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Mockup of the KillerNic
The KillerNIC adaptor may be the latest trend in gaming hardware

Bigfoot Networks has announced its Killer Network Interface Card. The new Gigabit KillerNIC is catered towards the hardcore gamer that requires every drop of performance possible from a gaming system. Utilizing a 400MHz network processor with 64MB of dedicated PC-2100 DDR memory, the Killer NIC has plenty of power to perform Gigabit transfer rates without hogging up too many CPU cycles.

MaxFPS technology frees up CPU cycles typically taken up by heavy network traffic by offloading the required processing onto the Killer NIC’s 400MHz network processor. UltimatePing technology lowers ping by optimizing data delivery to games faster while PingThrottle technology allows users to increase or decrease ping accordingly. GameFirst Technology prioritizes network packets for games instead of background downloading utilities such as BitTorrent.

While NVIDIA has implemented features similar to MaxFPS and GameFirst in the form of its FirstPacket and TCP/IP offload functions of the nForce 500 series of chipsets, the Killer NIC is the first standalone network card to offer such features. The Killer NIC is also upgradeable with its Flexible Network Architecture which allows anyone to code programs that can take advantage of the network processor. Bigfoot Networks’ Chief Architect claims “FNapps can be anything from simple gaming chat programs or servers, to full online gaming VoIP solutions.”  This could prove interesting if a game developer’s code game to take advantage of the Killer NIC’s processing capabilities for VOIP functionality.

In a world where nearly every enthusiast motherboard has onboard Gigabit Ethernet, Bigfoot Networks may have a hard time convincing gamers a PCI Ethernet card is needed for the ultimate gaming experience, especially since PCI slots are becoming scarce on newer motherboards.

The Killer NIC will be available starting on August 16th with no mention of pricing.


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What's with the hate?
By Atrye on 7/13/2006 5:50:02 PM , Rating: 3
Wow...

I'm amazed at how fast so many people seem to be laughing at this. How about waiting for some test results, benchmarks, and pricing information before jumping to conlusions...?




RE: What's with the hate?
By Hare on 7/13/2006 5:52:40 PM , Rating: 2
What do you expect this card will do? (That your built-in NIC won't do?)


RE: What's with the hate?
By Atrye on 7/13/2006 5:56:10 PM , Rating: 1
Just what they are saying it will:

-Take some load away from the CPU
-Optimize network traffic as desired

Now, it's certainly quite possible that the price they charge for such a thing will not even begin to be worth it, but we don't have the information to be making judgments just yet.


RE: What's with the hate?
By defter on 7/13/2006 6:16:15 PM , Rating: 2
We have a plenty information, for example:
- typical on-line games require at most 20-30kb/s of bandwidth, thus CPU utilization isn't an issue. Gamers usually don't download stuff at 1Gbps while playing (and in that case HDD would eat some CPU cycles)

- connect two computers with network cable and ping (preferably with a utility that reports accurately ping times) one of them, you should get a ping of something like 0.3-0.5 ms. Thus in theory, "optimized" network card would lower latency at most by 0.3-0.5ms, needless to say, this kind of difference is completely irrelevant.


RE: What's with the hate?
By deeznuts on 7/13/2006 6:20:15 PM , Rating: 3
quote:
Because we are intelligent beings that understand how this sort of thing functions. I have some beachfront property in Arizona I can sell you for cheap.


On Lake Havasu? I'll buy it.

http://www.golakehavasu.com/recreation.html#beache...


RE: What's with the hate?
By bob661 on 7/13/2006 6:55:29 PM , Rating: 3
quote:
On Lake Havasu?
No thanks. I'd just assume cut out the middleman and live on the Sun instead.


RE: What's with the hate?
By Hare on 7/14/2006 3:41:26 AM , Rating: 2
quote:
-Take some load away from the CPU
-Optimize network traffic as desired

Buy a decent motherboard (like gamers/enthusiast already do) and there's very little that you could benefit from this card. Let's be realistic. The built-in (usually two) gigabit ethernet cards are more than adequate for everything else than high-end server environment...


RE: What's with the hate?
By AppaYipYip on 7/13/2006 5:55:31 PM , Rating: 2
Because we are intelligent beings that understand how this sort of thing functions. I have some beachfront property in Arizona I can sell you for cheap.


RE: What's with the hate?
By Atrye on 7/13/2006 5:59:16 PM , Rating: 2
hahaha oh please... :-p


RE: What's with the hate?
By deeznuts on 7/13/2006 6:21:30 PM , Rating: 2
This forum is messed up, the Lake Havasu comment above is supposed to go here.

http://www.golakehavasu.com/recreation.html#beache...

So how much you want? ;)


RE: What's with the hate?
By joex444 on 7/13/2006 11:21:56 PM , Rating: 2
did you notice the really cool heatsink on the mockup?


