Sony Hopes to Sell 5 Million PS4s in 5 Months
September 19, 2013 9:02 PM
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Electronics superpower hopes to best PS3's sales by 40 percent
Sony Corp. (
) saw sluggish sales of the PlayStation 3 after in launched on Nov. 11, 2006. In the console's first three months on the market it garnered are mere 3.6 million units sold. Although sales would eventually come back to life convincing Sony that there was life left in its console hardware business, the company was intent not to repeat on the relative miss of the PS3, instead looking to return to the successes of the PlayStation 1 and 2.
I. PS4 Aims to Wipe Bad Taste from PS3 Launch
The PlayStation 4 is set to launch on Nov. 15 in North America, a week before Sony's arch-rival in the console business Microsoft Corp. (
launches the Xbox One
. And Sony is already boldly predicting that it will sell 5 million consoles in the first five months of availabiliy, besting the PS3's sales by 40 percent.
If Sony can pull that off, it will be an impressive success story in an era when consoles are seemingly suffering the fate they bestowed upon their PC brethren -- market cannibalization. As mobile and social network gamings have boomed, sales of new console games have dipped, according to market researchers.
But Sony has benefited from near-flawless public relations in the wind up to the PS4 as Microsoft
that outraged gamers, only to later turn back
on some of them
had the lead as of last month in presales
in the online retail outlets like Best Buy Comp., Inc. (
) and Amazon.com, Inc. (
Sony wants to average 1 million PS4 sales a month. [Image Source: Sony]
Microsoft is getting the head start on Sony in Europe, where the Xbox One launches Nov. 22 (the same dates as Microsoft's North American console launch). Sony's Xbox One will get started in the EU retail market on Nov. 29.
Piper Jaffray Cos. analyst Michael Olson suggests that Sony may be able to meet these targets. In
, he predicted that Sony would sell at least 3 million PS4s this holiday season. That would mean Sony would only need to sell 2 million consoles in Q1 2014 to meet its goal.
II. Sony Gets Aggressive Price Wise
Sony Computer Entertainment Inc. (SCEI) CEO and President Andrew House bragged to
that the PS4 has "a more attractive price" than the Xbox One, or the Sony console's own predecessor, the PS3. The Xbox One retails for $499 USD; the PS4 retails for $399 USD. The PS3 debuted in two differents SKUS -- one with a 20 GB hard disk drive (HDD) ($499 USD) and one with a 60 GB HDD ($599 USD).
Despte the aggresive pricing, Sony predicts that the PS4 -- which will initially be sold at a loss -- will achieve profitability "significantly sooner"
than the PS3 did
hopes to make a profit on each console sold from day one
, thanks to its higher price point.) Sony's PS3 took roughly two years to achieve profitability, finally making money for Sony
in Q3 2008
. Afterwards form factor shrinks, yet again plunged it back into losses, until late 2009 when it appeared to
finally become profitable for good
Sony will take a small loss on the PS4 at launch, but the Xbox One will make a profit from day one, thanks to a higher price. [Image Source: Heavy]
at the Tokyo Game Show, "[Switching from custom components like the CELL processor to PC components] has enabled us to reduce the scale of investment significantly, massively so in comparison to the PS3."
Mr. House was asked about Microsoft's recent announcement that it was working on
"hundreds" of TV show ideas
, in addition to the
show it has already committed to. Mr. House says that Sony could eventually offer up similar exclusive TV series or miniseries content to the PlayStation Network's 150 million+ subscribers, but when asked if anything was coming this year he clarified, "I don't think we are going to push the market."
It sounds like Sony is content to rely primarily on games to try to push the PS4 to the 5 million consoles sales mark in November and over the four following months.
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RE: Yeah umm....
9/20/2013 5:48:31 PM
Yep, definitely a step in the right direction. And you're right, it is cool to follow and see what they can do with the hardware even with how weak it is comparatively. It's just a shame that they cannot do even more. I was disappointed when Epic announced that Unreal 4 had to be cut down in quality significantly to run on the PS4. The difference between it and the PC versions are pretty big.
I don't have any experience working on the PS4 so I can't say for sure how much more power would be necessary to drive it at the same quality as a PC, but mor epower is always good.
"The Space Elevator will be built about 50 years after everyone stops laughing" -- Sir Arthur C. Clarke
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