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Print 42 comment(s) - last by bsim50.. on Sep 6 at 8:28 AM

It also got a CPU boost and more pre-orders available

It's official: the Xbox One console will be released November 22, 2013, right in time for the holiday shopping season. 

Microsoft announced that the gaming console will be available in 13 markets as of that date, including Australia, Austria, Brazil, Canada, France, Germany, Ireland, Italy, Mexico, New Zealand, Spain, UK, and USA. It will make its way to other markets in 2014.

Microsoft made a few Xbox One announcements today, aside from just the release date. It also noted that it began full production of the Xbox One console recently in preparation for the holiday season. 
 
In addition, the Xbox One got yet another CPU boost from 1.6GHZ to 1.75GHZ, which is about a 10 percent increase in CPU performance. This is on top of the 6 percent increase the console received recently. 

Earlier this month, Microsoft gave the Xbox One a GPU bump as well. The Xbox One's GPU clock speed is now 853MHz, up from the previous 800MHz. 

Furthermore, Microsoft announced today that it will making a limited number of additional Xbox One Day One consoles available for pre-order. You can reserve the Day One edition here as well as at certain retailers like Best Buy and Amazon. But again, quantities are limited. 

"We are humbled and gratified by the tremendous interest in Xbox One from game fans everywhere," said Yusuf Mehdi, Corporate Vice President of Marketing, Strategy and Business, Xbox. "We have sold out of our pre-order supply in the U.S. faster than at any other time in our history and we are on path to have the biggest launch of an Xbox ever. We look forward to celebrating with millions and millions of gamers this holiday."

Source: Xbox Wire



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RE: I don't understand..
By Xssive on 9/6/2013 7:23:11 AM , Rating: 2
They didn't want to kill used and shared gaming. The model would allow you to share your games with 10 friends at ANY time from ANYWHERE. Without even having to go there with the disc, it just wanted to check online if you were both playing the same game and then only allow one. How on earth is that worse than what we have?

Your console had to be online once per day. Mine is online whenever I start it up, isn't yours?

The Kinect could be turned off COMPLETELY though their communication early on was poor.

Please, remove the FUD, which was sadly pervasive here on DailyTech and MS was even worse at communicating the points above.


RE: I don't understand..
By Reclaimer77 on 9/6/2013 7:31:25 AM , Rating: 2
Sure, whatever you say.


RE: I don't understand..
By bsim50 on 9/6/2013 8:28:41 AM , Rating: 2
Microsoft only backpedalled due to the huge consumer backlash, the standing ovation at E3 when Sony announced their used game policy, and the polls that at one point showed 85-92% pre-orders were for the PS4, and left the XB1 looking like an ugly cougar at a teen cheerleader audition. The technology is still there to completely lock down the whole thing at any time in the future - maybe 4-5 years down the line when they have a captive audience who'll find it too expensive to switch to the PS4.

For many it's not so much the technology or what Microsoft 'have changed their minds on' but the underlying attitude - Microsoft's was about "Don't like DRM? Tough sh*t". Sony's was about understanding how to walk the fine line between not ignoring piracy & not treating everyone like a criminal until they 'prove themselves innocent'.

As for "what could be easier" with game sharing, um, how about this:-
http://www.youtube.com/watch?v=kWSIFh8ICaA


"A politician stumbles over himself... Then they pick it out. They edit it. He runs the clip, and then he makes a funny face, and the whole audience has a Pavlovian response." -- Joe Scarborough on John Stewart over Jim Cramer














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