RE: What's with the hate?
By Squidward on 7/17/2006 2:51:08 PM , Rating: 2
Hi! My name is Squidward and I'm a "hardcore" gamer... People used to mop up the floor with me in Quake 4 but no longer, not since I've purchased the KillerNIC gaming LAN card. Now I'm the king of ALL shooters since I move so fast no one has a chance of hitting me. Bang! Bang! Just like that they're dead, and I owe it all to you KillerNIC! My ping beat up your ping! The 64 MB of "hardcore" network memory saves the day everytime! Go and buy yours now! Only $299.00 at select retailers!


Gamers want PCIe
By Ecmaster76 on 7/13/2006 5:22:03 PM , Rating: 2
Who would pay extra for a card that cant even max out its 1Gb connection?

lol




RE: Gamers want PCIe
By tonjohn on 7/13/2006 5:30:02 PM , Rating: 2
Yeah.. Where is the PCIe version? It pisses me off that Creative, Ageia, and now this company - companies who cater to gamers - don't offer any products in PCIe, the formfactor that gamers want and need these cards to be in.


RE: Gamers want PCIe
By AndreasM on 7/13/2006 5:44:41 PM , Rating: 2
quote:
Who would pay extra for a card that cant even max out its 1Gb connection?


PCI is capable of 133 MBps, which is 1064 Mbps. So as long as you have no other PCI cards the bottleneck will not be the PCI bus.


RE: Gamers want PCIe
By Bull Dog on 7/13/2006 5:55:58 PM , Rating: 2
Thats maximum theoretical data rates.....something that is never seen in the real world. PCI based gigabyte ethernet controllers are slower than their PCI-e based counterparts because the PCI bus is out of bandwidth.


RE: Gamers want PCIe
By AndreasM on 7/13/2006 6:16:57 PM , Rating: 3
quote:
Thats maximum theoretical data rates


So is the 1 Gbps of a NIC. :P

But in practice you'll be bottlenecked by your HD, unless you have some kind of RAID monster.


RE: Gamers want PCIe
By LoogieXX on 7/13/2006 6:27:32 PM , Rating: 2
And what about duplex ?... so already you've lost 50% of Gigabit performance... d'oh !


RE: Gamers want PCIe
By AndreasM on 7/13/2006 7:38:59 PM , Rating: 3
quote:
And what about duplex ?... so already you've lost 50% of Gigabit performance... d'oh !


Duplex merely means that you can send and receive at the same time, the bandwidth stays the same. If that's what you meant then I apologise, it's getting late and your post was confusing.


RE: Gamers want PCIe
By Lord Evermore on 7/14/2006 2:19:31 PM , Rating: 2
Full Duplex means you can send the full rate in each direction at the same time. A full duplex FastEthernet link is 200Mbps total bandwidth in theory, full duplex GigEther would be 2Gbps.

This is, I believe, the very most useless piece of hardware ever created, unless the phrase "money is no object" is literally true for the purchaser. Even if I actually did have virtually unlimited funds, I wouldn't bother with such a thing.


RE: Gamers want PCIe
By Suomynona on 7/13/2006 9:26:32 PM , Rating: 1
The PCI bus is the bottleneck, if you want the speed you need a computer that does not have a shared bus like PCI. This would mean possibly a highend UNIX server with a crossbar bus or one that guarantees each slot dedicated bandwidth. I've seen this problem on SANs, most Intel x86 server boxes cannot match the throughput of a Unix server.


RE: Gamers want PCIe
By acomputerwiz on 7/13/2006 11:58:31 PM , Rating: 3
Remind me what in the world does an OPERATING SYSTEM have to do with hardware? You can run Unix on an Intel based server so surely you are thinking of something other than that? Maybe an as400 or something based on an Ultrasparc?


RE: Gamers want PCIe
By Lord Evermore on 7/14/2006 2:21:44 PM , Rating: 2
Some people still equate UNIX with non-x86 mainframe or old workstation-style computers with specialized architectures.


Increase Ping?
By xlmussel on 7/13/2006 5:24:13 PM , Rating: 2
quote:
while PingThrottle technology allows users to increase or decrease ping accordingly.


Why would you want to increase ping?




RE: Increase Ping?
By Knish on 7/13/2006 5:26:12 PM , Rating: 2
Some people who are used to playing on high latency DSL have trouble when they go to lan parties.

My guess anyway.


RE: Increase Ping?
By AxemanFU on 7/13/2006 6:04:10 PM , Rating: 2
maybe high latency ISDN or full cable nodes ping high, but not most DSL's. My gaming clan has members dispersed all over the USA, and unless they are in the same city with the server, I ping better with my DSL on practically every server than any of them do with cable. Now for bandwidth, most of them have me beat...but bandwidth doesn't matter for gaming unless you are hosting a server with your connection, and then your upload is the killer, not the DL.

