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It also got a CPU boost and more pre-orders available

It's official: the Xbox One console will be released November 22, 2013, right in time for the holiday shopping season. 

Microsoft announced that the gaming console will be available in 13 markets as of that date, including Australia, Austria, Brazil, Canada, France, Germany, Ireland, Italy, Mexico, New Zealand, Spain, UK, and USA. It will make its way to other markets in 2014.

Microsoft made a few Xbox One announcements today, aside from just the release date. It also noted that it began full production of the Xbox One console recently in preparation for the holiday season. 
In addition, the Xbox One got yet another CPU boost from 1.6GHZ to 1.75GHZ, which is about a 10 percent increase in CPU performance. This is on top of the 6 percent increase the console received recently. 

Earlier this month, Microsoft gave the Xbox One a GPU bump as well. The Xbox One's GPU clock speed is now 853MHz, up from the previous 800MHz. 

Furthermore, Microsoft announced today that it will making a limited number of additional Xbox One Day One consoles available for pre-order. You can reserve the Day One edition here as well as at certain retailers like Best Buy and Amazon. But again, quantities are limited. 

"We are humbled and gratified by the tremendous interest in Xbox One from game fans everywhere," said Yusuf Mehdi, Corporate Vice President of Marketing, Strategy and Business, Xbox. "We have sold out of our pre-order supply in the U.S. faster than at any other time in our history and we are on path to have the biggest launch of an Xbox ever. We look forward to celebrating with millions and millions of gamers this holiday."

Source: Xbox Wire

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By Flunk on 9/4/2013 11:15:54 AM , Rating: 2
Only if you don't know anything about computer hardware.

Xbox CPU clock 6% faster than assumed PS4 clock (not firmly announced yet).

PS4 memory bandwidth 150% more than Xbox One. Xbox one has small embedded sram cache to hopefully help compensate.

PS4 GPU 1.5x shaders, 1.5x TMUs and 2x ROPs. Clock speed rumored to be 6% slower than xbox one (not firmly announced yet).

So even if all the rumors is true we end up with a big graphics deficit on the part of the Xbox with a very slight CPU advantage. The chips are clearly composed of the same components, but you can't disguise that the PS4 has more of those components.

I'm not sure it will matter, most games are cross-platform anyway. It will probably mean that later in system life games will run at 30fps on the Xbox One and 40fps on the PS4. I suppose there is potential for better-looking exclusives on the PS4 but it remains to be seen if we'll ever see anything come of it.

By AlphaVirus on 9/4/2013 11:31:29 AM , Rating: 1
Console users don't know much about PC components to understand these very important facts.

By troysavary on 9/5/2013 7:16:21 AM , Rating: 2
The Xbox 1 has a lot of co-processors that are going to do things that the PS4 will have to use GPU compute to handle. That should do a lot to tip some things in the favour of the Xbox 1.

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