Want Xbox Live Silver? Say Goodbye to Xbox One Game DVR, OneGuide, SmartMatch
August 8, 2013 7:21 AM
comment(s) - last by
(Source: Paramount Pictures)
Many of the media center features are only unlocked once you purchase a $60 USD yearly membership
Remember that slick DVR system to allow the recording of gametime videos, the voice-controlled channel guide (OneGuide TV), and the SmartMatch game match pairing service for the
upcoming Xbox One
? Well in turns out Microsoft Corp. (
those features for everyone.
I. Pay or Get Out
In order to "unlock" them, you have to pay an extra $60 USD a year for an Xbox Live "Gold" membership. Xbox Live currently comes in two flavors -- "Free", which has no charges, and "Gold" which has an annual fee, but offers some unique perks (e.g. the free download of "Crackdown" currently available for Xbox 360 "Gold" level subscribers). The Xbox 360 did set a somewhat similar precedent; it only offers access to the Internet Explorer (IE) browser to "Gold" customers and only allows "Gold" level customers to have access to their Netflix, Inc. (
) account via their console [
Microsoft currently has
Xbox Live users. Of those an estimated
are "Gold" subscribers (Microsoft doesn't release statistics on the number of "Gold" subscriptions). For them this won't be an impedement.
Here's a list of some of the features Microsoft is placing behind a "Gold" subscription paywall.
But for the "Free" members or those who don't use the Xbox Live network at all -- which account for an estimated 24 million + Xbox Live "Free" users, plus the estimated 30 million some Xbox users [
] who don't subscribe to
service, your console will lose some of its key selling points.
Microsoft's console, which launches in November, is
already priced at $100 USD more
than Sony Corp.'s (
) PlayStation 4.
The Xbox One
II. Xbox -- Controversy in a Black Box
Other controversies are also still surround the console. Its
"always on" 1080p camera
, along with Microsoft's
allegedly voluntary data sharing agreements with the U.S. federal government
have some fearing the new console will act as a "Big Brother" device, watching citizens' living rooms at all hours. Microsoft has countered these claims saying it will include "robust" privacy protections with the Xbox One, however it stopped short of saying it wouldn't share video of you with the government.
Microsoft's always-on camera feeds may be shared with the U.S. gov't.
Another controversy is over the cloud gaming features of the Xbox One. The console has the ability to offload computations to the cloud, which Microsoft
claims will make the console five times as fast
, allowing for much better games. Experts like John Carmack of id Software have
called shenanigans on that claim
, saying the Xbox One was on par with the PS4, even with cloud computing considered. But what cloud offloading
certainly do is offer gamemakers an easy route to
make their games unplayable offline
. One Microsoft executive was quoted as saying that he "hoped" gamemakers would use cloud computing to make their games unplayable offline.
PS4 devs in theory could also use cloud computing, and even potentially make their games unplayable offline. However, it would be much harder to do so as Sony does not provide them with pre-packaged APIs for this purpose, meaning they'd have to write their whole offloading backend themselves.
Originally Microsoft also wanted to institute daily digital rights management (DRM) checks, which
would effectively brick your console
if it wasn't connected to the internet. Former Xbox chief Don Mattrick (
now CEO of Zynga
)) fed the flames when he said that
users with less than 100-percent reliable internet didn't deserve an Xbox One
and should settle for an Xbox 360. Facing a firestorm of criticism, Microsoft
, but still is standing firm on the controversial cloud computing drive.
In the good news column Microsoft did confirm that the Xbox One's latest hardware build received
a GPU speed bump
, which put it virtually neck-and-neck with the PS4's GPU. That would explain where John Carmack's commentary that the consoles were pretty much identical in computing power came from.
This article is over a month old, voting and posting comments is disabled
RE: Beating this dead horse one more time...
8/8/2013 2:38:21 PM
Well, it can be a be-all-end-all device, it's just gonna cost a bit. I will agree with you to the extent that it would serve them better and make the console itself a more attractive Roku, AppleTV, etc... replacement if they did not require the gold service to access what is freely available on the other devices. But at the end of the day they have not done so.
I am curious what the actual reason for the why it is this way. I doubt it was a decision that was made lightly. My initial thoughts is the QoS they want to guarantee for media content delivery, which they can do with the gold but do not care to do for the silver accounts. From personal experience, a friend of mine has a 360 and a PS3, we watch Blue Ray on the PS3 for the best visuals between the two units when rent from RedBox, but the Netflix signal is always better on the 360, so we use it on that device. I would much rather pay and get a consistent hi-def signal than to have a free service that is inconsistent and often sent in standard def.
RE: Beating this dead horse one more time...
8/8/2013 3:24:40 PM
Why give away those features? One year of Live is likely more protifable than selling a single XO at this point. The numbers probably work out.
"Paying an extra $500 for a computer in this environment -- same piece of hardware -- paying $500 more to get a logo on it? I think that's a more challenging proposition for the average person than it used to be." -- Steve Ballmer
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