Grand Theft Auto V Earns $1 Billion in First 3 Days
September 20, 2013 4:27 PM
comment(s) - last by
It made $800 million in the first 24 hours
"Grand Theft Auto V"
is shattering sales records with $1 billion in sales in just the first three days of availability.
Take-Two Interactive -- which is the distributor of the hot new video game -- announced that GTA V's $1 billion sales in three days blasts the record of any other video game, film or entertainment product ever released.
In its first day alone, GTA V grossed over an
enormous $800 million
“Grand Theft Auto is a cultural phenomenon and Rockstar Games continues to redefine what can be achieved in interactive entertainment," said Strauss Zelnick, Chairman and CEO of Take-Two. “We are incredibly proud of the extraordinary critical and commercial response to Grand Theft Auto V.”
GTA V cost between $200 million and $250 million and took about five years to make. The last installment in the series -- GTA IV -- was released in 2008.
For comparison purposes, Activision Blizzard Inc's "Call Of Duty: Black Ops II" took 15 days to hit $1 billion in global sales after being released in November 2012. Its first-day sales hit $500 million.
GTA V gameplay allows gamers to cruise around a fictional world based on real-life locations such as Los Angeles. For those with youngsters, it does feature adult material like carjacking, picking up prostitutes and murdering bystanders (which is typical for the series).
The game was released September 17 and is available for
and PlayStation 3.
Take-Two Interactive Software
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9/22/2013 7:37:37 AM
I was actually being conservative ;)
A large number of those console sales are to families with more than one potential user. A console's user doesn't have to be using it 24/7 - they just have to own it since they can pick up the controller at any time and play it. Hell, they might even dig it out of the box in the back of the closet just to play this game on it. You don't know and neither do I so it is a lot simpler to keep the user number at a simple 1-1 ratio with console sales.
Regardless of installed base, 17 million copies sold in 3 days is a buttload of sales. I am sure that as I write this that number has passed 20-25 million copies sold just because a lot of people were told over the last few days that it is selling like hotcakes. That kind of publicity tends to enhance demand and drive sales higher.
"There is a single light of science, and to brighten it anywhere is to brighten it everywhere." -- Isaac Asimov
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