John Carmack: PS4 and Xbox One are Neck and Neck
August 2, 2013 7:12 PM
comment(s) - last by
Brilliant game developer says Microsoft cloud computing does not appear to give the Xbox One a significant edge
Gaming legend and
Technical Director/cofounder John Carmack at his
keynote offered up his thoughts on Microsoft Corp.'s (
and Sony Corp.'s (
, which will be
waging war this holiday season
for dominance in the eight generation of home video game consoles.
He led off by saying that he hadn't done enough head to head benchmarks to make direct comparisons between the consoles. But based on his experience (Mr. Carmack still remains actively involved in programming top id Software titles and pioneering new graphics techniques) he says he believes they're "very close" in capabilities and that "they're both very good".
In some ways this comparison is bad news for Microsoft as it calls into queston the company's
claims that its console is five times as powerful
when connected to the cloud as when processing offline (if anyone would fully leverage the Xbox One's full potential, it would likely be Mr. Carmack).
Also bad news for Microsoft is Mr. Carmack's dour assessment of the Kinect sensor. Aside from concerns regarding "always on"
U.S. National Security Agency
(NSA) spying (Microsoft has
a major voluntary data sharing agreement with the NSA
, reportedly), Mr. Carmack offers criticism of the controls themself, stating, "[The Kinect 2 is] kind of like a zero-button mouse with a lot of latency on it."
The PS4 appears to enjoy
a moderate lead in preorders
over the Xbox One.
You can watch Mr. Carmack's full keynote below, via the YouTube:
For the unitiated, you may ask why listen to Mr. Carmack. Well, he
coded a hardware-optimized build of Wolfenstein 3D for the iPhone in 4 days
, when it was estimated to take a full team of programmers two months to perform a basic (unoptimized) port.
This article is over a month old, voting and posting comments is disabled
RE: who cares
8/4/2013 9:05:57 PM
Look the man had his time, I'm not disputing that. And I enjoyed that early games as much as anyone.
But like that guy said, he's like Chuck Norris now. Living on reputation alone. His recent endeavors have been horrible and fruitless.
Is he even actively coding for either console? Your argument is basically saying because he's experienced in other areas, he's automatically an expert on the next-gen consoles. Absurd and the worst kind of appeal to authorities.
And knowing you, let's be honest, the only reason you're even arguing with me is because he's backing your Lord and Savior Microsoft's console.
RE: who cares
8/4/2013 9:26:09 PM
The dude won the X-Prize just a few years ago.
What has changed with FPS that's worth changing them? Why not ride the franchise wave like EA and every other studio does?
The reality is the PS4 and the XBONE are very close in performance regardless games will be written with the lowest performing console then may just maybe some eye candy added the more powerful but not enough that anyone will notice or care.
Im buying a XBONE because my family loves Kinect and I like the HDMI input abilities. If I want to game hardcore Ill play on my PC with eyefinity.
RE: who cares
8/5/2013 6:15:39 PM
he's backing your Lord and Savior Microsoft's console.
Oh yes, describing the two as "neck and neck" is OBVIOUSLY a one-sided Microsoft praise.
You're delusional, man. The guy pointed out what many others have already pointed out: That there's not a huge difference in the hardware. You can scream "50% more shaders!" and "Moar RAM bandwidths!" 'til your face is purple, but that'll only show how poorly you, yourself, Reclaimer77, understand the issue.
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