That being said, maybe if you are playing against an international clan, and they all have 200ms pings, sometimes it is better for your ping to match theirs so they don't ghost and lag slide more or less than you do. It seems to actually help when everyone's pings are close to the same, no matter how bad they are.

I for one don't get why you'd spend the extra money for the NIC instead of using your mobo's onboard nic and then taking the extra cash and upgrading to a faster CPU than you'd have otherwise bought. Then the CPU can handle the extra processing load, and is avaialble for other things than just providing nic processing overhead.


RE: Increase Ping?
By Hare on 7/14/2006 3:37:51 AM , Rating: 2
Haha. How can you play with 200ms ping :D That's just ridiculous. I also play casually and most servers simply kick out players with >100ms ping. I'm usually hovering around 15ms-30ms. 200ms is a lot. After you click your mouse you can go and grab a cup of coffee before the bullet hits the target (if you can hit anything with 200ms ping, more luck than anything else)


RE: Increase Ping?
By NT78stonewobble on 7/14/2006 2:38:26 PM , Rating: 2
Real players predict where ure head is 200 ms in advance and get a headshot on you anyway ;)


RE: Increase Ping?
By thecoolnessrune on 8/5/2006 8:20:57 AM , Rating: 2
I must be real l33t cause this satellite connection is 1400ms ping and i still get a few kills in even on moving targets :P


RE: Increase Ping?
By joex444 on 7/13/2006 11:19:36 PM , Rating: 2
quote:
Some people who are used to playing on high latency DSL have trouble when they go to lan parties.


lan paries l337 gamers dont have high ping dsl...


RE: Increase Ping?
By Schadenfroh on 7/13/2006 5:29:33 PM , Rating: 2
Many people used to do this by various methods in Counter-Strike. The higher your ping is, the more random shots you get and thus the more you can screw with the already buggy hitboxes.


RE: Increase Ping?
By acomputerwiz on 7/14/2006 12:01:19 AM , Rating: 2
Say what? I have been playing CS for years and the lower your ping the more responsive the server is to player locations and therefore your shots become slightly more accurate. Any decent player would not rely on 'random' shots to try to kill someone.

Low ping is king (if your good)


RE: Increase Ping?
By Jedi2155 on 7/14/2006 6:10:21 AM , Rating: 2
He was probably referring to Source which has incredibly screwed up hit boxes and where a 200-250 ping player can actually be the best player in the server.....(he would lag so much that no one can catch his hitbox!)


RE: Increase Ping?
By tkengalnd on 7/13/2006 7:18:44 PM , Rating: 2
I can raise or lower my cholesterol at will.

Why would you raise your cholesterol?

So that I can lower it ~ Dwight Schrute, The Office


RE: Increase Ping?
By bunnyfubbles on 7/13/2006 11:01:35 PM , Rating: 1
quote:
Why would you want to increase ping?


If you have a favorite server you play on, and you want to practice for a match server you know you'll be playing but get much higher ping on that server, you would want to practice with a higher ping instead of giving yourself a false confidence you can get with a low ping on that favorite server.

I think its a wonderful idea, other than the ridiculous decal design (WTF is that, a heatsink? keep it plain please...if I want to be queer and trick it out then I can do that on my own)

Other than that it does sound pretty attractive. The gigabit part I could care less about, that would mean alomst nothing to a gamer; but if it really can reduce CPU usage (even if its only a % or two), if it can someone keep your ping lower than normal or perhaps more steady (again if only by a %), and if you can tweak your ping without problems - it really could be a winner.

Enthusiasts no, I wouldn't see a need for it, but enthusiast gamers - yes.


RE: Increase Ping?
By bunnyfubbles on 7/13/2006 11:08:29 PM , Rating: 1
I would have to add in that it's a joke if over $100, and personally I don't think I'd consider it if it was over a $50-75 range - and this is assuming its performance is everything it sounds to be and is flawless at that.

I've payed close to $50 for a NIC in the past, and it was a really damn good one at the time. Now decent ones are so cheap they're practically given away, and onboard LAN is half decent and I haven't used a NIC in my past 3 motherboards...


.
By albundee on 7/13/2006 5:33:53 PM , Rating: 2
how many rediculous gamer gimmicks do we need this year?

1.quad-sli (4 times the price for marginal performance increase!?) HA
2. physics card? (HA)
3. and now this!? LOL





RE: .
By KristopherKubicki (blog) on 7/13/2006 5:36:25 PM , Rating: 2
Anh and I were discussing Gamer CD Drives earlier today.


RE: .
By RobFDB on 7/14/2006 7:36:07 AM , Rating: 2
CD Gamer drives.. you have to be kidding me..


RE: .
By abhaxus on 7/14/2006 6:15:19 PM , Rating: 2
I had one of the Kenwood TrueX drives back in the day. not the 70x monster but the 42x one. Loved it. Of course, it couldn't read burned CDs reliably, and ended up being as loud as a "normal" cd drive, but it was fast as hell.

