Announcing the First Network Card for Gamers
Anh Tuan Huynh
July 13, 2006 4:47 PM
comment(s) - last by
Mockup of the KillerNic
The KillerNIC adaptor may be the latest trend in gaming hardware
Bigfoot Networks has
announced its Killer Network Interface Card
. The new Gigabit KillerNIC is catered towards the hardcore gamer that requires every drop of performance possible from a gaming system. Utilizing a 400MHz network processor with 64MB of dedicated PC-2100 DDR memory, the Killer NIC has plenty of power to perform Gigabit transfer rates without hogging up too many CPU cycles.
MaxFPS technology frees up CPU cycles typically taken up by heavy network traffic by offloading the required processing onto the Killer NIC’s 400MHz network processor. UltimatePing technology lowers ping by optimizing data delivery to games faster while PingThrottle technology allows users to increase or decrease ping accordingly. GameFirst Technology prioritizes network packets for games instead of background downloading utilities such as BitTorrent.
NVIDIA has implemented features similar to MaxFPS and GameFirst in the form of its FirstPacket and TCP/IP offload functions of the nForce 500 series of chipsets
, the Killer NIC is the first standalone network card to offer such features. The Killer NIC is also upgradeable with its Flexible Network Architecture which allows anyone to code programs that can take advantage of the network processor. Bigfoot Networks’ Chief Architect claims “FNapps can be anything from simple gaming chat programs or servers, to full online gaming VoIP solutions.” This could prove interesting if a game developer’s code game to take advantage of the Killer NIC’s processing capabilities for VOIP functionality.
In a world where nearly every enthusiast motherboard has onboard Gigabit Ethernet, Bigfoot Networks may have a hard time convincing gamers a PCI Ethernet card is needed for the ultimate gaming experience, especially since PCI slots are becoming scarce on newer motherboards.
The Killer NIC will be available starting on August 16th with no mention of pricing.
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RE: Increase Ping?
7/13/2006 11:01:35 PM
Why would you want to increase ping?
If you have a favorite server you play on, and you want to practice for a match server you know you'll be playing but get much higher ping on that server, you would want to practice with a higher ping instead of giving yourself a false confidence you can get with a low ping on that favorite server.
I think its a wonderful idea, other than the ridiculous decal design (WTF is that, a heatsink? keep it plain please...if I want to be queer and trick it out then I can do that on my own)
Other than that it does sound pretty attractive. The gigabit part I could care less about, that would mean alomst nothing to a gamer; but if it really can reduce CPU usage (even if its only a % or two), if it can someone keep your ping lower than normal or perhaps more steady (again if only by a %), and if you can tweak your ping without problems - it really could be a winner.
Enthusiasts no, I wouldn't see a need for it, but enthusiast gamers - yes.
RE: Increase Ping?
7/13/2006 11:08:29 PM
I would have to add in that it's a joke
over $100, and personally I don't think I'd consider it if it was over a $50-75 range - and this is assuming its performance is everything it sounds to be and is flawless at that.
I've payed close to $50 for a NIC in the past, and it was a really damn good one at the time. Now decent ones are so cheap they're practically given away, and onboard LAN is half decent and I haven't used a NIC in my past 3 motherboards...
"Intel is investing heavily (think gazillions of dollars and bazillions of engineering man hours) in resources to create an Intel host controllers spec in order to speed time to market of the USB 3.0 technology." -- Intel blogger Nick Knupffer
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