 

Source: International Committee of the Red Cross



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RE: Patch GTA
By Ticholo on 10/8/2013 11:55:08 AM , Rating: 1
I'm sure "mommy and daddy time" is the reason violations of international law and war crimes happen... Though I like your idea.


RE: Patch GTA
By Stuka on 10/8/2013 1:23:48 PM , Rating: 2
The story is the same no matter who you are or where you are from. Parents instill social values, not media, and anyone in anywhere in the world can be distracted from this by innumerable things. There are parents failing at this in every nation, and ineffective government, civil strife, economic failures, etc., do not absolve any parents of teaching their children basic values.

If you can't feed, protect and teach your child, you've failed. All three points are equally important, if one is missing, the child will suffer.


"Well, we didn't have anyone in line that got shot waiting for our system." -- Nintendo of America Vice President Perrin Kaplan














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