Oh, and it died after less than a year. Glad I don't buy into "extreme" products anymore :)


RE: .
By QueBert on 7/17/2006 4:33:19 PM , Rating: 2
I had a TrueX drive, it died quick on me. A shame Kenwood didn't continue working on the Zen technology. When it worked it was so fast I couldn't believe it. Multi-Laser burners would own. They could produce a 70x TrueX cd burner :) I know 99.5% of all TrueX drives died within a year, but the idea was crazy and the techology has so much potential.


RE: .
By xlmussel on 7/13/2006 5:42:23 PM , Rating: 2
4. don't forget the creative X-Fi with 64MB onboard RAM.

Don't even get me started on the Fatality products


RE: .
By Armorize on 7/13/2006 7:01:54 PM , Rating: 2
these "gamer" products, will be of some use when their actually affordable and dost cause credit card debt or piggy bank robbery anymore. seriously a gamer lan card...could it get worse, i dought these are going to be the next big thing. It's almost like advertising for toast NOW WITH BUTTER!


RE: .
By RMSistight on 7/13/2006 5:44:31 PM , Rating: 2
It's not possible to transfer gigabit speeds on a PCI card. You need at least a PCI Express x1 slot to get FULL gigabit speeds.


RE: .
By exdeath on 7/14/2006 1:56:17 PM , Rating: 1
I like the integrated NIC better.

PCIe 1x NIC? I'll take my hardware accelerated onboard NIC sitting on the fastest bus closest to the CPU; directly on the Hyper Transport bus! If it were any faster it would be integrated into the CPU...

(That includes RAID controller too)


I have the solution to the mess
By Scrogneugneu on 7/13/2006 8:21:02 PM , Rating: 1
Okay, so we have highly specialized separate processing engines for sound, for physics and now for network. This is getting ridiculous (aside from the fact that they all use the old PCI bus... what are they thinking?)

The solution : a multi-purpose, add-in co-processor, over the PCIe bus. Just plug it in, and suddenly, you have a little slave capable of working out the maths for physics, for sound AND for network. Your CPU is happy, because he does not have to make that work anymore, and can spend his time on more useful calculations. And, since it's over the PCIe bus, it has great bandwidth.

But wait, if it does happen and gets very popular, the co-processor will need to get more and more powerful. Bandwidth won't be such an issue, but taking the data from the processor to the co-processor might start to be the bottleneck. So, here's the new plan : let's build that co-processor on the same chip as the processor. This way, the processor can do his work, while a new buddy is added to do some specialized work, and there's no bandwidth problems, it's lightning fast! We could even call it, say, a "dual-core processor"!

I am a genius.




RE: I have the solution to the mess
By Gentleman on 7/13/2006 8:49:34 PM , Rating: 2
LOL..to one up you...how bout the coveted "Quad-Core"

But yah, these specialized processors are getting silly. Why have a "Central Processing Unit" when you can delegate? Having dedicated microcontroller for everything seems inefficient to me...


RE: I have the solution to the mess
By omniscient101 on 7/14/2006 12:04:12 AM , Rating: 2
this is analogous to a company. -eventually the 'manager' (cpu) gets promoted to the point that he is simply organizing flow bewteen more (specialized) 'workers' who are effiecnt at doing mainly/only what they've been trained for, thus making sure the most results are ubtained from the lowest cost 'resources' (employees) as possible.


By omniscient101 on 7/14/2006 12:16:04 AM , Rating: 3
concurently, central processing unit does not imply that the unit is doing the 'most' work, just that it is the hub around/though which proccesses take place. -the code still goes through the cpu, and its job is to make sure the data (and supplimentary instructions) get to where it needs to be. that is all.


RE: I have the solution to the mess
By goku on 7/13/2006 8:56:37 PM , Rating: 2
A second or even fourth processor won't make up for the fact that they're slower than a specialized processor. With that logic, we wouldn't need video cards. Dual processors aren't faster than a single processor with an ageia physics card. (For physics calculations anyways)


RE: I have the solution to the mess
By Scrogneugneu on 7/13/2006 11:35:02 PM , Rating: 1
If the physics calculations are handled by multiple threads, then yes, a multi-core CPU could handle them much, MUCH better than a current CPU.

Just try to seize what dual core is all about : you basically have the ability to compute twice as much information in the same amount of time . Now, nobody is gonna make an application taking a full 100% advantage of this doubled calculation capacity, since every application has some stuff that must be single-threaded. But you can significantly reduce the waiting by delegating the work to a second thread executed on another core.

If creating a frame is (for example) 100 cycles. Say 20 of those are for getting and sending info over to the GPU, 40 of them are for AI / game logic calculations and 40 are for physics emulation. If one can manage to organize his application to use the 20 cycles for sending info over to the GPU, use 5 cycles to send the information on physics calculations over to the thread in the other core, and 40 to make calculations on AI / game logic while the other core is calculating the physics effects, we end up with a total time of 65 cycles instead of 100.

Moreover, we can beef up the physics calculations to be made, as we are not calculating on a CPU that also has to switch to other threads in the background to run Windows at the same time. All in all, having 2 cores enables both cranking up physics and reducing calculation time. To achieve this, one only have to master an efficient threading pattern.

The same problem exist for Ageia, for example. The application still has to do the same tricks, but instead of sending info over the other core, it must send it over the PCIe lane to the extension card. True, the processor on that board is made specifically for those calculations, but the only benefit from it is it can handle a lot more stuff than the CPU, in the same time. The drawback? When you're not using a game with physics implementation (or when you do anything else on your computer that does not need specific physics acceleration), that processor stands idle, wasting a lot of cycles. The dual core will be useful in any situation.

More so, you would need a specialized proecssor for everything : sound, physics, Gigabit (??). With a dual core, the second core can help to do all these tasks at the same time. While not being as efficient at them when compared one on one with the competition, it does offer a very acceptable performance level on a very broad kind of calculations. And to top it all, you already have a dedicated processor for sound : your onboard sound processing engine. It gets the job done. You also already have a dedicated processor for controlling the Gigabit.

The main difference is that video cards do use the advantage that they can do more work than a second core could. The amount of video processing cycles required to create what we see on screen is huge. I highly doubt that this is the case with sound, gigabit or physics.

Adding more cores in the CPU is the solution. Who cares if we are using up 80% on one of our 4 cores to create sound and have good physics? We still have 3 other cores, ready to do the job we need the computer to do. Offloading the work from the CPU while the CPU are getting the capacity to handle much, much more work in the same time is nowhere near logical.


RE: I have the solution to the mess
By omniscient101 on 7/14/2006 12:11:55 AM , Rating: 3
I believe you're grossly miss-understanding/underestimating the complexity and difficulty of propper physics calculations for computers. Current x86 cores from amd and intel are not optimized to handle physics algorithms at all. I agree, netork and (most) audio traffic is in no way a bottleneck/cpu hog, but for physics, its going to be best left to a seperate 'specialized' processor.


By Scrogneugneu on 7/14/2006 7:15:12 PM , Rating: 2
I see several games with good physics engines. I have no external specialized processing unit to calculate them, and it runs on a single core processor.

If I wanted to, I could get a dual core and be able to handle much more physics. Yes, I could handle more with a specialized coprocessor. No, it wouldn't be useful for anything else than calculating physics effects.

The point is, do we REALLY need to have tons and tons of physics in games? Just take Half-Life 2, for example. Say you put 4 times more physics effects in the game. It can be run on a multicore CPU without any problem. Why in the world would you want to have 400 times more physics? I don't care if the wood I shoot on breaks in 7 parts rather than 5 big ones, 12 medium, 45 small and 200 miniatures pieces. I can still get them visually, they just wouldn't have any effect in-game. Would they really have an effect if it was calculated? No. Why calculate it then?


...
By shabby on 7/13/2006 6:07:52 PM , Rating: 3
Has anyone heard of gamers complaining aboot shitty network cards in the last 10 years, dont think so.
So whats the point of this? Gamers arent that stupid, in fact we're smrter then the average bear.




RE: ...
By Knish on 7/13/2006 6:10:37 PM , Rating: 1
quote:
So whats the point of this? Gamers arent that stupid, in fact we're smrter then the average bare.

o_O

yes we r.


RE: ...
By Nightmare225 on 7/13/2006 6:20:35 PM , Rating: 2
Well, at least it looks cool. 0_o


RE: ...
By PedroDaGr8 on 7/13/2006 6:43:30 PM , Rating: 2
Hahahaha wee sur ar


RE: ...
By Nightmare225 on 7/13/2006 6:18:21 PM , Rating: 2
quote:
Has anyone heard of gamers complaining aboot shitty network cards in the last 10 years, dont think so.
So whats the point of this? Gamers arent that stupid, in fact we're smrter then the average bear.<\quote>
Uhhh


RE: ...
By wingless on 7/13/2006 6:33:11 PM , Rating: 2
I have to agree. In gaming, the CPU is only busy with AI and actually distributing the data to the other stand alone processors like audio, GPUs, physics, and now 400mhz hot ass network cards. With math co-processors on the horizon, the CPU will not have much to do and the glory of the Core and K8L's complexity will only be seen in MS Office....


RE: ...
By Hare on 7/14/2006 4:42:59 AM , Rating: 2
Only busy with AI? Nope. What happened to physics and other calculations (bullet trajectories etc).

I believe that the whole physics card-phenomenom is going to go away soon. Physics will be integrated to graphics processors and/or another core will handle physics once programmers start making threaded games.

The CPU really is working 100%. It's definately not just idling or distributing load...


A few important questions...
By Kyanzes on 7/13/2006 5:39:34 PM , Rating: 5
- can it be overclocked?
- is there any alternative aftermarket cooler solution available?
- is there an SLI option?
- is there a pink version?
- is there a transparent PCB version coming out in the foreseeable future?




RE: A few important questions...
By miahallen on 7/13/2006 8:05:35 PM , Rating: 2
quote:
- is there an SLI option?


Drool <feeling weak in the knees>, yes please!!!

(note, sarcasm intended)


RE: A few important questions...
By vhdiceman on 7/13/2006 8:31:20 PM , Rating: 2
ROTF!


RE: A few important questions...
By dilz on 7/13/2006 11:49:02 PM , Rating: 2
Something about this product reminds me of "BitBoys."


...
By broly8877 on 7/13/2006 5:20:15 PM , Rating: 5
lol




RE: ...
By GhandiInstinct on 7/13/06, Rating: -1
RE: ...
By Googer on 7/15/2006 1:32:08 AM , Rating: 2
Extremetech has an explaination describing what it is supposed to do.

http://www.extremetech.com/article2/0,1697,1944121...


RE: ...
RE: ...
By retrospooty on 7/13/06, Rating: 0
another PCI card?
By soydios on 7/13/2006 6:04:37 PM , Rating: 2
So, the "hard core" gamer would have the following PCI cards:
- Ageia PhysX
- Creative X-Fi
- Bigfoot KillerNIC
Now don't tell me that any of those cards would be running at full capacity over a PCI bus. The bandwidth simply doesn't exist. Between the NIC and PhysX, the PhysX card would really slow down the system (stutter already happens with PhysX when new objects are created). Cards need to start being PCI-Express.

Complete card list for ultimate "hard core" gamer:
- 2x dual-slot graphics cards
- 3 PCI cards
I know of no motherboards that could accomodate that layout.




RE: another PCI card?
By Ard on 7/13/2006 6:14:03 PM , Rating: 2
There are actually quite a few, my ASUS A8N-SLI Premium for one. I'd imagine there are DFI and ABIT boards that also have the space, though all these boards would be cramped regardless.


RE: another PCI card?
By Ard on 7/13/2006 6:14:53 PM , Rating: 2
Unless you're talking about PCI bandwidth, in which case, no, there is no consumer board that could accomdate all of that.


RE: another PCI card?
By vhdiceman on 7/13/2006 8:34:34 PM , Rating: 2
Does this thing come with a "dongle" so we can daisy-chain our PCI cards out and around the case? No? Can I get a piggy-back?


Heatsink
By mlittl3 on 7/13/2006 9:38:37 PM , Rating: 2
Well at least you can use the heatsink/designer logo on the card to high jack an airplace. :)




RE: Heatsink
By mlittl3 on 7/13/2006 9:39:04 PM , Rating: 2
airplace = airplane


RE: Heatsink
By Soulkeeper on 7/13/2006 10:49:31 PM , Rating: 2
hahaha if it is a reasonable price (which i doubt) that thing would be awesome


RE: Heatsink
By Scrogneugneu on 7/13/2006 11:35:31 PM , Rating: 2
Or defend from snakes.


This just in...
By Larrymon2000 on 7/14/2006 2:10:11 AM , Rating: 2
All this talk of taking the load off of CPUs.

This just in, AMD X2 "Orleans" series of CPUs to outsource work opportunities to Indian math coprocessor center by Q1 2007.




RE: This just in...
By dntknwhw on 7/14/2006 2:49:51 AM , Rating: 2
well if this thing is much cheaper than myrinet and infiniband, or a branded 1GB NIC,

this will sell on HPC clusters. where latency and every once of resource is needed.

even better it's programmable,


RE: This just in...
By gorka on 7/14/2006 2:55:21 AM , Rating: 2
Wow...this is perfect...

Now I can finally play online with my uber-fast 56k connection!


SELL SHORT!
By eckre on 7/13/2006 5:54:15 PM , Rating: 2
SELL SHORT! That is all.

Even the most network intense games use literally the smallest handful of fractions of bandwidth. 1-2mbits, max?




RE: SELL SHORT!
By AxemanFU on 7/13/2006 6:08:22 PM , Rating: 2
WEll, most games today only really allocate about maybe 75-225Kbps per user channel from what I can tell. I don't think any of them go much higher than that, or you'd see peeps lagging out all the time because upload speeds are usually in the 256-768Kbps range for most boradband gamers.


By far not the first claiming that, but...
By CZroe on 7/14/2006 8:57:27 AM , Rating: 2
This is no where near the first card to claim to be a gamer's NIC. Way back in 1998, Charter Pipeline cable service in my area installed Linksys "PGL Certified" (Professional Gamer's League) NIC cards. Strangely, this card was flawed for the only game played competitively at the time (Quake 2). Yes, it had a game-specific problem that made Quake2 unplayable and it was not just that one card or an incompatability with one system (tried several on a range of everything from 440BX Asus PIII systems to crap K6-2 Via chipset Compaqs). Basically, you'd be playing Quake2 for almost a minute when the game would all of a sudden freeze for several seconds with sound stuttering and then resume. Yeah, it sounds like typical resource conflicts and other Win'98 problems but this was 100% confirmed to have been the NIC card's fault in any situation (only hardware installed on a fresh installation). My friend, the one afflicted with this card, always played on MSN Gaming Zone and he would host matches just because it gave him a huge advantage... Several seconds before anything would start pausing or stopping on his end, all the clients would freeze and he could kill whoever he wanted (cheap b@stard!). After he took out a few players, his would freeze for a fraction of that time and he would continue.

It seemed to be an issue with sustaining network bandwidth. Plain and simple. I always laughed at how obviously fake this "PGL Certification" is and I also avoided Linksys products for years to come (though I eventually caved and chose them before D-Link, Netgear, etc any day). It wasn't so much the crappy product, but the deception I was avoiding.




By CZroe on 7/14/2006 9:01:30 AM , Rating: 2
Just so it's clear, the problem followed the card (well, several of them ;)) through several systems and was completely resolved when my 3COM NIC was used in all of the same tested systems.


I'll look into it if...
By Trisped on 7/14/2006 1:32:19 PM , Rating: 2
I'll look into it if:

They come out with a PCIe version
AnandTech reviews it
It is a Gigabit conection

What would be even better is if it ran the 10GB connection, as that would increase long term value.

Actual value looks medium to low, since most multi-player games are set for 1.5/.5Mb/s internet connections.

Looks cool though...




Typo
By Trisped on 7/14/2006 1:33:09 PM , Rating: 2
quote:
It is a Gigabit conection
Should be "It is a Gigabit connection"


Oh geez
By shaw on 7/14/2006 4:14:11 PM , Rating: 4
So where's the Fatal1ty Network Card?!!!! Are you bad enough to handle the incoming bits bitch!




Price info
By Athlex on 8/7/2006 1:14:43 PM , Rating: 2
The killer NIC site is now taking pre-orders and expects to ship in the 4th week of August. The preorder bundle includes the NIC, a t-shirt, and a copy of F.E.A.R.

Price is $279.




Killer FAQ
By Tytus on 8/9/2006 10:33:25 AM , Rating: 2
Hey everyone,
This will be my only post in this thread.
Bigfoot has released a FAQ that should address some of the questions posed here.
http://www.bigfootnetworks.com/FrequentlyAskedQues... .
If there are still questions, I would love to try to answer them at our sponsored community site: http://www.endlagnow.org/ELNForums/

Thanks, Tytus (Mad Scientist behind Killer NIC!)


Yippy
By Yames on 7/13/2006 6:16:05 PM , Rating: 3
Yea pretty soon everything will be off loaded from the CPU, and Intel and AMD will be out of business. lol




And the worst part...
By Sunner on 7/14/2006 2:57:03 AM , Rating: 3
...is that a lot of "hard core" people will buying this, and then flooding forums with comments about how much better their gaming experience became.
Of course, no one will be able to present any proof beyond "It just feels so much smoother", but that's par for the course.

Ah well, what is it they say..."a fool and his money will soon be parted", right?
Though I guess it's a load of fools in this case.




Open Source?
By Warder45 on 7/14/2006 8:02:22 AM , Rating: 2
Kind of sounds like the code will be open source. I could see some interesting apps that some one could create to run on a 400mhz 64mb ram NIC card. Perhaps a hardware base firewall?





RE: Open Source?
By MercenaryForHire on 7/14/2006 9:19:12 AM , Rating: 1
BRILLIANCE. Just look at all the stuff people are doing with a 200MHz processor and 8/16/32MB of RAM in the Linksys WRT54G series. You could run a webserver on the card itself.

It wouldn't even have to be a network application - I'm sure someone could write entire games that run on this thing.

All of a sudden, I'm interested.

- M4H


Funny
By Hare on 7/13/2006 5:38:48 PM , Rating: 2
I really like the idea that this will affect ping. After the packet leaves your NIC there's nothing you can do to make the network less congested/faster. (Sure there's QoS, but you can manipulate QoS with every NIC/router).




Oh come on!
By Athlex on 7/13/2006 6:21:57 PM , Rating: 2
Wow. I'll bet their QoS software and .NET-based lagmeter have a bigger impact on the CPU than processing TCP/IP with a vanilla NIC. Another dumb toy for kids with more money than sense. Who lists a gig of RAM and a 256MB video card in the reccomended specs for a network card??

On the upside, the chip on the card resembles Alacritech's TOE/NAC chips. If it is, it might be good for a file server/iSCSI box with a real GigE connection.

www.alacritech.com/html/products_oem.shtml




This really is overkill for gamers
By IMPoor on 7/13/2006 7:22:04 PM , Rating: 2
I don't think right now the onboard nic limits gaming. Also the term "hardcore gamer" gets tossed out there alot. Let me ask you this:
say I got a 2 yr old computer that on newer games I have to turn down the graphics in the game options just to get it to run. Then say I play 8 hours a day and buy games frequently. Am I a hardcore gamer?

I think so. It seems like you can only be a hardcore PC gamer if you play the latest games alot and at minimum you buy new hardware every few months. Where as in the console world you can be hardcore if you play alot.




HAHAHHAHHA...
By rupaniii on 7/13/2006 8:09:37 PM , Rating: 2
Ok, everyone go ask your not so brightest buddies right now what they think... then ask the one who likes it if their Ageia Physx card has a Zallman Cooler on it!! ;)




This sucks...
By theprodigalrebel on 7/13/2006 8:59:47 PM , Rating: 2
No dual-slot cooler = no good




pointless/10
By Xorp on 7/13/2006 9:16:29 PM , Rating: 2
Verizon Fios (or any fiber optic internet service) > this gimmick.

I live in NJ and my pings to NY servers is usually less than 10. With Comcast I got around 22ms.




interesting
By hechacker1 on 7/13/2006 9:32:29 PM , Rating: 2
I think this card has some interesting possibilities because it has a framework which allows us to write software that will be run on the card.

I wonder how much better their algorithms can really reduce my ping vs my built in Nforce3 ethernet which also has offloading/acceleration. Believe it or not, some games, like multiplayer FPS really do depend heavily on network card performance, I get noticible differences between a plug in 8139 card (the "standard" ethernet card) and the Nforce3's ethernet. Lower ping times, more stable pings, and the ability to handle servers where there are 32 players all interacting in a heated battle.

I am looking forward to some reviews of this card. Maybe it would finall allow me to leave the P2P apps on while attempting to game.




LOL
By Xavian on 7/14/2006 12:25:06 AM , Rating: 2
A Gamer NIC? HAHAHAHAHAHAHA *gasp* HAHAHAHAHAHA

Seriously, who on earth thinks up these things? i fail to see how a 'gamer' NIC is gonna help in any game anywhere, not even online games will have a positive effect from it (since nearly all latency comes from packets travelling around the internet and nearly nothing from the local computer).




LOL
By eziosms on 7/14/2006 4:31:09 AM , Rating: 2
Arbeit macht frei




By jmke on 7/14/2006 8:00:44 AM , Rating: 2
I'm quite sure it's well below 10Mbit, what good is a Gigabit network connection for a gamer:p




LOL
By shamgar03 on 7/14/2006 11:35:48 AM , Rating: 2
This is actually geared at the PARENTS of gaming enthusiasts. Ohhh my son (or daughter) likes to play games and he always yells "f.*ing ping is too high. Maybe this PING reducing card will help him.




So much hate...
By Legolias24 on 7/14/2006 12:02:30 PM , Rating: 2
Wow, so much hate for something no one has actually seen in action. What ever happened to embracing technological advancements with the intent of improving our gaming experience?

I mean don't get me wrong, I'm not saying that this card is going to kick @$$, I just think it has potential to be something more than what everyone is envisioning. Why be so short sighted with this card...why not look to the future and the possibilities this card can bring. Perhaps, in the future, this technology will evolve such that all the duties of a game server can be performed by this card alone (this is just a wild theory so please point your flame throwers some other place :P)

I give the manufacturers kudos for trying to be innovative with an existing product. I mean hell, if it wasn't for someone trying to improve upon an existing product, where do you think we would be today in terms of technological advancement?!

I am interested to see pricing and a full review before passing judgement.

Cheers!

Legolias


P.S. one thing I don't get is why in the hell Bigfoot is using PCI instead of something like PCI-X or PCIe. I think it's time for PCI to bid farewell and move out to pasture!




Great Hardware, Bad Marketing
By Slaimus on 7/17/2006 5:48:52 PM , Rating: 2
I can see many instances where this would come in handy, except in gaming machines. A game or web server could really use something like this for quicker processing, but not the client where very little data is passed.




Maybe Good For Server People Too
By porkster on 7/14/2006 2:53:05 AM , Rating: 1
This maybe good for those running professional server applciations.




By MercenaryForHire on 7/14/2006 9:25:29 AM , Rating: 1
Seriously. Compare pictures of the two.

- M4H




Speechless.
By Knish on 7/13/06, Rating: 0
"There's no chance that the iPhone is going to get any significant market share. No chance." -- Microsoft CEO Steve Ballmer

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